Commit Graph

4891 Commits

Author SHA1 Message Date
ocornut
1bd3942b8e Merge branch 'kylawl-master' 2016-03-21 13:02:33 -07:00
ocornut
feba83cfcd Merge branch 'master' of https://github.com/kylawl/imgui into kylawl-master 2016-03-21 13:02:25 -07:00
ocornut
a9e303e006 Minor comments 2016-03-21 12:56:56 -07:00
Kyle Rocha
b8fcb4e7e4 Converted tabs to spaces 2016-03-21 12:40:02 -07:00
Kyle Rocha
3f46d9b933 Renamed FindTextDisplayEnd to FindRenderedTextEnd 2016-03-21 12:33:48 -07:00
Kyle Rocha
5bffc85ba6 Exposed FindTextDisplayEnd to imgui_internal.h 2016-03-21 12:07:13 -07:00
Daniel Martinek
37716184b3 Fixed coding style. 2016-03-18 16:49:19 +01:00
Daniel Martinek
5abb39cb1f Added support for CheckboxFlags that can set multiple flags at the same time. 2016-03-18 14:02:14 +01:00
Håvard Mathisen
1394616d9c Vulkan Example: Some code layout changes. 2016-03-10 12:30:38 +01:00
Håvard Mathisen
4ea4fa3e73 Vulkan Example: Fix synchronization. 2016-03-10 11:59:42 +01:00
Håvard Mathisen
0ceddc29ff Vulkan Example: Fix windows build. 2016-03-09 17:01:38 +01:00
Håvard Mathisen
4cbd316f01 Vulkan example. 2016-03-09 16:39:54 +01:00
ocornut
4b7edffe8a Comments 2016-03-08 20:54:21 +01:00
ocornut
9ea093ddd0 DragFloat(): always apply value when mouse is held/widget active, so that can use a drag over an always-reseting value 2016-03-07 13:12:15 +01:00
ocornut
1dcb9c877d Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547) 2016-03-06 10:46:57 +01:00
ocornut
6346690962 Comment (#544) 2016-03-04 14:09:08 +01:00
ocornut
459af7683c Merge branch 'master' into 2016-02-colorpicker 2016-03-04 13:57:33 +01:00
ocornut
3db40903ba InputText() ImGuiInputTextFlags_CallbackAlways event set the EventFlag field of ImGuiTextEditCallbackData (#541) 2016-03-04 13:07:42 +01:00
ocornut
2065cbec4d Removed extraneous comma for pedantic compilers (#516) 2016-03-03 00:34:06 +01:00
ocornut
76ce08c338 Merge branch 'zapolnov-master' 2016-03-03 00:30:26 +01:00
ocornut
b816d05e33 Minor tidying up following (#516) - renamed ImGuiSelectableFlags_HandleDoubleClick to ImGuiSelectableFlags_AllowDoubleClick + comments 2016-03-03 00:30:08 +01:00
ocornut
6846873f23 Merge branch 'master' of https://github.com/zapolnov/imgui into zapolnov-master 2016-03-03 00:18:58 +01:00
ocornut
d45044fe54 CaptureKeyboardFromApp() / CaptureMouseFromApp(): allow to enforce clearing the capture flag (#533) + demo + made code a little less messy 2016-03-03 00:09:41 +01:00
ocornut
cf12bc7dea InputText: Added BufTextLen in ImGuiTextEditCallbackData. Requesting user to maintain it. Zero-ing structure properly before use. (#541) 2016-03-02 23:34:29 +01:00
ocornut
17d3c202ac BeginChild()/EndChild() fixed incorrect layout to allow widgets submitted after an auto-fit child wnidow (#540) 2016-03-02 21:46:23 +01:00
ocornut
ba80a457b9 Demo: plot code doesn't use ImVector to avoid heap allocation + comment (#538) 2016-02-29 12:53:05 +01:00
ocornut
1881cbe860 TextUnformatted: Fixed rare crash bug with large blurb of text (2k+) not finishing with a '\n' and fully above the clipping Y line. (#535) 2016-02-24 22:43:17 +01:00
ocornut
4afe67cdc8 Demo: Fixed malloc/free mismatch and leak when destructing demo console (if it has been used) (#536) 2016-02-24 11:50:21 +01:00
Jefferson Montgomery
f6181b3428 Examples: DirectX12: Add directx12_example 2016-02-22 15:22:48 -08:00
ocornut
a43a9e602a ColorEdit4: support ImGuiColorEditFlags_NoSliders to display only a button (wip #346) 2016-02-21 23:55:01 +01:00
ocornut
f8fede1d8b Added ColorPicker3/ColorPicker4, refactoring ColorEdit3/ColorEdit4 adding a bunch of flags and access to picker (wip #346)
Still pretty much experimenting so may break API
2016-02-21 23:23:30 +01:00
ocornut
ab97b42935 Merge branch 'master' of https://github.com/ocornut/imgui 2016-02-21 18:10:44 +01:00
ocornut
d1061c8799 Exposed FindWindowByName() in imgui_internal.h (missing chunk following 339b67c01a) 2016-02-21 18:10:35 +01:00
omar
991d9e2884 Update README.md 2016-02-20 23:20:15 +01:00
omar
874df53403 Update README.md 2016-02-20 20:46:08 +01:00
ocornut
339b67c01a Exposed FindWindowByName() in imgui_internal.h 2016-02-20 17:37:36 +01:00
ocornut
2813a44dcc Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486) 2016-02-16 09:14:38 +01:00
ocornut
9e86d0e225 Examples: SDL/OpenGL: Tabs to spaces 2016-02-15 10:56:37 +01:00
ocornut
87a6110994 Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527) 2016-02-15 10:55:20 +01:00
ocornut
20ba769644 Allow windows with only a callback only to be functional + minor cleanup (#524) 2016-02-14 10:33:56 +01:00
ocornut
5b7a0b1b40 InputText() added comment (#526) 2016-02-11 23:00:14 +01:00
ocornut
07e379a950 Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521) 2016-02-08 09:03:43 +01:00
ocornut
dafedc3246 Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520) 2016-02-08 08:44:45 +01:00
ocornut
2c6bc95dd5 Demo: InputText password demo filters out blanks (#515) 2016-02-03 09:24:57 +01:00
ocornut
b329a36d27 Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517) 2016-02-02 19:52:30 +01:00
Nikolay Zapolnov
a908c109c0 Added flag for selectables to handle double clicks. 2016-01-31 22:08:35 +01:00
ocornut
62fe0b59bf Updated todo list 2016-01-30 18:34:19 +01:00
ocornut
2efaa9a86f ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514) 2016-01-30 17:01:10 +01:00
ocornut
a3b00b79f2 Fixed removal of trailing draw command if it is a callback command 2016-01-30 16:37:30 +01:00
ocornut
b671840d15 InputTex(): Comment (#512) 2016-01-30 15:00:45 +01:00