mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-22 11:57:00 +00:00
Minor internal shortcuts not calling GetCurrentWindow()
This commit is contained in:
parent
aa35547f94
commit
0aa353868f
11
imgui.cpp
11
imgui.cpp
@ -3910,7 +3910,6 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
|
||||
ImGui::LogToClipboard();
|
||||
*/
|
||||
}
|
||||
window->BeginCount++;
|
||||
|
||||
// Inner clipping rectangle
|
||||
// We set this up after processing the resize grip so that our clip rectangle doesn't lag by a frame
|
||||
@ -3926,6 +3925,7 @@ bool ImGui::Begin(const char* name, bool* p_opened, const ImVec2& size_on_first_
|
||||
// Clear 'accessed' flag last thing
|
||||
if (first_begin_of_the_frame)
|
||||
window->Accessed = false;
|
||||
window->BeginCount++;
|
||||
|
||||
// Child window can be out of sight and have "negative" clip windows.
|
||||
// Mark them as collapsed so commands are skipped earlier (we can't manually collapse because they have no title bar).
|
||||
@ -4450,8 +4450,7 @@ static void SetWindowSize(ImGuiWindow* window, const ImVec2& size, ImGuiSetCond
|
||||
|
||||
void ImGui::SetWindowSize(const ImVec2& size, ImGuiSetCond cond)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
SetWindowSize(window, size, cond);
|
||||
SetWindowSize(GImGui->CurrentWindow, size, cond);
|
||||
}
|
||||
|
||||
void ImGui::SetWindowSize(const char* name, const ImVec2& size, ImGuiSetCond cond)
|
||||
@ -4474,8 +4473,7 @@ static void SetWindowCollapsed(ImGuiWindow* window, bool collapsed, ImGuiSetCond
|
||||
|
||||
void ImGui::SetWindowCollapsed(bool collapsed, ImGuiSetCond cond)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
SetWindowCollapsed(window, collapsed, cond);
|
||||
SetWindowCollapsed(GImGui->CurrentWindow, collapsed, cond);
|
||||
}
|
||||
|
||||
bool ImGui::IsWindowCollapsed()
|
||||
@ -4492,8 +4490,7 @@ void ImGui::SetWindowCollapsed(const char* name, bool collapsed, ImGuiSetCond co
|
||||
|
||||
void ImGui::SetWindowFocus()
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
FocusWindow(window);
|
||||
FocusWindow(GImGui->CurrentWindow);
|
||||
}
|
||||
|
||||
void ImGui::SetWindowFocus(const char* name)
|
||||
|
4
imgui.h
4
imgui.h
@ -136,7 +136,7 @@ namespace ImGui
|
||||
|
||||
IMGUI_API void SetNextWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0); // set next window position. call before Begin()
|
||||
IMGUI_API void SetNextWindowPosCenter(ImGuiSetCond cond = 0); // set next window position to be centered on screen. call before Begin()
|
||||
IMGUI_API void SetNextWindowSize(const ImVec2& size, ImGuiSetCond cond = 0); // set next window size. set to ImVec2(0,0) to force an auto-fit. call before Begin()
|
||||
IMGUI_API void SetNextWindowSize(const ImVec2& size, ImGuiSetCond cond = 0); // set next window size. set axis to 0.0f to force an auto-fit on this axis. call before Begin()
|
||||
IMGUI_API void SetNextWindowCollapsed(bool collapsed, ImGuiSetCond cond = 0); // set next window collapsed state. call before Begin()
|
||||
IMGUI_API void SetNextWindowFocus(); // set next window to be focused / front-most. call before Begin()
|
||||
IMGUI_API void SetWindowPos(const ImVec2& pos, ImGuiSetCond cond = 0); // set current window position - call within Begin()/End(). may incur tearing
|
||||
@ -144,7 +144,7 @@ namespace ImGui
|
||||
IMGUI_API void SetWindowCollapsed(bool collapsed, ImGuiSetCond cond = 0); // set current window collapsed state
|
||||
IMGUI_API void SetWindowFocus(); // set current window to be focused / front-most
|
||||
IMGUI_API void SetWindowPos(const char* name, const ImVec2& pos, ImGuiSetCond cond = 0); // set named window position - call within Begin()/End(). may incur tearing
|
||||
IMGUI_API void SetWindowSize(const char* name, const ImVec2& size, ImGuiSetCond cond = 0); // set named window size. set to ImVec2(0,0) to force an auto-fit. may incur tearing
|
||||
IMGUI_API void SetWindowSize(const char* name, const ImVec2& size, ImGuiSetCond cond = 0); // set named window size. set axis to 0.0f to force an auto-fit on this axis. may incur tearing
|
||||
IMGUI_API void SetWindowCollapsed(const char* name, bool collapsed, ImGuiSetCond cond = 0); // set named window collapsed state
|
||||
IMGUI_API void SetWindowFocus(const char* name); // set named window to be focused / front-most. use NULL to remove focus.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user