ocornut
|
d74a3349e9
|
Examples: DirectX9: Explicitely setting viewport to match that other examples are doing (#937)
|
2016-12-19 23:15:38 +01:00 |
|
ocornut
|
7c2b35704d
|
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
|
2016-11-12 19:46:52 +01:00 |
|
ocornut
|
2825eaa0be
|
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
2016-09-03 19:24:57 +02:00 |
|
ocornut
|
1349d0aacf
|
Examples: DirectX9: Removing spaces (#663)
|
2016-05-16 10:54:52 +02:00 |
|
Trezanik
|
790275eae2
|
Example: DirectX9: Backup and restore all state
|
2016-05-16 01:02:09 +01:00 |
|
ocornut
|
f46c91f5ad
|
Examples: DirectX9: Removed dependency on dxguid.lib + remainder of d3dx9.lib (#611)
|
2016-05-03 11:30:43 +02:00 |
|
ocornut
|
731ff3d3f5
|
Examples: DirectX9: Removed dependency on dx3x9 (remainder) (#611)
|
2016-05-03 11:12:59 +02:00 |
|
ocornut
|
50df86985d
|
Examples: DirectX9: Removed dependency on dx3x9.h so it can be used in a DirectXMath.h only environment (#611)
|
2016-05-03 10:47:42 +02:00 |
|
ocornut
|
4466a7b3b0
|
Examples: DirectX9: save/restore some more device state.
|
2016-04-11 18:33:16 +02:00 |
|
ocornut
|
a6399f120f
|
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
|
2016-04-02 18:22:40 +02:00 |
|
ocornut
|
7661b1e778
|
Trim trailing spaces
|
2016-03-26 15:43:45 +01:00 |
|
ocornut
|
04396ed7a9
|
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
|
2016-03-24 11:00:47 +01:00 |
|
ocornut
|
07e379a950
|
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
|
2016-02-08 09:03:43 +01:00 |
|
ocornut
|
bf83ac8b55
|
Examples: Fixed msvc batch files from warning.
|
2015-12-07 21:27:25 +00:00 |
|
ocornut
|
6cee2fca94
|
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
|
2015-11-29 14:54:05 +00:00 |
|
ocornut
|
94ec3d534e
|
Examples: Header comments.
|
2015-11-29 11:25:15 +00:00 |
|
ocornut
|
6800939e73
|
Examples: Header comments.
|
2015-11-29 11:19:30 +00:00 |
|
ocornut
|
5c52e9ec0d
|
Examples: Clarified comments. Removed font merging example from comments.
|
2015-11-29 11:11:03 +00:00 |
|
ocornut
|
d673db3092
|
Examples: Added README into the Visual Studio solution to people are less likely to miss it.
|
2015-11-29 11:01:50 +00:00 |
|
ocornut
|
83e6cfbec0
|
Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp (#399)
|
2015-11-22 21:23:56 +00:00 |
|
ocornut
|
3b2fdf27a8
|
Examples: Added /Zi (output debug information) in build_win32.bat files
|
2015-11-11 09:45:18 +00:00 |
|
ocornut
|
e46c7b70eb
|
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
|
2015-11-08 11:00:31 +00:00 |
|
ocornut
|
e858d229a0
|
Examples: update all examples with same comment (#389)
|
2015-10-30 10:45:16 +01:00 |
|
Gargaj
|
e4d916a4b3
|
NULL out font texture on invalidate
If this isn't done, NewFrame won't re-create the font.
|
2015-10-18 19:05:04 +02:00 |
|
ocornut
|
5d53f37a5d
|
Examples: Possibly clarified the intent of imgui_impl_* files.
|
2015-10-13 17:53:43 +02:00 |
|
ocornut
|
ad4c962224
|
Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...
|
2015-09-10 20:58:43 +01:00 |
|
ocornut
|
853f265025
|
Examples: Added batch files to build Windows examples with VS
|
2015-09-10 20:34:06 +01:00 |
|
ocornut
|
7d6ddbe5c8
|
Examples: comment on setting the RenderDrawListsFn function.
|
2015-09-07 14:58:26 +01:00 |
|
ocornut
|
822eaf1751
|
Examples: DX9, DX11: mapping missing middle mouse button.
|
2015-08-25 16:54:47 +01:00 |
|
ocornut
|
9a0650dbd0
|
Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL
|
2015-08-24 14:02:51 +02:00 |
|
ocornut
|
215747635d
|
Examples: DirectX11: resizing buffers dynamically (#299)
|
2015-08-13 23:13:20 -06:00 |
|
ocornut
|
c016f6c171
|
Examples: DirectX9: tweaks.
