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								 omar | cf029b3e1c | Merge branch 'master' into docking | 2019-04-08 18:05:52 +02:00 |  | 
			
				
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								 omar | 42423d5ea4 | Examples: Makefile: Tweaks so they are more consistent with each others. Added -g./opt/local includes for MacPorts on Mac OS X. (#297) | 2019-04-07 23:02:07 +02:00 |  | 
			
				
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								 omar | 49fb8e6c45 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl3.cpp | 2019-04-03 11:17:26 +02:00 |  | 
			
				
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								 omar | da035ced97 | InputText, Examples/SDL: Emulate \t input if back-end doesn't provide it. (#1336, #2467) + Fix some output filename in SDL build batch files. | 2019-04-03 11:04:00 +02:00 |  | 
			
				
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								 omar | 3eedb542a6 | Viewports: Renamed ConfigViewportsNoParent to ConfigViewportsNoDefaultParent. Fix outdated comments in examples. | 2019-03-11 11:07:23 +01:00 |  | 
			
				
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								 omar | 87ded34f9f | Merge branch 'master' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp | 2019-02-22 12:29:18 +01:00 |  | 
			
				
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								 omar | d0c98bf880 | Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution. | 2019-02-19 20:13:06 +01:00 |  | 
			
				
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								 omar | 2cada3c143 | Merge branch 'master' into docking # Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp | 2019-02-11 18:59:49 +01:00 |  | 
			
				
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								 omar | d16dbc5b87 | Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky] | 2019-02-11 18:52:08 +01:00 |  | 
			
				
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								 omar | f94af2f5c5 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui.cpp
#	imgui_draw.cpp | 2019-01-20 22:13:35 +01:00 |  | 
			
				
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								 omar | 8079344cee | Merge branch 'master' into viewport # Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp | 2019-01-20 22:12:06 +01:00 |  | 
			
				
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								 omar | 2c38b32db1 | Removed trailing spaces (#2038, #2299) | 2019-01-20 17:56:17 +01:00 |  | 
			
				
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								 omar | ce1626a51e | Merge branch 'viewport' into docking # Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h | 2019-01-02 21:36:21 +01:00 |  | 
			
				
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								 omar | a71d3c8cb3 | Viewport: Misc comments following user feedbacks.. | 2018-12-21 18:40:16 +01:00 |  | 
			
				
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								 omar | 81a2546cea | Merge branch 'viewport' into docking # Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_win32_directx9/main.cpp | 2018-12-20 23:06:29 +01:00 |  | 
			
				
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								 omar | ee5560a958 | Merge branch 'master' into viewport + added style tweak block when viewports are enabled # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp | 2018-12-20 23:04:40 +01:00 |  | 
			
				
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								 omar | d5b22fb635 | Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation. | 2018-12-20 22:58:34 +01:00 |  | 
			
				
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								 omar | 62cfdceac1 | Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements.  (#1542) | 2018-12-20 22:40:22 +01:00 |  | 
			
				
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								 omar | b8d9c5c130 | Merge branch 'viewport' into docking # Conflicts:
#	imgui.cpp | 2018-11-26 21:36:48 +01:00 |  | 
			
				
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								 omar | 12a1e7d04e | Viewport: Comment to suggest making WindowBg opaque when viewports are enabled. | 2018-11-26 19:20:37 +01:00 |  | 
			
				
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								 omar | 4a43f347bb | Merge branch 'viewport' into docking # Conflicts:
#	examples/example_allegro5/main.cpp
#	examples/example_marmalade/main.cpp | 2018-11-15 14:00:01 +01:00 |  | 
			
				
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								 omar | a3d6554e8e | Merge branch 'master' into viewport + specific changes for GLFW callbacks # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp | 2018-11-08 16:56:51 +01:00 |  | 
			
				
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								 omar | 9d155c73bc | Examples: Misc comments mainly related to GLFW callbacks. (#1759) | 2018-11-08 16:06:22 +01:00 |  | 
			
				
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								 omar | a419d46205 | Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) | 2018-11-08 15:14:09 +01:00 |  | 
			
