omar 
							
						 
					 
					
						
						
							
						
						b872aa5c8e 
					 
					
						
						
							
							Docking: io.ConfigResizeWindowsFromEdges default to true in Docking branch. Moved code in BeginTabItem().  
						
						 
						
						
						
						
					 
					
						2018-09-10 11:24:27 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						a82be53407 
					 
					
						
						
							
							Merge branch 'docking2' into viewport_docking  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl2/main.cpp
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_glfw_vulkan/main.cpp
#	examples/example_sdl_opengl3/main.cpp
#	examples/example_sdl_vulkan/main.cpp
#	examples/example_win32_directx10/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx12/main.cpp
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h 
						
						
					 
					
						2018-09-06 22:28:21 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						49533bc86e 
					 
					
						
						
							
							Examples: Enabled Docking + Nav by default in the branch. ( #351 )  
						
						 
						
						
						
						
					 
					
						2018-09-06 21:53:35 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						bdb30d7145 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						
						
						
					 
					
						2018-09-05 11:08:57 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jiří Šebele 
							
						 
					 
					
						
						
							
						
						f8b7e4d94f 
					 
					
						
						
							
							Examples: imgui_impl_opengl3 Fix GLAD error condition ( #2059 ,  #2002 )  
						
						 
						
						... 
						
						
						
						`gladLoadGL` returns 0 on fail, not the other way around. 
						
						
					 
					
						2018-09-03 19:36:02 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						fd201a90f1 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-08-31 18:39:02 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						5d40d295b3 
					 
					
						
						
							
							Comments, readme updates  
						
						 
						
						
						
						
					 
					
						2018-08-31 11:37:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Omar Cornut 
							
						 
					 
					
						
						
							
						
						be6ea86f8d 
					 
					
						
						
							
							OSX: Added imgui_widgets.cpp to xcode project files.  
						
						 
						
						
						
						
					 
					
						2018-08-31 11:29:25 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e312363007 
					 
					
						
						
							
							Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )  
						
						 
						
						
						
						
					 
					
						2018-08-30 19:00:33 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						01586d33f3 
					 
					
						
						
							
							Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly ( #2036 )  
						
						 
						
						
						
						
					 
					
						2018-08-30 14:29:11 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						36b2f64051 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2018-08-29 17:40:52 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						1b61b6b208 
					 
					
						
						
							
							Examples: Vulkan: Minor tweaks.  
						
						 
						
						
						
						
					 
					
						2018-08-28 18:22:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b127027cbd 
					 
					
						
						
							
							Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. ( #2001 ,  #2002 ). Changelog, tweaks, applied changes to SDL+OpenGL3 example.  
						
						 
						
						
						
						
					 
					
						2018-08-28 16:08:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jérémie Dumas 
							
						 
					 
					
						
						
							
						
						e476b7e727 
					 
					
						
						
							
							WIP on configurable OpenGL loader. ( #2001 ,  #2002 )  
						
						 
						
						
						
						
					 
					
						2018-08-28 16:07:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						705ff49400 
					 
					
						
						
							
							Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to  4dea032 ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-08-25 21:21:14 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						f81caac459 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-08-25 21:19:42 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4dea0327e7 
					 
					
						
						
							
							Examples: Vulkan:  Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.  
						
						 
						
						
						
						
					 
					
						2018-08-25 21:16:08 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						0ada716184 
					 
					
						
						
							
							Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-08-25 20:15:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						a4191857c1 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_vulkan.h
#	imgui.cpp 
						
						
					 
					
						2018-08-22 21:35:44 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7268c65d73 
					 
					
						
						
							
							Examples: imgui_impl_vulkan: Comments (re)  
						
						 
						
						
						
						
					 
					
						2018-08-22 17:59:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						3fdfac3377 
					 
					
						
						
							
							Examples: imgui_impl_vulkan: Comments  
						
						 
						
						
						
						
					 
					
						2018-08-22 16:43:29 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						5d630c930d 
					 
					
						
						
							
							Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-08-15 16:15:44 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e5f2295398 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
					 
					
						2018-08-13 17:50:48 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						421dc19798 
					 
					
						
						
							
							Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )  
						
						 
						
						
						
						
					 
					
						2018-08-09 17:49:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Crandall 
							
						 
					 
					
						
						
							
						
						9c0805010f 
					 
					
						
						
							
							imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID ( #2015 ,  #301 )  
						
						 
						
						
						
						
					 
					
						2018-08-09 17:44:29 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d5793102db 
					 
					
						
