ocornut
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23a785aeb3
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Internals: wrapped used of g.TempBuffer into ImFormatStringToTempBuffer/ImFormatStringToTempBufferV helpers.
This leaves us room for growing the buffer if needed, and gives us a resizable buffer available for other work.
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2022-06-07 19:20:03 +02:00 |
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ocornut
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64d6c30562
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InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section.
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2022-06-07 15:34:21 +02:00 |
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ocornut
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7bf07d2526
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Renamed CaptureMouseFromApp() and CaptureKeyboardFromApp() to SetNextFrameWantCaptureMouse() and SetNextFrameWantCaptureKeyboard(). Added demo. (#5304, #4831, #4480, #533)
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2022-05-23 11:22:46 +02:00 |
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ocornut
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9e0517a134
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DrawList: Fixed divide-by-zero or glitches with Radius/Rounding values close to zero. (#5249, #5293, #3491)
Amend 8ed34af6f8
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2022-05-13 17:19:51 +02:00 |
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ocornut
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9779cc2fe2
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Internals: shallow changes to simplify diff of upcoming commits. Should have no side-effect.
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2022-05-06 14:20:01 +02:00 |
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ocornut
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6d27fecce1
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Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph().
Helper to diagnose issues such as #4866, #3558, #3436, #2233, #1880, #1780, #905, #832, #762, #726, #609, #565, #307)
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2022-05-03 19:23:54 +02:00 |
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ocornut
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3e5dde9a26
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Tables: Fixed incorrect auto-fit of parent windows when using non-resizable weighted columns. (#5276)
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2022-05-02 16:45:27 +02:00 |
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ocornut
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314c7bd12f
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Internals: renamed ImGuiInputReadMode to ImGuiNavReadMode (internals) to avoid ambiguity with upcoming flags. + minor tweak
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2022-04-28 17:29:47 +02:00 |
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ocornut
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5b29d14783
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Layout: Fixed mixing up SameLine() and SetCursorPos() together. SameLine() is a stateful.
+ minor unrelatedcomments.
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2022-04-22 17:48:06 +02:00 |
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ocornut
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28b2089ee4
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Internals: moved ItemSize() variant to inline + comment. + Tidying up todo list (#5191)
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2022-04-13 21:48:21 +02:00 |
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ocornut
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6d15a506fa
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Internals: removed GetIDNoKeepAlive() now that it is the same as GetID(). (#5181)
Amend 9038678
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2022-04-12 14:49:21 +02:00 |
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ocornut
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2c03aac6d3
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Renamed ImGuiKeyModFlags to ImGuiModFlags (Breaking but technically never advertised type)
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2022-04-05 15:45:00 +02:00 |
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ocornut
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c521883be4
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Sliders, Drags: Fixed manual input when using hexadecimal display format string. (#5165, #3133)
InputScalar: Fixed manual input when using %03d style width in display format string.
(amended once)
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2022-04-04 18:42:04 +02:00 |
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ocornut
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508c9aaf60
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Sliders, Drags: Fixed using hexadecimal display format strings (pretty much never worked). (#5165, #3133)
Ditched unnecessary code. When transitioning from float in 3e8087458 we added an unnecessary path there, which evolved in c5fb92955 .
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2022-04-04 14:43:30 +02:00 |
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ocornut
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f5c5926fb9
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Internals: remove obsolete variants of RenderArrow(), RenderBullet(), ImHash() + misc comments.
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2022-03-29 15:43:47 +02:00 |
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ocornut
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2747a8ca40
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Turned ImVec2 to const ref to RenderChar(), RenderText(), ColorButton(), PushClipRect(). for consistency. Comments about polygon filling winding order.
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2022-03-29 12:13:31 +02:00 |
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ocornut
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3587ee492b
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Viewports: store Viewport field in ImGuiWindow to facilitate using code accross branches + fix PVS warnings.
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2022-03-25 15:40:20 +01:00 |
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ocornut
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16ddc1698d
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Fixed creating multiple-context (regression in 28ba54a ). (#5135)
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2022-03-24 11:01:46 +01:00 |
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ocornut
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28ba54a32a
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Internals: add AddSettingsHandler(), RemoveSettingsHandler().
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2022-03-14 10:23:30 +07:00 |
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ocornut
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fd06ed833b
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Misc: tweaks + fix warnings on backends withtout -wno-memaccess (#4995, #5104)
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2022-03-13 17:57:32 +07:00 |
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ocornut
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0f14933577
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Tables: Fixed incorrect border height used for logic when resizing one of several synchronized instance of a same table ID, when instances have a different height. (#3955, #3565)
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2022-03-01 18:47:03 +01:00 |
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ocornut
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2dfa71fad5
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Inputs: Fixed IsMouseClicked() repeat mode rate being half of keyboard repeat rate. Using KeyModAlt. Removed KeyModsPrev.