				
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								 omar | 565af90958 | Merge branch 'viewport' into docking | 2018-11-06 09:52:38 +01:00 |  | 
			
				
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								 omar | 131bf5ee4a | Examples: SDL: Tweaked Windows instructions and batch files. (#2175) | 2018-11-06 09:51:21 +01:00 |  | 
			
				
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								 omar | 5ea08394f5 | Examples: SDL: Tweaked Windows instructions and batch files. (#2175) | 2018-11-06 09:46:43 +01:00 |  | 
			
				
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								 omar | b57baa5ba0 | Viewport: Enabled viewports by default in more example apps. | 2018-09-20 10:31:23 +02:00 |  | 
			
				
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								 omar | e32256b4b4 | Merge branch 'viewport' into docking # Conflicts:
#	docs/CHANGELOG.txt
#	imgui_demo.cpp
#	imgui_internal.h | 2018-09-14 11:38:10 +02:00 |  | 
			
				
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								 omar | b85f345369 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp | 2018-09-14 11:32:55 +02:00 |  | 
			
				
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								 omar | 1afd29d382 | Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. | 2018-09-13 16:50:13 +02:00 |  | 
			
				
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								 omar | a82be53407 | Merge branch 'docking2' into viewport_docking # Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h | 2018-09-06 22:28:21 +02:00 |  | 
			
				
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								 omar | 49533bc86e | Examples: Enabled Docking + Nav by default in the branch. (#351) | 2018-09-06 21:53:35 +02:00 |  | 
			
				
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								 omar | bdb30d7145 | Merge branch 'master' into viewport | 2018-09-05 11:08:57 +02:00 |  | 
			
				
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								 Jiří Šebele | f8b7e4d94f | Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002) `gladLoadGL` returns 0 on fail, not the other way around. | 2018-09-03 19:36:02 +02:00 |  | 
			
				
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								 omar | e312363007 | Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) | 2018-08-30 19:00:33 +02:00 |  | 
			
				
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								 omar | 01586d33f3 | Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) | 2018-08-30 14:29:11 +02:00 |  | 
			
				
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								 omar | 36b2f64051 | Merge branch 'master' into viewport # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h | 2018-08-29 17:40:52 +02:00 |  | 
			
				
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								 omar | b127027cbd | Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example. | 2018-08-28 16:08:04 +02:00 |  | 
			
				
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								 omar | e5f2295398 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp | 2018-08-13 17:50:48 -07:00 |  | 
			
				
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								 luk1337 | e3eb4111cc | Examples: Fix 'How to build' instructions for SDL2 examples (#2012) | 2018-08-08 18:55:09 +02:00 |  | 
			
				
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								 omar | 352695bc57 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp | 2018-07-24 16:50:49 +02:00 |  | 
			
				
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								 omar | ff83d0e369 | Examples: Using fully qualified "Dear ImGui" name in window titles. | 2018-07-23 17:31:13 +02:00 |  | 
			
				
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								 omar | ee98a069f0 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp | 2018-07-16 22:25:36 +02:00 |  | 
			
				
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								 omar | 73e13a0762 | Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo. | 2018-07-16 22:17:34 +02:00 |  | 
			
				
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								 omar | 88df66ec83 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h | 2018-07-12 10:03:18 +02:00 |  | 
			
				
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								 omar | fff014dfed | Examples: OpenGL3: Added shaders more versions of GLSL +  made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. (#1938, #1900, #1513, #1466, etc.) | 2018-07-10 18:29:57 +02:00 |  | 
			
				
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								 omar | 14cef31467 | Merge branch 'master' into viewport # Conflicts:
#	imgui.cpp | 2018-07-09 16:24:01 +02:00 |  | 
			
				
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								 omar | 6201cad2b4 | Examples: Comments, Demo: Log early out, TODO. (#1553) | 2018-07-09 11:43:53 +02:00 |  | 
			
				
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								 omar | 24aeca3d0c | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp | 2018-06-12 16:24:24 +02:00 |  |