Commit Graph

7617 Commits

Author SHA1 Message Date
ocornut
205874f5b1 Tab Bar: Fix reorderable tab bars. Fix misleading use of tab_max_width in TabBarLayout(). Misc amends, shortening. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
3422cb1308 Tab Bar: Various fixes. Tried to reduce code complexity. (#3291) 2020-09-22 16:43:39 +02:00
ocornut
5e5f25e2dd Tab Bar: Rename named sections members into array. Various tidying up. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
7ac16c02cc Tab Bar: Fix multiple width and position computation issue. (#3291) 2020-09-22 16:43:38 +02:00
ocornut
f23c39c395 Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. (#3291)
Demo tweaks.
2020-09-22 16:43:38 +02:00
Louis Schnellbach
4a57a982be Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. (#3291)
(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
29836412e1 Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window) 2020-09-22 15:49:47 +02:00
ocornut
27d0c3afa9 Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would generate an unnecessary extra draw call. 2020-09-21 20:00:25 +02:00
ocornut
afc1099fb5 Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame. 2020-09-21 18:52:20 +02:00
ocornut
795cf6fcb5 Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result. 2020-09-21 15:05:04 +02:00
ocornut
a58a727781 Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210 2020-09-21 14:45:35 +02:00
Louis Schnellbach
ec945f44b5 InputText: Added support for Page Up/Down in InputTextMultiline. (#3430)
+ fix stb_textedit.h to build with C language (amend fbf70070)
2020-09-18 14:15:17 +02:00
omar
8eca736a7a Update binary link
(contents of 20200412.zip's dx11.exe is flagged by Windows Defender, can't currently repro)
2020-09-18 10:05:12 +02:00
ocornut
c206a19373 Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. (#1619)
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
Louis Schnellbach
fbf70070bb InputText: Fixed minor inconsistency when pressing Down on the last line when it doesn't have a carriage return (it used to move to the end of the line)
+ fixed two of our typos in stb_textedit.h
2020-09-17 12:21:31 +02:00
ocornut
c47bcb25ed Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
# Conflicts:
#	docs/CHANGELOG.txt
2020-09-17 11:02:04 +02:00
Rokas Kupstys
b7b08f52a4 Fix popup and tooltip positioning when not fitting in the screen. 2020-09-17 11:01:15 +02:00
ocornut
825f699bde Backends: OpenGL3: Amends (#3467, #1985) 2020-09-17 09:55:58 +02:00
Sven Balzer
42575d4a99 Viewports, Backends: Win32: Fix toggling of ImGuiViewportFlags_TopMost (#3477) 2020-09-17 09:47:04 +02:00
Julian Webb
2460f2abe3 Backends: OpenGL3: Fix to avoid calling glBindSampler() with version <= 3.2 (#3467, #1985)
(nb: GLEW sets the define we previously used)
2020-09-17 09:34:11 +02:00
ocornut
645a6e0342 Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers with a "%s" format string. (#3466) 2020-09-16 18:36:42 +02:00
Bartosz Szreder
d2939ce0a1 Columns: Make sure the ClipRect is valid. (#3475) 2020-09-16 16:52:57 +02:00
ocornut
6bc526676c Viewports: Comments, removed unnecessary use of ViewportFrontMostStampCount (the LastFrontMostStampCount is enough) 2020-09-16 12:29:46 +02:00
omar
e230ec5a01 Viewports, Backends: DX12: Make secondary viewport format match main viewport one (#3462) {@BeastLe9enD] 2020-09-16 11:05:02 +02:00
Pierre-Loup Pagniez
a1597cff08 Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. (#3472, #3462)
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
2020-09-16 10:43:17 +02:00
omar
a8f409a848 Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. (#3462, #3472) + misc comments & minor fixes. 2020-09-16 10:40:06 +02:00
omar
770c995365 Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2. (#3459) + Add ImGui_ImplVulkanH_CreateWindowSwapChain in ImGui_ImplVulkanH_CreateOrResizeWindow(). 2020-09-08 22:44:24 +02:00
omar
e8447dea45 Backends: Vulkan: Removed unused shader code. Fix leaks. Avoid unnecessary pipeline creation for main viewport. Amend 41e2aa2. (#3459) 2020-09-08 22:39:53 +02:00
omar
d8d58b038e Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. (#301) 2020-09-08 20:03:34 +02:00
omar
78f753ffff Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code (#3455, #3459) 2020-09-08 17:02:58 +02:00
Michel Lesoinne
41e2aa2e7a Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. (#3455, #3459)
This is mostly for the benefit of multi-viewports.
2020-09-08 16:54:48 +02:00
xndcn
6a546a500f ImVector: fix max_size() for signed int value. Amend 444873404 (#3429, #3460) 2020-09-08 13:37:23 +02:00
HALX99
8a9ee9cded
Add const qualifier for parameter ImFontConfig of ImFont::AddGlyph (#3461) 2020-09-08 12:18:28 +02:00
omar
206d78a524 InputText: Fixed minor glitch when erasing trailing lines in InputTextMultiline(). Fixed cursor being partially covered after using Ctrl+End key.
Removed unncessary one-empty-line-worth-of-scrolling.
2020-09-08 11:42:13 +02:00
omar
36af398056 Sliders: Fixed using ImGuiSliderFlags_ClampOnInput with reverse sliders. (#3432, #3449) 2020-09-07 19:52:11 +02:00
Rokas Kupstys
b2039aac67 Slider: Fixed to reach maximum value with inverted integer min/max ranges, both with signed and unsigned types. Added reverse Sliders to Demo. (#3432, #3449) 2020-09-07 17:57:23 +02:00
omar
6461fd40ab Examples: Fixed SDL+OpenGL2 and SDL+Vulkan examples not processing SDL_WINDOWEVENT_CLOSE events which tends to be needed in multi-viewport setting. 2020-09-07 12:23:26 +02:00
Michel Lesoinne
b25756be4a Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459) 2020-09-07 11:43:57 +02:00
Doug Binks
aa8e09d7f1 Backends: GLFW: workaround for cases where glfwGetMonitorWorkarea fails (#3457) 2020-09-07 10:49:34 +02:00
ocornut
751d153ca9 InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. (#3454). 2020-09-03 19:09:57 +02:00
ocornut
70289ab42c Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. (#3452)
Fix 473a01adb.
2020-09-03 17:38:51 +02:00
ocornut
8db94cd992 Internals: Scroll related, comments & shallow tweaks. 2020-09-03 17:07:03 +02:00
ocornut
36c331ff74 Merge branch 'master' into docking
# Conflicts:
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	imgui.cpp
#	imgui_internal.h
2020-09-02 12:47:07 +02:00
ocornut
b73305be11 Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626) 2020-09-02 12:43:23 +02:00
ocornut
8dacb4da20 Docking: Fixed DockNode tab bar initial order broken by 8c80d533d 2020-09-02 12:11:45 +02:00
Valentin Vanelslande
9a9ee7f813
NavInitWindow: Change IMGUI_DEBUG_LOG to IMGUI_DEBUG_LOG_NAV (#3450) 2020-09-01 23:19:33 +02:00
ocornut
f4d062fa11 Nav: Added debug logging, extract bits of code into NavUpdateInitResult(). 2020-09-01 18:45:39 +02:00
ocornut
fc625d249f Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff)
# Conflicts:
#	imgui.cpp
2020-09-01 15:28:06 +02:00
ocornut
a456d17dfc Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff) 2020-09-01 15:24:24 +02:00
ocornut
34077c0140 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2020-09-01 12:07:35 +02:00