						
							
							imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 ,  #1873 )  
						
						 
						
						
						
						
					 
					
						2018-08-09 17:42:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Ryan Crandall 
							
						 
					 
					
						
						
							
						
						34203d5008 
					 
					
						
						
							
							imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined ( #2014 )  
						
						 
						
						
						
						
					 
					
						2018-08-09 17:32:31 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								luk1337 
							
						 
					 
					
						
						
							
						
						e3eb4111cc 
					 
					
						
						
							
							Examples: Fix 'How to build' instructions for SDL2 examples ( #2012 )  
						
						 
						
						
						
						
					 
					
						2018-08-08 18:55:09 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						35124cdd07 
					 
					
						
						
							
							imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. ( #2002 ,  #1873 )  
						
						 
						
						... 
						
						
						
						Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). 
						
						
					 
					
						2018-08-08 17:41:30 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						00e29832d4 
					 
					
						
						
							
							Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. ( #1996 )  
						
						 
						
						
						
						
					 
					
						2018-08-03 15:04:35 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						8ef0ca9765 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp 
						
						
					 
					
						2018-08-01 12:27:56 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d69b2a1c1d 
					 
					
						
						
							
							Changelog for  #1989  
						
						 
						
						
						
						
					 
					
						2018-08-01 12:23:59 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Matthias Moulin 
							
						 
					 
					
						
						
							
						
						6011ddf1e5 
					 
					
						
						
							
							imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 ( #1989 )  
						
						 
						
						
						
						
					 
					
						2018-08-01 12:22:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b1fc988c6b 
					 
					
						
						
							
							imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. ( #1941 )  
						
						 
						
						
						
						
					 
					
						2018-08-01 11:34:17 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b217251a63 
					 
					
						
						
							
							Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder)  
						
						 
						
						
						
						
					 
					
						2018-07-31 18:48:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						9824bf1ba1 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
					 
					
						2018-07-31 12:12:56 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						067edd09f9 
					 
					
						
						
							
							imgui_impl_opengl3: Comments. ( #1987 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 18:44:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Dado 
							
						 
					 
					
						
						
							
						
						81562b2b5a 
					 
					
						
						
							
							Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) ( #1985 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 15:38:13 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Marcel Smit 
							
						 
					 
					
						
						
							
						
						faa7dad537 
					 
					
						
						
							
							Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. ( #1978 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 14:15:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						544db70852 
					 
					
						
						
							
							Examples: OpenGL3: Tweaks, added changelog. ( #1941 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 14:00:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Omar Sherif Fathy 
							
						 
					 
					
						
						
							
						
						fc737d2333 
					 
					
						
						
							
							Examples; imgui_impl_opengl3.cpp to work with Emscripten ( #1941 )  
						
						 
						
						... 
						
						
						
						* Add some ifdefs to add emscripten specific params and includes
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* replace __EMSCRIPTEN_BUILD__ with __EMSCRIPTEN__
* replace GLFW_INCLUDE_ES3 with direct header
* removing useless glfw include
* Making call to glPolygonMode() optional 
						
						
					 
					
						2018-07-30 13:52:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						352695bc57 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp 
						
						
					 
					
						2018-07-24 16:50:49 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						ff83d0e369 
					 
					
						
						
							
							Examples: Using fully qualified "Dear ImGui" name in window titles.  
						
						 
						
						
						
						
					 
					
						2018-07-23 17:31:13 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d016ef1825 
					 
					
						
						
							
							Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. ( #1954 ) (+1 squashed commits)  
						
						 
						
						
						
						
					 
					
						2018-07-19 12:51:20 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7b4fbf4301 
					 
					
						
						
							
							Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. ( #1542 )  
						
						 
						
						
						
						
					 
					
						2018-07-17 16:37:10 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						ee98a069f0 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2018-07-16 22:25:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						73e13a0762 
					 
					
						
						
							
							Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.  
						
						 
						
						
						
						
					 
					
						2018-07-16 22:17:34 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						abe7b190dc 
					 
					
						
						
							
							Examples: DX10, DX11: Fixed unreleased resources in Init and Shutdown functions. ( #1944 )  
						
						 
						
						
						
						
					 
					
						2018-07-13 11:25:54 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						88df66ec83 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h 
						
						
					 
					
						2018-07-12 10:03:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						59fb3274a7 
					 
					
						
						
							
							Examples: include for intptr_t on tdm-gcc + mingw32 ( #1936 ) + mouse buttons comments  
						
						 
						
						
						
						
					 
					
						2018-07-11 20:03:47 +02:00