|
2015-08-13 23:07:53 -06:00 |
|
ocornut
|
698c7cae85
|
Examples: DirectX9: resizing vertex and index buffers dynamically (#299)
|
2015-08-13 23:06:11 -06:00 |
|
ocornut
|
52a74701f5
|
Updated projects to reference new files (#219)
Didn't update iOS example (#247)
|
2015-07-21 17:04:03 -06:00 |
|
ocornut
|
4842ac3bc6
|
Fonts: added Cousine-Regular.ttf
|
2015-07-15 14:56:29 -06:00 |
|
ocornut
|
0224d29a35
|
Examples: comments.
|
2015-07-15 09:05:17 -06:00 |
|
ocornut
|
fcec337061
|
Examples: Simplified font examples comments.
|
2015-07-15 07:05:34 -06:00 |
|
ocornut
|
d03b046ef4
|
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
|
2015-07-07 20:17:07 -06:00 |
|
ocornut
|
25882c47a3
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
Conflicts:
examples/directx11_example/imgui_impl_dx11.cpp
examples/directx9_example/imgui_impl_dx9.cpp
examples/opengl3_example/imgui_impl_glfw_gl3.cpp
examples/opengl_example/imgui_impl_glfw.cpp
imgui.cpp
|
2015-07-07 12:15:35 -06:00 |
|
ocornut
|
502e360ee5
|
Removed the majority of size_t from the code. ImVector<> now uses int. (#262)
May trigger new compilation warnings?
|
2015-07-07 12:09:25 -06:00 |
|
ocornut
|
6a22835f63
|
AA branch: ImDrawList: rename commands to cmd_buffer
Not strictly necessary but while we're doing minor breakage let's do
them at all once.
|
2015-07-06 21:09:05 -06:00 |
|
ocornut
|
b2b616be00
|
AA branch: ImDrawCmd idx_count -> elem_count
|
2015-07-05 22:09:15 -06:00 |
|
ocornut
|
f3303fa84f
|
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
|
2015-07-05 22:03:46 -06:00 |
|
ocornut
|
8b4a470e1d
|
Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes.
|
2015-07-05 19:24:26 -06:00 |
|
ocornut
|
b69d7d9df3
|
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
|
2015-07-02 21:47:48 -06:00 |
|
ocornut
|
2f03511062
|
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
|
2015-07-02 21:43:07 -06:00 |
|
ocornut
|
71e9f2a3dd
|
Fixed warnings for 64-bits builds
|
2015-06-29 15:46:18 -06:00 |
|
ocornut
|
e9b6e437eb
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
Conflicts:
imgui.cpp
imgui.h
|
2015-05-15 17:33:04 +01:00 |
|
ocornut
|
5df542c3c0
|
ImFontAtlas: doesn't clear input data, left to the application. (#224)
|
2015-05-12 15:16:12 +01:00 |
|
ocornut
|
f00662a5ad
|
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
|
2015-05-02 22:20:48 +01:00 |
|
ocornut
|
ad7f600e0d
|
Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
|
2015-05-01 11:25:15 +02:00 |
|
ocornut
|
18a00c7060
|
Examples: DirectX9/11: Fixed key mapping for down arrow.
|
2015-04-24 09:18:56 +02:00 |
|
ocornut
|
1746b04065
|
Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
|
2015-04-09 21:05:35 +01:00 |
|
ocornut
|
d9ff617ff8
|
Examples: Formatting #187
|
2015-04-07 12:56:52 +01:00 |
|
heroboy
|
e09e2cbd28
|
set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
|
2015-04-07 19:36:58 +08:00 |
|
ocornut
|
d25578efd8
|
Examples: initializing float + missing comment.
|
2015-04-03 12:11:41 +01:00 |
|
ocornut
|
3abfb85613
|
Comments on font loading, fixed commented out paths and added DroidSans in the list
|
2015-03-28 11:48:42 +00:00 |
|
ocornut
|
cb285c4d35
|
Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
|
2015-03-16 11:53:36 +00:00 |
|
ocornut
|
d3e444dfd9
|
Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code.
|
2015-03-16 10:02:10 +00:00 |
|
ocornut
|
e97d02a294
|
Examples: Fixed Clang warnings in DirectX examples
|
2015-03-14 10:49:26 +00:00 |
|
ocornut
|
7c9bd71512
|
Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
|
2015-03-14 10:41:42 +00:00 |
|
ocornut
|
2b0acc128c
|
Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
|
2015-03-14 10:32:29 +00:00 |
|
ocornut
|
8e0f04638d
|
Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK
|
2015-03-14 10:24:35 +00:00 |
|
ocornut
|
e2c4ba21bc
|
Examples: Added 64-bit projects for MSVC
|
2015-03-14 10:09:53 +00:00 |
|
ocornut
|
0911526424
|
Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
|
2015-03-13 09:49:38 +00:00 |
|
ocornut
|
d5b7b8398f
|
Examples: reference implementations honors drawlist user callbacks.
