ocornut
020d1ced1d
Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments.
2021-06-08 17:10:24 +02:00
ocornut
7fc144edde
Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.
2021-06-08 17:08:49 +02:00
ocornut
6ee398ac2b
Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). ( #3935 , #3740 )
2021-06-07 15:18:20 +02:00
ocornut
b918751ff4
Tables: Clarified that TableSetColumnEnabled() requires the table to use the ImGuiTableFlags_Hideable flag. ( #3935 )
2021-06-07 15:09:02 +02:00
ocornut
689e387180
Tables: offset and shuffle flags (breaks ABI compatibility as often)
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If you rely on ABI compatibility consider reworking how your backends are created, using cimgui metadata output. We will happily often break ABI compat.
2021-06-07 13:20:03 +02:00
ocornut
642426c15b
Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.
2021-06-07 11:23:43 +02:00
ocornut
2887a6e07d
Tables: made TableUpdateBorders() use IsVisibleX flag. comments.
2021-06-07 10:27:11 +02:00
ocornut
1b4323a1b4
Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. ( #4206 )
2021-06-07 09:11:53 +02:00
Tatsuya Yatagawa
fe24591411
Backends: OpenGL3: Fix access violation due to NULL from glGetStringi. ( #4201 )
2021-06-05 16:27:31 +02:00
ocornut
16abfa5eb6
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2021-06-04 17:28:45 +02:00
ocornut
94b680e830
Internals: fixed ImPool:: iteration, rename GetBufSize to GetMapSize. Amend c6c82b9f
2021-06-04 17:27:20 +02:00
ocornut
f53db3541a
Docking: comments ( #4189 )
2021-06-04 14:55:40 +02:00
ocornut
c6c82b9f1d
Internals: fixed iterating ImPool, fix after use of TableRemove() (was only used by TestEngine)
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Merge metrics bits from 646c87359
2021-06-03 18:36:43 +02:00
ocornut
5e528d9eea
Docking: Clicking on the right-most close button of a docking node closes all windows. ( #4186 )
2021-06-03 17:22:18 +02:00
ocornut
f03ab2a5c5
Docking: Fix IsWindowAppearing() unnecessarily returning true twice in a row. ( #4177 , #3982 , #1497 , #1061 ) + added a zealous assert.
2021-06-03 16:46:01 +02:00
ocornut
fa1f540e6c
Docking: Amend 91704b7
, window->DockXXX booleans not properly cleared when window not docked. ( #4177 , #3982 , #1497 , #1061 )
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Fix issue with freshly split windows/nodes incorrectly returning true to IsWindowAppearing().
2021-06-03 16:07:22 +02:00
ocornut
91704b773e
Docking: Fix IsWindowAppearing() and ImGuiCond_Appearing on docked windows. ( #4177 , #3982 , #1497 , #1061 )
2021-05-31 17:06:46 +02:00
ocornut
a640d8a6d2
Fixed printf-style format checks on non-MinGW flavors. ( #4183 , #3592 )
2021-05-31 13:03:50 +02:00
ocornut
060b6ee7d1
Internals: Combo: Extracted into a BeginComboPopup() function. ( #4168 )
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Renamed frame_bb > bb locally.
2021-05-28 17:45:07 +02:00
ocornut
5b4bc985ad
Nav, Combo: removed unnecessary window->LastNavIds[] assignment in combo code. + minor renaming.
2021-05-28 17:27:52 +02:00
ocornut
838c16533d
Backends: Comments.
2021-05-27 13:59:35 +02:00
ocornut
79e18896fe
TabBar: Fixed using more than 32 KB-worth of tab names. ( #4176 )
2021-05-27 12:01:00 +02:00
ocornut
1ad1429c6d
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_opengl3.cpp
# docs/CHANGELOG.txt
2021-05-25 18:45:54 +02:00
ocornut
04fd5072fb
Fix warnings with VS2019 in C++20 mode ( #4173 )
2021-05-25 18:43:52 +02:00
Rokas Kupstys
4c420f3cf9
CI: Add a build of imgui_impl_vulkan.cpp with IMGUI_IMPL_VULKAN_NO_PROTOTYPES defined. ( #4151 , #3759 , #3227 )
2021-05-25 16:01:25 +02:00
ocornut
c2bf4abfa1
Internals: Added ImTextCharToUtf8() helper. Added "out_" markers in more UTF-8 functions. Metrics: Fonts: Fixed display of EllipsisChar by feeding proper utf-8.
