Merge branch 'zapolnov-master'

This commit is contained in:
ocornut 2016-03-03 00:30:26 +01:00
commit 76ce08c338
4 changed files with 25 additions and 15 deletions

View File

@ -5226,7 +5226,11 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
SetHoveredID(id);
if (!(flags & ImGuiButtonFlags_NoKeyModifiers) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt))
{
if (g.IO.MouseClicked[0])
if (g.IO.MouseDoubleClicked[0] && (flags & ImGuiButtonFlags_PressedOnDoubleClick))
{
pressed = true;
}
else if (g.IO.MouseClicked[0])
{
if (flags & ImGuiButtonFlags_PressedOnClick)
{
@ -8143,6 +8147,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl
if (flags & ImGuiSelectableFlags_Menu) button_flags |= ImGuiButtonFlags_PressedOnClick;
if (flags & ImGuiSelectableFlags_MenuItem) button_flags |= ImGuiButtonFlags_PressedOnClick|ImGuiButtonFlags_PressedOnRelease;
if (flags & ImGuiSelectableFlags_Disabled) button_flags |= ImGuiButtonFlags_Disabled;
if (flags & ImGuiSelectableFlags_AllowDoubleClick) button_flags |= ImGuiButtonFlags_PressedOnDoubleClick;
bool hovered, held;
bool pressed = ButtonBehavior(bb_with_spacing, id, &hovered, &held, button_flags);
if (flags & ImGuiSelectableFlags_Disabled)

View File

@ -505,7 +505,8 @@ enum ImGuiSelectableFlags_
{
// Default: 0
ImGuiSelectableFlags_DontClosePopups = 1 << 0, // Clicking this don't close parent popup window
ImGuiSelectableFlags_SpanAllColumns = 1 << 1 // Selectable frame can span all columns (text will still fit in current column)
ImGuiSelectableFlags_SpanAllColumns = 1 << 1, // Selectable frame can span all columns (text will still fit in current column)
ImGuiSelectableFlags_AllowDoubleClick = 1 << 2 // Generate press events on double clicks too
};
// User fill ImGuiIO.KeyMap[] array with indices into the ImGuiIO.KeysDown[512] array

View File

@ -392,11 +392,14 @@ void ImGui::ShowTestWindow(bool* p_opened)
{
if (ImGui::TreeNode("Basic"))
{
static bool selected[3] = { false, true, false };
static bool selected[4] = { false, true, false, false };
ImGui::Selectable("1. I am selectable", &selected[0]);
ImGui::Selectable("2. I am selectable", &selected[1]);
ImGui::Text("3. I am not selectable");
ImGui::Selectable("4. I am selectable", &selected[2]);
if (ImGui::Selectable("5. I am double clickable", selected[3], ImGuiSelectableFlags_AllowDoubleClick))
if (ImGui::IsMouseDoubleClicked(0))
selected[3] = !selected[3];
ImGui::TreePop();
}
if (ImGui::TreeNode("Rendering more text into the same block"))

View File

@ -152,14 +152,15 @@ inline void operator delete(void*, ImPlacementNewDummy, void*) {}
enum ImGuiButtonFlags_
{
ImGuiButtonFlags_Repeat = 1 << 0,
ImGuiButtonFlags_PressedOnClick = 1 << 1, // return pressed on click only (default requires click+release)
ImGuiButtonFlags_PressedOnRelease = 1 << 2, // return pressed on release only (default requires click+release)
ImGuiButtonFlags_FlattenChilds = 1 << 3,
ImGuiButtonFlags_DontClosePopups = 1 << 4,
ImGuiButtonFlags_Disabled = 1 << 5,
ImGuiButtonFlags_AlignTextBaseLine = 1 << 6,
ImGuiButtonFlags_NoKeyModifiers = 1 << 7
ImGuiButtonFlags_Repeat = 1 << 0, // hold to repeat
ImGuiButtonFlags_PressedOnClick = 1 << 1, // return pressed on click (default requires click+release)
ImGuiButtonFlags_PressedOnRelease = 1 << 2, // return pressed on release (default requires click+release)
ImGuiButtonFlags_PressedOnDoubleClick = 1 << 3, // return pressed on double-click (default requires click+release)
ImGuiButtonFlags_FlattenChilds = 1 << 4, // allow interaction even if a child window is overlapping
ImGuiButtonFlags_DontClosePopups = 1 << 5, // disable automatically closing parent popup on press
ImGuiButtonFlags_Disabled = 1 << 6, // disable interaction
ImGuiButtonFlags_AlignTextBaseLine = 1 << 7, // vertically align button to match text baseline - ButtonEx() only
ImGuiButtonFlags_NoKeyModifiers = 1 << 8, // disable interaction if a key modifier is held
};
enum ImGuiTreeNodeFlags_
@ -176,10 +177,10 @@ enum ImGuiSliderFlags_
enum ImGuiSelectableFlagsPrivate_
{
// NB: need to be in sync with last value of ImGuiSelectableFlags_
ImGuiSelectableFlags_Menu = 1 << 2,
ImGuiSelectableFlags_MenuItem = 1 << 3,
ImGuiSelectableFlags_Disabled = 1 << 4,
ImGuiSelectableFlags_DrawFillAvailWidth = 1 << 5
ImGuiSelectableFlags_Menu = 1 << 3,
ImGuiSelectableFlags_MenuItem = 1 << 4,
ImGuiSelectableFlags_Disabled = 1 << 5,
ImGuiSelectableFlags_DrawFillAvailWidth = 1 << 6
};
// FIXME: this is in development, not exposed/functional as a generic feature yet.