1
0
mirror of https://github.com/Drezil/imgui.git synced 2024-12-21 23:26:36 +00:00
Commit Graph

1870 Commits

Author SHA1 Message Date
ocornut
07776595c2 Added missing IMGUI_API definitions in imgui_internal (fix ) 2015-09-10 10:22:17 +01:00
omar
c31ca3e2d5 Update README.md - demo binaries 2015-09-09 14:28:09 +01:00
ocornut
1793c1a991 Comments 2015-09-09 14:15:17 +01:00
ocornut
cafe8b0cd7 Comments 2015-09-09 12:42:59 +01:00
ocornut
fcbbb0070e Fixed assert introduced in dafad3903e if there are no active draw list 2015-09-09 12:39:16 +01:00
ocornut
b4f1e88860 Added ImGuiInputTextFlags_ReadOnly flag for InputText()/InputTextMultiline() () 2015-09-09 09:08:08 +01:00
ocornut
f5fb5f0c1e Minor tidying, reordering functions/members/initialisation to follow same orders 2015-09-07 23:39:36 +01:00
ocornut
a09411b936 Demo: using MouseDelta 2015-09-07 23:33:44 +01:00
ocornut
8a3593257f Fixed warning with VS2015 in stb_truetype.h 2015-09-07 15:51:43 +01:00
ocornut
7d6ddbe5c8 Examples: comment on setting the RenderDrawListsFn function. 2015-09-07 14:58:26 +01:00
ocornut
dafad3903e Added GetDrawData() alternative to setting a Render function. 2015-09-07 14:56:39 +01:00
ocornut
93f9ad9ddf README.md 2015-09-05 20:03:05 +01:00
ocornut
e34ad0a05a ImDrawList: fixed 1 leak per ImDrawList using the ChannelsSplit() API (via Columns) (fix ) 2015-09-03 23:42:08 +01:00
ocornut
dbc7903da8 IsMouseHoveringRect() added 'bool clip' parameter to disable clipping the rectangle with the current parameters () 2015-09-03 13:13:13 +01:00
ocornut
09f659271e ImFont: fixed comment () 2015-09-03 10:42:38 +01:00
ocornut
fc052e24b2 Added ImGuiWindowFlags_NoFocusOnAppearing flag () 2015-09-02 19:13:25 +01:00
ocornut
965fa3cb16 Version number 1.46 WIP 2015-09-02 19:09:19 +01:00
ocornut
c9e19f8953 Version number 1.45 2015-09-01 20:34:10 +01:00
ocornut
77bcb7152b Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) () 2015-09-01 10:47:36 +01:00
ocornut
f195bf744f Tabs to spaces 2015-08-30 22:15:33 +01:00
ocornut
4ab43dce19 Comments 2015-08-30 22:10:49 +01:00
omar
13daaf78a2 Update README.md 2015-08-30 19:41:02 +01:00
ocornut
e4ef140e10 Speculative Linux build fix, not using itoa () 2015-08-30 18:55:46 +01:00
ocornut
350d96466e Demo: tweaks () 2015-08-30 18:43:42 +01:00
ocornut
1eef2c9108 Comment 2015-08-30 18:35:02 +01:00
ocornut
71026d3655 Added GetScrollX(), GetScrollX(), GetScrollMaxX() apis + demo () 2015-08-30 18:33:38 +01:00
ocornut
7a31030978 Begin() windows flags are locked on the first begin of the frame, allowing using to not bother passing flags for append 2015-08-30 18:30:54 +01:00
ocornut
e5e9c5cfbe Demo: removed extraneous flag in demo code + tweak comment () 2015-08-30 18:07:51 +01:00
ocornut
bbf09fd47d Fixed initial ScrollbarX decision when no vertical scrollbar is in () 2015-08-30 18:07:04 +01:00
ocornut
a3cad2ff06 BeginChild() fixed missing rounding for child sizes which leaked into layout 2015-08-30 18:06:54 +01:00
ocornut
6eed3dc7c8 GetContentRegionMax() when window content size is explicit we don't adjust it with scrollbar sizes () 2015-08-30 17:46:02 +01:00
ocornut
73e73e6ef9 TextUnformatted(): simplifying 2015-08-30 17:45:05 +01:00
ocornut
afa0346a0b Demo: using DragFloat instead of SliderFloat 2015-08-30 17:38:42 +01:00
ocornut
e1f8fed734 Separator(): removed unnecessary computation + comment. 2015-08-30 17:25:26 +01:00
ocornut
f128a8bce1 ColumnsStartX include window->Scroll.x to simplify code () 2015-08-30 17:25:10 +01:00
ocornut
8edbdb9775 Style: minor menubar bg alpha tweak. 2015-08-30 16:44:44 +01:00
ocornut
e68d3c614e Style: made scrollbars rounded by default. Because nice. () 2015-08-30 16:43:08 +01:00
ocornut
9e5fb40ddd Demo: added horizontal scrolling example + enabled in console, log and child examples () 2015-08-30 16:38:55 +01:00
ocornut
65a191c005 Added optional Horizontal Scrollbar & allow user to explicitly set content width via SetNextWindowContentSize() etc ()
GetCursorPos, SetCursorPos, GetContentRegionMax,
GetWindowContentRegionMin, GetWindowContentRegionMax are now including
the scrolling amount. It PROBABLY shouldn't break anything for you, but
take note that SetCursorPosX(100.0f) puts you at +100 from the starting
x position which may include scrolling, not at +100 from the window left
side.
2015-08-30 16:37:56 +01:00
ocornut
9eed672725 Bullet() fixed inconsistent layout behaviour when clipped. 2015-08-30 15:42:42 +01:00
ocornut
d88b73a8b7 Added GetContentRegionAvailWidth() helper. Demo tweaks. 2015-08-30 15:35:59 +01:00
ocornut
fc13ae2aa5 Turning float ScrollY into ImVec2 Scroll - no feature change, this is just to remove some syntax noise from the following commit () 2015-08-30 15:08:13 +01:00
ocornut
e0c375e7b8 Tidying up 2015-08-30 13:09:56 +01:00
ocornut
b326c8fd1f Added GetCurrentWindowRead() for functions that don't write to the window 2015-08-30 11:56:04 +01:00
ocornut
b994dd777a Fixed OpenPopup() accessing current window, effectively opening "Debug" on an empty window stack 2015-08-30 11:11:15 +01:00
ocornut
0aa353868f Minor internal shortcuts not calling GetCurrentWindow() 2015-08-30 10:49:47 +01:00
ocornut
aa35547f94 Demo: long text example uses ImGuiListClipper 2015-08-30 00:03:08 +01:00
ocornut
2d565d4bfb Style: rename ScrollbarWidth to ScrollbarSize (sorry!) 2015-08-29 23:47:47 +01:00
ocornut
64fcb5e568 TreeNode() fixed IsItemHovered() being inconsistent with visual behavior () 2015-08-29 18:15:42 +01:00
ocornut
65fe60f2b2 Split tree/collapsable into internal TreeNodeBehaviorIsOpened() helper (unsure..) () 2015-08-29 18:13:30 +01:00