Commit Graph

3590 Commits

Author SHA1 Message Date
omar
e34b4b46da Update README.md - dear imgui 2015-12-24 20:00:29 +01:00
ocornut
f3b41b35c2 Initial creation of a ImGuiWindowFlags_NoBringToFrontOnFocus window push it at the front of global window list 2015-12-24 14:55:42 +01:00
ocornut
40ddf8e287 Exported high-level versions of PushClipRect / PopClipRect to imgui_internal.h (#448) 2015-12-24 14:47:11 +01:00
ocornut
96e2b925b1 Comments (#449) 2015-12-24 10:45:52 +01:00
ocornut
fc7a3d07bb BeginPopupContextItem: fixed comment (#439) 2015-12-21 17:21:16 +01:00
ocornut
4723d97cfb Added BeginPopupContextItem() comment (#439) 2015-12-21 00:04:33 +01:00
ocornut
6102aa1375 BeginPopupContextWindow() and BeginPopupContextVoid() reopen window on subsequent click (#439) 2015-12-20 23:39:47 +01:00
ocornut
66886405f6 Minor comment (#439) 2015-12-20 23:32:24 +01:00
ocornut
217a6c875a Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441)
Fix for 980ca286fe
2015-12-19 20:54:23 +01:00
ocornut
2e5577f44f Fix for popups being incorrectly positioned if their contents are larger than display and WindowPadding < DisplaySafeAreaPadding 2015-12-17 12:22:50 +00:00
ocornut
21f0d64a74 stb_rect_pack.h update to 0.08 2015-12-16 11:14:49 +00:00
ocornut
0b10bec71f ImDrawList: Simplified code and added check to avoid mis-recycling a callback command. 2015-12-16 01:13:36 +00:00
ocornut
0873da85ec ImDrawList: Fixed bug with PopClipRect() sometimes altering TextureId + fixed merging of draw calls with same TextureId 2015-12-16 01:01:34 +00:00
ocornut
370de414ef TreeNode(): Fixed horizontal spacing for layout to match Bullet() (followup to #414, #282) 2015-12-13 23:42:44 +00:00
ocornut
2e5352786a Bullet(), BulletText(): vertical and horizontal alignment fixes (namely for widget sized line height). (followup to #414, #282) 2015-12-13 23:41:02 +00:00
ocornut
558430ca8f TreeNode() fixed alignment of collapse arrow to it matches bullet (broken in 4006fb77bc) 2015-12-13 22:07:01 +00:00
ocornut
5084f90a0d Added ProgressBar() (#333) 2015-12-13 21:41:45 +00:00
ocornut
76ab5587e4 GetColorU32: Comments 2015-12-13 19:55:15 +00:00
ocornut
9b6b1bc0f3 Added GetColorU32 helpers (previously internal and misplaced as window->Color()) 2015-12-13 19:32:37 +00:00
ocornut
7bcebdc207 Comments and missing forward declaration 2015-12-13 18:02:15 +00:00
ocornut
8afbdd1ade ImColor: Added SetHSV helper function. 2015-12-13 17:17:53 +00:00
ocornut
7b0bf23071 Ensure that individual widgets are pixel aligned when using non pixel snapped font rendering. 2015-12-13 17:12:35 +00:00
ocornut
02ce1a2b32 Demo: Display extra info from ImFontConfig in the font display 2015-12-13 16:15:11 +00:00
ocornut
56c4f5b7dc MenuBar clipping rectangle fix for bordered mode 2015-12-13 16:03:52 +00:00
ocornut
b49a985324 Various adjustment for border to be inside instead of outside the window size 2015-12-13 16:01:25 +00:00
ocornut
18223fd3ab Demo: Tweak window option and style display 2015-12-13 14:03:26 +00:00
ocornut
a9bdda0d95 Demo: Added style editor in demo menu + exposed WindowFillAlphaDefault 2015-12-13 13:36:00 +00:00
ocornut
b1b759938e Fixed SizeContents and auto-fit size not being rounded to integer, which affects border rendering when using non-default font 2015-12-13 12:52:55 +00:00
ocornut
9583868bab Added ImGuiIO::ClearInputCharacters() superfluous helper. 2015-12-12 00:08:54 +00:00
ocornut
6c7f8efe1e InputText: update mouse drag on mouse move only & key input reposition selection bounds (better fix for #429) 2015-12-11 22:37:47 +00:00
ocornut
4bfd5cd95f InputText: when keys are being input while mouse is dragging, disable mouse drag until button release (#429) 2015-12-11 22:20:16 +00:00
ocornut
bf83ac8b55 Examples: Fixed msvc batch files from warning. 2015-12-07 21:27:25 +00:00
ocornut
de4ae2d53a Metrics: computing drawcmd bounding box handle case where buffer has been de-indexed. 2015-12-05 11:26:47 +00:00
ocornut
5dec997fbe Minor tidying up of now redundant code 2015-12-04 23:41:24 +00:00
ocornut
c80e2274f1 Renamed Color() helpers to ValueColor() - dangerously named, rarely used and probably to be made obsolete. 2015-12-04 23:39:54 +00:00
ocornut
ecc97bda7d Added SetItemAllowOverlap() exposed in imgui_internal.h only 2015-12-03 21:30:17 +00:00
ocornut
18724f021a Merge branch 'JuJuBoSc-master' 2015-12-03 18:32:33 +00:00
ocornut
9596e6f794 Examples: DirectX10: Minor tweaks, updated to latest example changes (#424) 2015-12-03 18:32:01 +00:00
ocornut
dadd03fc11 Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424) 2015-12-03 18:20:48 +00:00
ocornut
59f0db6f15 Merge branch 'master' of https://github.com/JuJuBoSc/imgui into JuJuBoSc-master 2015-12-03 18:18:14 +00:00
Julian Bosch
32c1a3e46c Removed d3d11 references 2015-12-03 13:39:03 +01:00
ocornut
730e8119fe Updated stb_truetype 1.07 -> 1.08 2015-12-03 12:35:27 +00:00
Julian Bosch
1f3a0e78cc Ported d3d11 renderer to d3d10 2015-12-03 13:18:35 +01:00
omar
fe2972e8b2 Merge pull request #420 from RaptorFactor/master
Examples: DX11: Compile shaders with lower features levels.
2015-11-30 19:36:06 +00:00
Joshua Boyce
6adf644448 Allow DX11 renderer to be used with devices with lower feature levels. 2015-12-01 05:08:30 +11:00
ocornut
1b7aee7b9d Examples: DX11: Remove debug flag (#415) 2015-11-30 10:22:46 +00:00
ocornut
632f9ec36a Commenting asserts 2015-11-30 09:45:45 +00:00
ocornut
5f8200d52c TreeNode/CollapsingHeader: some minor cleanup of that horrible function. 2015-11-29 22:38:58 +00:00
ocornut
d1b4159b51 TreeNode/CollapsingHeader: some minor cleanup of that horrible function. 2015-11-29 22:25:13 +00:00
ocornut
9dca2ca960 Comments & spacing 2015-11-29 22:01:26 +00:00