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								 ocornut | c80e2274f1 | Renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete. | 2015-12-04 23:39:54 +00:00 |  | 
			
				
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								 ocornut | ecc97bda7d | Added SetItemAllowOverlap() exposed in imgui_internal.h only | 2015-12-03 21:30:17 +00:00 |  | 
			
				
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								 ocornut | 18724f021a | Merge branch 'JuJuBoSc-master' | 2015-12-03 18:32:33 +00:00 |  | 
			
				
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								 ocornut | 9596e6f794 | Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) | 2015-12-03 18:32:01 +00:00 |  | 
			
				
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								 ocornut | dadd03fc11 | Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424) | 2015-12-03 18:20:48 +00:00 |  | 
			
				
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								 ocornut | 59f0db6f15 | Merge branch 'master' of https://github.com/JuJuBoSc/imgui into JuJuBoSc-master | 2015-12-03 18:18:14 +00:00 |  | 
			
				
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								 Julian Bosch | 32c1a3e46c | Removed d3d11 references | 2015-12-03 13:39:03 +01:00 |  | 
			
				
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								 ocornut | 730e8119fe | Updated stb_truetype 1.07 -> 1.08 | 2015-12-03 12:35:27 +00:00 |  | 
			
				
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								 Julian Bosch | 1f3a0e78cc | Ported d3d11 renderer to d3d10 | 2015-12-03 13:18:35 +01:00 |  | 
			
				
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								 omar | fe2972e8b2 | Merge pull request #420 from RaptorFactor/master Examples: DX11: Compile shaders with lower features levels. | 2015-11-30 19:36:06 +00:00 |  | 
			
				
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								 Joshua Boyce | 6adf644448 | Allow DX11 renderer to be used with devices with lower feature levels. | 2015-12-01 05:08:30 +11:00 |  | 
			
				
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								 ocornut | 1b7aee7b9d | Examples: DX11: Remove debug flag (#415) | 2015-11-30 10:22:46 +00:00 |  | 
			
				
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								 ocornut | 632f9ec36a | Commenting asserts | 2015-11-30 09:45:45 +00:00 |  | 
			
				
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								 ocornut | 5f8200d52c | TreeNode/CollapsingHeader: some minor cleanup of that horrible function. | 2015-11-29 22:38:58 +00:00 |  | 
			
				
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								 ocornut | d1b4159b51 | TreeNode/CollapsingHeader: some minor cleanup of that horrible function. | 2015-11-29 22:25:13 +00:00 |  | 
			
				
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								 ocornut | 9dca2ca960 | Comments & spacing | 2015-11-29 22:01:26 +00:00 |  | 
			
				
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								 ocornut | b7e1ae4bf9 | Added comment on using PushFont() before building the font (#232) | 2015-11-29 21:33:51 +00:00 |  | 
			
				
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								 ocornut | a500c0daf7 | Demo: some TreeNode layout examples (#414, #282) | 2015-11-29 21:02:15 +00:00 |  | 
			
				
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								 ocornut | 4006fb77bc | TreeNode,CollapsingHeader: sizing fixes to support laying out item on same line before/after (#414, #282) | 2015-11-29 20:35:58 +00:00 |  | 
			
				
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								 ocornut | 546962351b | Internal minor renaming | 2015-11-29 20:27:48 +00:00 |  | 
			
				
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								 ocornut | 6cee2fca94 | Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. + Standardized comments. | 2015-11-29 14:54:05 +00:00 |  | 
			
				
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								 ocornut | 6269859315 | Replace OS IME (Input Method Editor) cursor on top-left when we are not text editing. | 2015-11-29 14:15:07 +00:00 |  | 
			
				
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								 ocornut | 3aebddc4ac | Tweak GetGlyphRangesJapanese() to it is easier to modify | 2015-11-29 11:55:54 +00:00 |  | 
			
				
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								 ocornut | 94ec3d534e | Examples: Header comments. | 2015-11-29 11:25:15 +00:00 |  | 
			
				
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								 ocornut | 6800939e73 | Examples: Header comments. | 2015-11-29 11:19:30 +00:00 |  | 
			
				
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								 ocornut | 5c52e9ec0d | Examples: Clarified comments. Removed font merging example from comments. | 2015-11-29 11:11:03 +00:00 |  | 
			
