mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-20 23:06:36 +00:00
Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542)
This commit is contained in:
parent
e9c849884a
commit
0ada716184
@ -391,6 +391,11 @@ static void ImGui_ImplGlfw_CreateWindow(ImGuiViewport* viewport)
|
||||
glfwSetWindowCloseCallback(data->Window, ImGui_ImplGlfw_WindowCloseCallback);
|
||||
glfwSetWindowPosCallback(data->Window, ImGui_ImplGlfw_WindowPosCallback);
|
||||
glfwSetWindowSizeCallback(data->Window, ImGui_ImplGlfw_WindowSizeCallback);
|
||||
if (g_ClientApi == GlfwClientApi_OpenGL)
|
||||
{
|
||||
glfwMakeContextCurrent(data->Window);
|
||||
glfwSwapInterval(0);
|
||||
}
|
||||
}
|
||||
|
||||
static void ImGui_ImplGlfw_DestroyWindow(ImGuiViewport* viewport)
|
||||
|
@ -369,7 +369,10 @@ static void ImGui_ImplSDL2_CreateWindow(ImGuiViewport* viewport)
|
||||
data->Window = SDL_CreateWindow("No Title Yet", (int)viewport->Pos.x, (int)viewport->Pos.y, (int)viewport->Size.x, (int)viewport->Size.y, sdl_flags);
|
||||
data->WindowOwned = true;
|
||||
if (use_opengl)
|
||||
{
|
||||
data->GLContext = SDL_GL_CreateContext(data->Window);
|
||||
SDL_GL_SetSwapInterval(0);
|
||||
}
|
||||
if (use_opengl && backup_context)
|
||||
SDL_GL_MakeCurrent(data->Window, backup_context);
|
||||
viewport->PlatformHandle = (void*)data->Window;
|
||||
|
Loading…
Reference in New Issue
Block a user