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2022-02-16 20:08:58 +01:00 |
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ocornut
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5854da10e6
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Declare other structures as constexpr (#4995) + rename ImGuiInputEventType_Char to ImGuiInputEventType_Text for consistency with event structure.
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2022-02-11 12:29:55 +01:00 |
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ocornut
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aa79d0cd2f
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Stack Tool: Added option to copy item path to clipboard. (#4631)
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2022-02-08 16:36:54 +01:00 |
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ocornut
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88de982071
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Version 1.88 WIP
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2022-02-08 14:45:26 +01:00 |
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ocornut
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97b1abd6dd
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Internals: rework RenderMouseCursor() signature so we can use it in docking branch more naturally.
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2022-02-08 12:22:46 +01:00 |
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ocornut
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c71a50deb5
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Version 1.87
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2022-02-07 18:16:54 +01:00 |
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ocornut
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6f73dbea80
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TestEngine: submit window data to item system.
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2022-02-01 15:20:32 +01:00 |
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ocornut
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35e197f413
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TestEngine: fixed InvisibleButton() and ArrowButton() not calling the info macro.
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2022-02-01 11:52:38 +01:00 |
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ocornut
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64d910ad37
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Removed IMGUI_API from inline templated classes. (#4962)
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2022-01-29 18:10:36 +01:00 |
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ocornut
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49e38a5b32
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Revert moving ImGuiKeyModFlags to internal.h (amendc906c65)
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2022-01-28 15:53:09 +01:00 |
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ocornut
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c906c65cac
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(BREAKING) Replaced AddKeyModsEvent() added by 790132a in favor of unified key enum system. Backends: update most. (#4921, #4858)
Sorry this is an unusual breaking but since we are WIP it is a good time to make a correction.
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2022-01-27 17:46:48 +01:00 |
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ocornut
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8555335935
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Shallow alignment of ImGuiKey stuff + moving some in internals. Internals: add offset to ImBitArray<>, simpify ActiveIdUsingKeyInputMask.
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2022-01-25 18:11:34 +01:00 |
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ocornut
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cff0342454
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Internals: moved lines into a Inputs section.
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2022-01-21 17:49:04 +01:00 |
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ocornut
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62d6be3747
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IO: Removed ImGuiInputSource from public api for now, unnecessary. (#4858, #787)
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2022-01-20 17:39:25 +01:00 |
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ocornut
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f33bb99821
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IO: added AddKeyAnalogEvent() and support for ImGuiKey_GamepadXXXX. (#4858, #787)
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2022-01-20 17:24:52 +01:00 |
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ocornut
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26d04c948f
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Tables: Fixed positioning of Sort icon on right-most column with some settings (not resizable + no borders). (#4918).
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2022-01-19 18:03:36 +01:00 |
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ocornut
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97b1ffcb3b
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IO: Reorder enums, compact a little in header. Removed const from internal GetKeyData().
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2022-01-19 15:42:27 +01:00 |
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ocornut
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91ae56af45
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Removed support for legacy arithmetic operators (+*/) when inputing text into a slider/drag. (#4917, #3184)
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2022-01-19 15:10:42 +01:00 |
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ocornut
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90a6961638
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IO: apply same flooring as UpdateMouseInputs() in dupe event processing. (#4858) + provision for test engine.
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2022-01-17 18:10:51 +01:00 |
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ocornut
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7374b96f5c
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IO: Added input queue. (#4858, #2787, #1992, #3383, #2525, #1320)
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2022-01-17 17:36:55 +01:00 |
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ocornut
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eb823655af
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Removed support for pre-C++11 compilers. We'll stop supporting VS2010. (#4537)
Build all
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2022-01-17 11:54:11 +01:00 |
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ocornut
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290c51735e
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Fixed warning in ImFloorSigned(). (#4889)
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2022-01-12 14:18:34 +01:00 |
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ocornut
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956e03009a
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Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName().
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2022-01-11 18:48:16 +01:00 |
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ocornut
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bf08c13e9b
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Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. (#2625, #4858, #2787)
(edit: simplified backends merged into previous commits to make history clearer)
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2022-01-10 15:09:56 +01:00 |
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thedmd
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3b66929301
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Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. (#2625, #4858, #2787)
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2022-01-10 15:09:56 +01:00 |
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ocornut
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2706c9d66e
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Platform IME: reworked internals to simplify adding new features.
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2022-01-05 13:47:20 +01:00 |
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ocornut
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89a28209e8
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Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
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2021-12-26 20:02:02 +01:00 |
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ocornut
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980deb4c9e
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Add missing include guard to avoid declaring ImFontAtlasGetBuilderForStbTruetype() function.
https://github.com/cimgui/cimgui/issues/193
https://github.com/imgui-rs/imgui-rs/pull/582
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2021-12-26 19:51:10 +01:00 |
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ocornut
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512c54bbc0
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Version 1.86
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2021-12-22 15:31:13 +01:00 |
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