				
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								 ocornut | d673db3092 | Examples: Added README into the Visual Studio solution to people are less likely to miss it. | 2015-11-29 11:01:50 +00:00 |  | 
			
				
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								 ocornut | 9735563b65 | Additional comments for new users | 2015-11-29 10:53:03 +00:00 |  | 
			
				
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								 ocornut | eb6575508f | Demo: Tweaked Clipping example. | 2015-11-29 10:29:06 +00:00 |  | 
			
				
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								 ocornut | b2b4bbe5ea | Demo: Fixed variable shadowing warning. | 2015-11-29 10:25:55 +00:00 |  | 
			
				
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								 ocornut | 79b09e7d10 | Fixed int>void* warnings for 64-bits architectures and fancy warnings | 2015-11-29 10:20:50 +00:00 |  | 
			
				
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								 ocornut | f505a372fd | Speculative build fix for old versions of Visual Studio compiler | 2015-11-28 20:00:40 +00:00 |  | 
			
				
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								 ocornut | ba77166432 | Demo: comments (#414) | 2015-11-28 17:23:32 +00:00 |  | 
			
				
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								 ocornut | 32d2768734 | Demo: Moved property editor demo to its own mini example applet (#414) | 2015-11-28 17:16:59 +00:00 |  | 
			
				
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								 ocornut | d3df39fed1 | Columns: Added Property Tree demo among tidying up demos (#125, #414) | 2015-11-28 16:44:09 +00:00 |  | 
			
				
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								 ocornut | 4ca34a879d | Columns: Fixed bug with indentation within columns, also making code shorter/faster (#414, #125) | 2015-11-28 16:36:25 +00:00 |  | 
			
				
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								 ocornut | a9009b133c | Columns: Undo accidental change from 807d4ff92c | 2015-11-28 15:52:57 +00:00 |  | 
			
				
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								 ocornut | 6e2e60ffad | Merge branch 'master' of https://github.com/ocornut/imgui | 2015-11-28 15:35:22 +00:00 |  | 
			
				
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								 ocornut | e4ba6e525b | Columns:: columns set with no implicit id include the columns count into the id to avoid collisions (#125) | 2015-11-28 15:35:10 +00:00 |  | 
			
				
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								 ocornut | 807d4ff92c | Columns: minor tidying up while investigating severe issues with indenting within columns (#414) | 2015-11-28 12:14:50 +00:00 |  | 
			
				
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								 omar | c0ec9f4e63 | Merge pull request #416 from zryan3/bugfix/sdl2_typos Examples:SDL: fixed comment referencing GLFW. | 2015-11-28 09:36:06 +00:00 |  | 
			
				
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								 zryan3 | aa6cb32bd4 | fixed text referencing GLFW library in SDL examples | 2015-11-27 23:04:35 -07:00 |  | 
			
				
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								 omar | b4556c404d | Update README.md Removed paragraph. | 2015-11-27 23:43:19 +00:00 |  | 
			
				
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								 omar | bfacd250df | Update README.md | 2015-11-27 23:42:07 +00:00 |  | 
			
				
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								 ocornut | 58b23b4785 | Columns: avoid growing ColumnsData vector when closing a window with no columns (#125) (Will break calling GetColumnOffset() when there's no column but it
would only have worked after the first frame anyway, so basically it
didn't work) | 2015-11-26 23:07:10 +00:00 |  | 
			
				
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								 ocornut | 1aac69c937 | Columns: tidying up, moving OffsetT to a ImGuiColumnData structure | 2015-11-26 23:01:15 +00:00 |  | 
			
				
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								 ocornut | 95138fa8d6 | Merge branch 'master' of https://github.com/ocornut/imgui | 2015-11-26 22:43:28 +00:00 |  | 
			
				
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								 ocornut | 3102c0c97e | Rename internal ColumnsStartX to IndentX, makes more sense | 2015-11-26 22:43:21 +00:00 |  | 
			
				
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								 omar | 60b75d78ea | Update README.md | 2015-11-24 19:13:05 +00:00 |  | 
			
				
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								 ocornut | 10ba61f882 | Added links | 2015-11-24 15:35:07 +00:00 |  |