|
2015-03-09 15:26:58 +00:00 |
|
ocornut
|
f9c833b4a5
|
Examples: DirectX9 example cleanup to match DirectX11 structure.
|
2015-03-09 14:55:46 +00:00 |
|
ocornut
|
866fa95aaa
|
Examples: DirectX9 example application handle window resizing.
|
2015-03-09 14:13:29 +00:00 |
|
ocornut
|
b4165c43ff
|
Examples: Refactored directx11_example to be easier to copy & paste into user application.
|
2015-03-09 13:45:23 +00:00 |
|
ocornut
|
a3f3793cb6
|
Examples: Tweaks.
|
2015-03-09 13:05:18 +00:00 |
|
ocornut
|
7397425097
|
Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
|
2015-03-09 13:03:46 +00:00 |
|
ocornut
|
be9fe9489c
|
Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
|
2015-03-06 21:39:55 +00:00 |
|
ocornut
|
e269125c3a
|
Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
|
2015-03-06 21:11:14 +00:00 |
|
ocornut
|
386cfada83
|
Examples: Windows examples don't link with imm32.lib by default.
|
2015-03-06 18:19:21 +00:00 |
|
ocornut
|
40b04a3701
|
Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
|
2015-02-27 09:51:11 +00:00 |
|
ocornut
|
9c4972ee9d
|
Examples: msvc: output .exe in project directory (not in solution directory).
|
2015-02-24 10:06:13 +00:00 |
|
ocornut
|
0d63e0ce60
|
Examples: DirectX examples applications all have a Console for debugging.
|
2015-02-22 13:45:07 +00:00 |
|
ocornut
|
cb0a4db048
|
Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
|
2015-02-11 18:28:17 +00:00 |
|
ocornut
|
d65e051a07
|
Minor formatting tweaks, comments
|
2015-02-11 18:14:39 +00:00 |
|
ocornut
|
381c7428c1
|
Examples: changed default background color.
|
2015-01-31 20:08:43 +00:00 |
|
ocornut
|
b0eac255ca
|
Warning fixes for 64-bit architectures
|
2015-01-20 01:01:25 +01:00 |
|
ocornut
|
edcf2d3bf6
|
Examples: more comments on loading fonts.
|
2015-01-18 11:38:14 +00:00 |
|
ocornut
|
1916a0c78c
|
Renamed FontAtlas to Fonts. Further cleanup/comments.
|
2015-01-18 10:46:49 +00:00 |
|
ocornut
|
2c31599bcc
|
ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
|
2015-01-17 22:15:29 +00:00 |
|
ocornut
|
cb9a3235be
|
Removed PixelCenterOffset, uncesssary
|
2015-01-17 17:17:18 +00:00 |
|
ocornut
|
ab8d2782c6
|
Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
imgui.cpp
imgui.h
|
2015-01-15 18:07:44 +00:00 |
|
ocornut
|
62ecdd21a5
|
Examples: Added a color slider for the background color + tweak first example use of button.s
|
2015-01-15 09:59:18 +00:00 |
|
ocornut
|
0f4d74d614
|
ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
|
2015-01-11 21:06:57 +00:00 |
|
ocornut
|
241e8086fa
|
Mde it optional to new() io.Font - however it stills needs to be loaded.
|
2015-01-11 18:27:05 +00:00 |
|
ocornut
|
a09f426b89
|
TAB to spaces
|
2015-01-11 17:56:43 +00:00 |
|
ocornut
|
20bb6270bc
|
Examples: all supports TextureID in renderer, added LoadFontTexture() function.
|
2015-01-11 17:17:43 +00:00 |
|
ocornut
|
f77490cb2d
|
Cleanup extra_fonts/ folder
|
2015-01-08 23:49:17 +00:00 |
|
ocornut
|
b3a208901a
|
Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
|
2015-01-08 23:35:01 +00:00 |
|
omar
|
e9e0e36f98
|
New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
|
2014-12-10 19:22:30 +00:00 |
|
omar
|
b02eed3e49
|
Examples: adding title to the top of each examples. Cleaning up file headers.
|
2014-12-03 18:29:46 +00:00 |
|
omar
|
6c9edb6db0
|
Examples: removed LICENSE file from MSVC project.
|
2014-12-03 18:19:05 +00:00 |
|
ocornut
|
b4fd216bd2
|
DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
|
2014-11-30 18:02:08 +00:00 |
|
ocornut
|
0730ec7577
|
Example apps: accumulate mouse wheel to accodomate for slow framerate.
|
2014-11-30 17:41:08 +00:00 |
|
ocornut
|
0e6f288a2f
|
DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
|
2014-11-30 17:26:44 +00:00 |
|
ocornut
|
0f29cd7a14
|
Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
|
2014-11-30 15:54:58 +00:00 |
|