Internals: Added ImTextCharToUtf8() helper. Added "out_" markers in more UTF-8 functions. Metrics: Fonts: Fixed display of EllipsisChar by feeding proper utf-8.

This commit is contained in:
ocornut 2021-05-25 13:32:33 +02:00
parent 3a941f95e9
commit c2bf4abfa1
2 changed files with 26 additions and 17 deletions

View File

@ -1701,7 +1701,7 @@ int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end)
}
// Based on stb_to_utf8() from github.com/nothings/stb/
static inline int ImTextCharToUtf8(char* buf, int buf_size, unsigned int c)
static inline int ImTextCharToUtf8_inline(char* buf, int buf_size, unsigned int c)
{
if (c < 0x80)
{
@ -1736,6 +1736,13 @@ static inline int ImTextCharToUtf8(char* buf, int buf_size, unsigned int c)
return 0;
}
const char* ImTextCharToUtf8(char out_buf[5], unsigned int c)
{
int count = ImTextCharToUtf8_inline(out_buf, 5, c);
out_buf[count] = 0;
return out_buf;
}
// Not optimal but we very rarely use this function.
int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end)
{
@ -1752,20 +1759,20 @@ static inline int ImTextCountUtf8BytesFromChar(unsigned int c)
return 3;
}
int ImTextStrToUtf8(char* buf, int buf_size, const ImWchar* in_text, const ImWchar* in_text_end)
int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end)
{
char* buf_out = buf;
const char* buf_end = buf + buf_size;
while (buf_out < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text)
char* buf_p = out_buf;
const char* buf_end = out_buf + out_buf_size;
while (buf_p < buf_end - 1 && (!in_text_end || in_text < in_text_end) && *in_text)
{
unsigned int c = (unsigned int)(*in_text++);
if (c < 0x80)
*buf_out++ = (char)c;
*buf_p++ = (char)c;
else
buf_out += ImTextCharToUtf8(buf_out, (int)(buf_end - buf_out - 1), c);
buf_p += ImTextCharToUtf8_inline(buf_p, (int)(buf_end - buf_p - 1), c);
}
*buf_out = 0;
return (int)(buf_out - buf);
*buf_p = 0;
return (int)(buf_p - out_buf);
}
int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end)
@ -11459,8 +11466,9 @@ void ImGui::DebugNodeFont(ImFont* font)
"You can also render at multiple sizes and select which one to use at runtime.\n\n"
"(Glimmer of hope: the atlas system will be rewritten in the future to make scaling more flexible.)");
Text("Ascent: %f, Descent: %f, Height: %f", font->Ascent, font->Descent, font->Ascent - font->Descent);
Text("Fallback character: '%c' (U+%04X)", font->FallbackChar, font->FallbackChar);
Text("Ellipsis character: '%c' (U+%04X)", font->EllipsisChar, font->EllipsisChar);
char c_str[5];
Text("Fallback character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->FallbackChar), font->FallbackChar);
Text("Ellipsis character: '%s' (U+%04X)", ImTextCharToUtf8(c_str, font->EllipsisChar), font->EllipsisChar);
const int surface_sqrt = (int)ImSqrt((float)font->MetricsTotalSurface);
Text("Texture Area: about %d px ~%dx%d px", font->MetricsTotalSurface, surface_sqrt, surface_sqrt);
for (int config_i = 0; config_i < font->ConfigDataCount; config_i++)

View File

@ -322,12 +322,13 @@ static inline bool ImCharIsBlankA(char c) { return c == ' ' || c =
static inline bool ImCharIsBlankW(unsigned int c) { return c == ' ' || c == '\t' || c == 0x3000; }
// Helpers: UTF-8 <> wchar conversions
IMGUI_API int ImTextStrToUtf8(char* buf, int buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count
IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // read one character. return input UTF-8 bytes count
IMGUI_API int ImTextStrFromUtf8(ImWchar* buf, int buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count
IMGUI_API int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count)
IMGUI_API int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end); // return number of bytes to express one char in UTF-8
IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string in UTF-8
IMGUI_API const char* ImTextCharToUtf8(char out_buf[5], unsigned int c); // return out_buf
IMGUI_API int ImTextStrToUtf8(char* out_buf, int out_buf_size, const ImWchar* in_text, const ImWchar* in_text_end); // return output UTF-8 bytes count
IMGUI_API int ImTextCharFromUtf8(unsigned int* out_char, const char* in_text, const char* in_text_end); // read one character. return input UTF-8 bytes count
IMGUI_API int ImTextStrFromUtf8(ImWchar* out_buf, int out_buf_size, const char* in_text, const char* in_text_end, const char** in_remaining = NULL); // return input UTF-8 bytes count
IMGUI_API int ImTextCountCharsFromUtf8(const char* in_text, const char* in_text_end); // return number of UTF-8 code-points (NOT bytes count)
IMGUI_API int ImTextCountUtf8BytesFromChar(const char* in_text, const char* in_text_end); // return number of bytes to express one char in UTF-8
IMGUI_API int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_end); // return number of bytes to express string in UTF-8
// Helpers: ImVec2/ImVec4 operators
// We are keeping those disabled by default so they don't leak in user space, to allow user enabling implicit cast operators between ImVec2 and their own types (using IM_VEC2_CLASS_EXTRA etc.)