2021-05-25 13:37:27 +02:00
ocornut
3a941f95e9
Metrics, Demo: moved font details display to metrics code. ( #4171 )
2021-05-25 13:37:27 +02:00
ocornut
e31d13fa76
Version 1.84 WIP
2021-05-25 13:36:53 +02:00
ocornut
556689591c
Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. ( #4170 , #3998 )
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Expecting this to somehow cause another issue but we will fix it when it comes.
2021-05-24 23:46:25 +02:00
ocornut
1b435ae3e0
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2021-05-24 17:49:20 +02:00
ocornut
ad5d1a8429
Version 1.83
2021-05-24 17:39:25 +02:00
Vladimir Davidovich
142c866bd9
Backends: WebGPU: Support draw_data->FramebufferScale ( #4163 )
2021-05-24 17:12:23 +02:00
ocornut
88a24fb896
Fix build with IMGUI_DISABLE_DEMO_WINDOWS
2021-05-24 15:42:26 +02:00
ocornut
029c83c73e
Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. ( #4167 )
2021-05-24 15:09:39 +02:00
ocornut
c708299ca9
Docs: Improvements to description of using colored glyphes/emojis. ( #4169 , #3369 ) + Add Fonts to Metrics. Removed IMGUI_HAS_TABLE markers.
2021-05-24 13:07:26 +02:00
ocornut
8877eab393
Docs: Describe IMGUI_DISABLE_FILE_FUNCTIONS in imconfig ( #3628 , #2734 )
2021-05-21 18:44:22 +02:00
ocornut
b474bff6c6
Nav: Fixed single frame CTRL+Tab from properly enabling the menu layer of target window if it doesn't have other active layers.
2021-05-21 18:39:17 +02:00
ocornut
5d77b6f274
Docs: update links, sponsors
2021-05-21 15:24:57 +02:00
ocornut
105d82d134
Docking: Docking node tab bar honors ItemInnerSpacing.x before first tab. Tweak rendering and alignment of dock node menu marker. ( #4130 )
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+ Fix ~0 in EndFrameDrawDimmedBackgrounds() which is obsolete way of signifying "all round corners".
2021-05-20 18:14:16 +02:00
ocornut
45f5ed52c1
Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. ( #4128 )
2021-05-20 15:00:36 +02:00
ocornut
86c2b609ef
Merge branch 'master' into docking
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# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx11.cpp
# backends/imgui_impl_dx12.cpp
# backends/imgui_impl_dx9.cpp
# backends/imgui_impl_glfw.cpp
# backends/imgui_impl_opengl2.cpp
# backends/imgui_impl_opengl3.cpp
# imgui.cpp
2021-05-19 19:05:01 +02:00
ocornut
fd06dc511f
Backends: GLFW: Adding bound check in KeyCallback because GLFW appears to send -1 on some setups. [ #4124 ]
2021-05-19 19:03:15 +02:00
ocornut
4181ccceea
Backends: WebGPU: Fix build, amend 3c72e51
. ( #3761 )
2021-05-19 18:50:31 +02:00
thedmd
3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. ( #3761 )
2021-05-19 18:39:18 +02:00
warriormaster12
2cdfcb8fd2
Backends: Vulkan: Fix for using IMGUI_IMPL_VULKAN_NO_PROTOTYPES ( #4151 , #3759 , #3227 )
2021-05-18 15:08:04 +02:00
ocornut
e7e170c534
InputText: Internal renaming to use our own types to clarify code a little bit.
2021-05-18 14:48:54 +02:00
ocornut
26a1bbfe1e
InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password is used. ( #4155 , #4156 ) [@michael-swan]
2021-05-18 14:46:25 +02:00
ocornut
41030cbfe2
Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. ( #4138 )
2021-05-16 20:37:38 +02:00
Basil Fierz
83bdfef8e0
Backends: WGPU: update to latest specs. ( #4116 , #3632 )
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Merged 13 commits.
2021-05-16 19:09:22 +02:00
ocornut
4ce6bd8cff
Tables: sharing splitter and sort buffers between tables, reducing memory footprints. ( #3740 )
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+ GC pass on that data.
2021-05-07 20:49:52 +02:00