omar
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0c4dee083c
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Internals: Added ImPool helper data structure (used by testing system, and already in docking branch)
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2018-11-22 18:59:57 +01:00 |
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omar
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d27ffefbd4
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Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
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omar
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d9c54826bb
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Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data.
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2018-11-22 17:27:35 +01:00 |
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omar
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2515413080
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
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2018-11-22 15:29:18 +01:00 |
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omar
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d87b80c6c1
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-11-22 15:28:27 +01:00 |
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omar
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da3c4330c1
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Version 1.66
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2018-11-22 15:11:52 +01:00 |
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omar
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c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
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a5cf227503
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Added link to experimental imgui_scoped.h PR/thread (#2197, #2096)
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2018-11-21 18:31:22 +01:00 |
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omar
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be66f94639
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Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277
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2018-11-21 18:24:24 +01:00 |
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omar
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cc4b1f9e47
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Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
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b9ae9bb1e3
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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
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2018-11-21 15:37:29 +01:00 |
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omar
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50c43d1c8e
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Removed unnecessary ImGui:: prefixes.
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2018-11-15 16:43:05 +01:00 |
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omar
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6b4443755d
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Internals: Added FindWindowByID() helper. (#2190)
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2018-11-15 16:41:48 +01:00 |
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omar
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4a43f347bb
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Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
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2018-11-15 14:00:01 +01:00 |
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omar
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dcbf976a8e
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Merge branch 'master' into viewport + comments
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-11-15 13:58:46 +01:00 |
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omar
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aa668c410a
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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omar
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f2d577c33f
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Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
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2018-11-13 22:14:40 +01:00 |
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omar
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ae34241f8b
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Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
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2018-11-13 22:11:39 +01:00 |
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omar
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1546153ca2
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Docking: Fixed a regression where clicking a Tab wouldn't immediately set NavWindow. Which led to breaking the NavSaveLastChildNavWindow/NavRestoreLastChildNavWindow logic. (#2109)
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2018-11-13 19:31:10 +01:00 |
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omar
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f52f0a5277
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Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
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2018-11-13 18:54:02 +01:00 |
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omar
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19b4fcdacb
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Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
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2018-11-13 11:23:15 +01:00 |
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omar
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5b1394c5ac
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Update README.md
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2018-11-09 15:02:19 +01:00 |
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omar
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6c1ae6cc71
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Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided).
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2018-11-09 14:41:40 +01:00 |
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omar
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6d7677534f
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Internals: SliderBehavior: Using axis indexing.
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2018-11-09 14:31:14 +01:00 |
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omar
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a3d6554e8e
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Merge branch 'master' into viewport + specific changes for GLFW callbacks
# Conflicts:
# examples/example_glfw_opengl3/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_glfw.cpp
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2018-11-08 16:56:51 +01:00 |
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omar
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772354377b
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Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
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2018-11-08 16:24:41 +01:00 |
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omar
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9d155c73bc
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Examples: Misc comments mainly related to GLFW callbacks. (#1759)
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2018-11-08 16:06:22 +01:00 |
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omar
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a419d46205
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Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
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2018-11-08 15:14:09 +01:00 |
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omar
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565af90958
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Merge branch 'viewport' into docking
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2018-11-06 09:52:38 +01:00 |
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omar
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131bf5ee4a
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Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
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2018-11-06 09:51:21 +01:00 |
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omar
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797f2044cd
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Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
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2018-11-06 09:51:09 +01:00 |
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omar
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5ea08394f5
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Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
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2018-11-06 09:46:43 +01:00 |
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omar
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9ee86f22b7
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Examples: Win32: Handle UTf-8 in platform window title setting. (#2164)
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2018-11-05 17:37:06 +01:00 |
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omar
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52ca91ca57
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Merge branch 'master' into viewport
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2018-11-05 17:29:31 +01:00 |
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omar
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f388216ff0
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Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091)
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2018-11-05 17:28:09 +01:00 |
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omar
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c808eb92c6
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Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
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2018-11-05 17:28:00 +01:00 |
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omar
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eb592bf7d3
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ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. (#2173). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
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2018-11-05 14:49:17 +01:00 |
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Torkel Bjørnson-Langen
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1441756a0f
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Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153)
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2018-11-05 14:17:51 +01:00 |
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Michał Janiszewski
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2e6e1bec58
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Examples: Add missing include guards (#2166)
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2018-11-01 20:56:36 +01:00 |
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Cort
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ed0f7004d0
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Examples: Vulkan: Avoid unreferenced parameter warning. (#2162)
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2018-10-30 21:15:30 +01:00 |
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omar
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7fa3e71abb
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Internals: Moved the FocusableItemUnregister() outside of InputScalarAsWidgetReplacement(), it should not be here and doesn't facilitate reusing InputScalarAsWidgetReplacement(). (cc #2155)
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2018-10-30 10:48:21 +01:00 |
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Hui
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e6db078eda
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gladLoadGL() return 0 to indicate failure (#2157)
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2018-10-29 15:51:32 +01:00 |
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omar
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168af9b377
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Merge branch 'viewport' into docking
# Conflicts:
# imgui_demo.cpp
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2018-10-25 23:45:19 +02:00 |
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omar
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1a6eea012d
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Docking: Tweaked tooltip on tabs so they don't show immediately when holding and releasing a tab (using HoveredIdNotActiveTimer) + Minor refactor + Removed legacy .ini parsing.
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2018-10-25 23:41:32 +02:00 |
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omar
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50f6e12d31
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-25 23:41:13 +02:00 |
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omar
|
f3e642322f
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Demo: Removed one level of indentation in the ShowDemoWindowXXX functions (6 kb worth of spaces!). Will break some merge/PR.
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2018-10-25 23:40:33 +02:00 |
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omar
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eed1fba157
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Demo: Split the contents of ShowDemoWindow() into smaller functions as it appears to speed up link time with VS. (#2152)
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2018-10-25 23:34:05 +02:00 |
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Konstantin Podsvirov
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faecf90383
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SliderAngle: Added optional format argument to allow users customize precision and make localization. (#2150)
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2018-10-25 22:29:29 +02:00 |
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omar
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12c72d2893
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Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
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2018-10-25 21:32:29 +02:00 |
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omar
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a72d5ada61
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Misc comments improvements
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2018-10-25 19:02:43 +02:00 |
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