omar
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c36e586cce
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Style, Scrolling: Fixed padding and scrolling asymetry where lower/right sides of a window wouldn't use WindowPadding properly + causing minor scrolling glitches.
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2017-11-29 23:48:32 +01:00 |
|
omar
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a20fe279c5
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Demo: Layout: Removed unnecessary BeginChild/EndChild calls
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2017-11-29 23:48:32 +01:00 |
|
omar
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25c159fac8
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Internals: Removed unnecessary duplicate scrolling code + added extra infos to Metrics window.
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2017-11-29 21:10:59 +01:00 |
|
omar
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52e475230f
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Settings: Internals: Renaming.
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2017-11-28 23:16:09 +01:00 |
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omar
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2e1013a0c6
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Settings: Internals: Simplifying code a bit. Creating Settings structure during first save. Windows where ImGuiWindowFlags_NoSavedSettings was late toggled will save settings correctly. (#1000)
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2017-11-28 21:04:38 +01:00 |
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omar
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7ae71e4984
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Settings: Internals: Added FindSettingsHandler()
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2017-11-28 21:04:38 +01:00 |
|
omar
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35eb5c5c99
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Settings: Internals: Exposed FindWindowSettings(). Simplified some code.
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2017-11-28 21:04:38 +01:00 |
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omar
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963259d128
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Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings.
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2017-11-28 21:04:38 +01:00 |
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omar
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4a43632163
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Build fix
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2017-11-28 17:27:54 +01:00 |
|
omar
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1a8a7c9d17
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Settings: Import old style .ini file
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2017-11-28 16:23:46 +01:00 |
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omar
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c8b5b569da
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Examples: DirectX9: Call EndFrame(), fix for assert added in 9a44d447cd
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2017-11-28 11:26:14 +01:00 |
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omar
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e5ebe42207
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Settings: Make ImGuiWindow settings always first in the list.
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2017-11-28 10:49:43 +01:00 |
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omar
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4c4f1b0224
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ImVector: Added ImVector::push_front helper.
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2017-11-28 10:49:43 +01:00 |
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omar
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f3ec608c19
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Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h
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2017-11-28 10:49:43 +01:00 |
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omar
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e000ee0116
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Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). (#1464)
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2017-11-28 10:48:01 +01:00 |
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omar
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7e2d0d734c
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Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing.
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2017-11-27 23:57:11 +01:00 |
|
omar
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d552cabd15
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Settings: Internal renaming of structure and fields names.
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2017-11-27 23:57:10 +01:00 |
|
omar
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ade09b9e3c
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Settings: Basic internal refactor to have functions for saving from/to memory (not exposed)
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2017-11-27 19:02:40 +01:00 |
|
omar
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532f564fd3
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ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve().
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2017-11-27 19:02:00 +01:00 |
|
omar
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0f955b818d
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Fixed DroidSans font link (#1460)
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2017-11-26 11:44:52 +01:00 |
|
omar
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d9c5d72962
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ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch.
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2017-11-24 16:56:17 +01:00 |
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omar
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ef5dd30625
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Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
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2017-11-24 09:27:45 +01:00 |
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omar
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6bd3b45b34
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Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.)
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2017-11-24 09:23:17 +01:00 |
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omar
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7763ab3fcc
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Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba so we need to render clipped menus better.
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2017-11-22 15:58:20 +01:00 |
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omar
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06a32a2b00
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Merge pull request #1455 from elect86/patch-3
Update imgui_draw.cpp, fixed light colors order
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2017-11-22 13:21:33 +01:00 |
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Giuseppe Barbieri
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1b2ec35b8d
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Update imgui_draw.cpp
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2017-11-22 12:58:11 +01:00 |
|
omar
|
aafa6cece5
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Tweak expression to be less weird (how did that ever happen?)
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2017-11-22 11:26:16 +01:00 |
|
omar
|
3141df1459
|
Merge pull request #1454 from elect86/patch-2
Tweak
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2017-11-22 11:24:20 +01:00 |
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Giuseppe Barbieri
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21b456e567
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Update imgui.cpp
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2017-11-22 11:19:52 +01:00 |
|
omar
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176d8fbe74
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Fixed unreferenced variable warnings.
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2017-11-22 11:02:42 +01:00 |
|
omar
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302757447a
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Internals: Added SplitterBehavior(). (#319)
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2017-11-20 19:41:17 +01:00 |
|
omar
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195abc3d17
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Begin: Fix border size latch when rounding uses Child or Popup value. (#707)
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2017-11-20 15:19:54 +01:00 |
|
omar
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3f5b2a3fe3
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Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3).
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2017-11-20 13:53:16 +01:00 |
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omar
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31683cfe34
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ImDrawList::AddImageRounded: removed PrimDistributeUV declaration, fixed coding style, restored argument order from original PR. (#845)
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2017-11-20 13:31:40 +01:00 |
|
omar
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3c5e64db78
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Demo: Tweaked Image() code.
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2017-11-20 13:30:25 +01:00 |
|
omar
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7f447c8270
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Color picker: Tweak vertex shading code, since we aren't shading between PrimReserve and PrimVert the code can be expressed more naturally. (#346)
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2017-11-20 13:16:57 +01:00 |
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omar
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ba095f81a5
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Merge branch '2016-08-rounded-image' of https://github.com/thedmd/imgui into thedmd-2016-08-rounded-image
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2017-11-20 13:07:14 +01:00 |
|
omar
|
8c0f2e4946
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Added comment to help people dealing with 58345b11e1 breakage (#707)
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2017-11-20 13:05:50 +01:00 |
|
omar
|
e996286c38
|
Todo list update
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2017-11-20 12:40:38 +01:00 |
|
thedmd
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79f07f6ff0
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Add AddImageRounded() to ImDrawList
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2017-11-19 21:56:46 +01:00 |
|
thedmd
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8b2d449b16
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Add ShadeVertsLinearUV()
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2017-11-19 21:56:36 +01:00 |
|
omar
|
28a31997b7
|
Style Editor: Simplified settings also show PopupBorderSize as a checkbox. (#707, #1019)
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2017-11-19 16:03:42 +01:00 |
|
omar
|
abbf836fd0
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Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. (#707, fix #819, #1031, ref #1019, ref #447)
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2017-11-19 15:56:51 +01:00 |
|
omar
|
c433bc971f
|
Reorder fields for consistency.
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2017-11-19 14:58:10 +01:00 |
|
omar
|
f7fe824805
|
Style: Tweaked border settings to homogenize a little how they look over different backgrounds. (#707)
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2017-11-19 13:55:38 +01:00 |
|
omar
|
39137ccc3e
|
Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. (#707)
|
2017-11-19 13:52:40 +01:00 |
|
Jason Wilkins
|
022f8c2342
|
fixed incomplete replacement of unsigned short with ImWchar in interface of ImFont::FindGlyph
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2017-11-19 12:44:23 +01:00 |
|
omar
|
9886b09a0a
|
Minor tweak, removed extraneous empty destructor.
|
2017-11-19 12:42:17 +01:00 |
|
Jason Wilkins
|
e605f21797
|
TreePush with zero arguments was ambiguous. Resolved by making it call TreePush(const void*)
|
2017-11-19 12:36:14 +01:00 |
|
omar
|
9a44d447cd
|
NewFrame() now asserts if neither Render or EndFrame have been called. Exposed EndFrame(). Made it legal to call EndFrame() more than one. (#1423 etc.)
|
2017-11-19 12:06:45 +01:00 |
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