omar
21828b08a0
ImFontAtlas: Rewrote FreeType based builder.
...
- Fixed abnormally high atlas height. (#618 )
- Fixed support for any values of TexGlyphPadding (not just only 1). (#618 )
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth). (#618 )
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 , #618 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. (#618 )
2019-01-10 22:30:34 +01:00
omar
9a9712807e
ImFontAtlas: Rewrote stb_truetype based builder.
...
- Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth).
- Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233 )
- Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas.
2019-01-10 22:23:05 +01:00
omar
e4c19f5af1
ImFontGlyphRangesBuilder: Using 32-bits fields for storage instead of 8-bit ones, comments, todo.
2019-01-10 16:00:26 +01:00
Vladimír Vondruš
289569ef27
Update link to Magnum bindings. ( #2269 )
...
The various community projects that integrated Dear ImGui into Magnum
were merged together and are now an official part of the engine.
2019-01-10 14:58:59 +01:00
omar
9ad341902d
ImDrawList: Optimized some of the functions for performance of debug builds where non-inline function call cost are non-negligible.
2019-01-08 17:37:22 +01:00
omar
3997e8b555
Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. ( #787 )
2019-01-07 22:46:42 +01:00
omar
50faccf764
Demo: Log: Comments. Using clipper. Not linking with rand() anymore.
2019-01-07 17:33:02 +01:00
omar
acfa4050ec
Tweak changelog + tweak internal render helper functions.
2019-01-07 16:43:55 +01:00
omar
5cb7ce2085
Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
2019-01-06 16:59:51 +01:00
omar
c3af134cc8
IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
2019-01-06 16:37:42 +01:00
omar
8b5f635624
Added alternative Rust bindings
2019-01-06 14:43:43 +01:00
omar
9ba202821f
Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. ( #787 )
2019-01-04 19:03:56 +01:00
omar
d223d1e951
Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section.
2019-01-04 18:01:43 +01:00
DomRe
4483320f0a
Examples: Allegro 5: Properly destroy all globals on shutdown. ( #2262 )
2019-01-04 13:30:55 +01:00
omar
64c66529ae
Moving issue/pr template to docs/. Added links in README.
2019-01-03 13:35:53 +01:00
omar
c738f9ef92
InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. ( #2257 )
2019-01-02 11:03:56 +01:00
omar
6b97ded438
Happy new year! & comments
2019-01-02 10:57:57 +01:00
omar
d845135273
Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. ( #1651 ).
2018-12-23 18:00:37 +01:00
omar
b471813f54
Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
2018-12-20 20:01:02 +01:00
omar
5691385a33
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004 + for cimgui)
2018-12-20 11:41:24 +01:00
omar
6890e08bc5
Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
2018-12-19 15:19:31 +01:00
omar
84d1ce3958
Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.
2018-12-18 16:17:27 +01:00
omar
ae76a1fda7
Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
2018-12-18 15:01:15 +01:00
omar
1a6ec208cc
Docs: various updates, rewording, clarifying the purpose of a PR.
2018-12-18 12:02:55 +01:00
omar
febc3e6aa1
Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
2018-12-11 19:19:12 +01:00
omar
d9a84de9d9
Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
2018-12-11 19:08:06 +01:00
omar
ccce47c6a2
Demo: Using Tabs in Style Editor and Simple Layout example. + Adding missing early out in About and Documents examples.
2018-12-11 18:10:43 +01:00
omar
54a60aaa40
Added BETA api for Tab Bar/Tabs widgets. ( #261 , #351 ) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
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- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
cc1283fb78
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
2018-12-11 12:20:48 +01:00
omar
9476e07d5a
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. ( #899 )
...
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
2018-12-10 15:41:01 +01:00
omar
b58bd5b311
Version 1.67 WIP + todo notes
2018-12-04 13:49:29 +01:00
omar
8d58055a54
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
2018-12-03 17:47:10 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
84238240d6
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9
) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
2018-11-30 23:47:23 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
1bfcf8f339
Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
2018-11-30 16:42:32 +01:00
omar
baf67d393f
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. ( #2213 )
2018-11-29 23:25:29 +01:00
omar
35d648341b
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. ( #2187 )
2018-11-23 18:12:37 +01:00
omar
d27ffefbd4
Version 1.67 WIP
2018-11-22 18:59:57 +01:00
omar
da3c4330c1
Version 1.66
2018-11-22 15:11:52 +01:00
omar
c00a3bd98f
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. ( #2181 )
2018-11-21 18:43:25 +01:00
omar
cc4b1f9e47
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. ( #787 )
2018-11-21 16:07:04 +01:00
omar
aa668c410a
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. ( #2168 ) + adding a else block to make NavCalcPreferredRefPos() more explicit.
2018-11-15 13:56:27 +01:00
omar
f52f0a5277
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). ( #2186 )
2018-11-13 18:54:02 +01:00
omar
5b1394c5ac
Update README.md
2018-11-09 15:02:19 +01:00
omar
772354377b
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. ( #1759 )
2018-11-08 16:24:41 +01:00
omar
a419d46205
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). ( #2178 )
2018-11-08 15:14:09 +01:00
omar
eb592bf7d3
ListBox(): Fixed frame sizing when items_count==1 unnecessarily showing a scrollbar. ( #2173 ). Tweaked frame sizing so list boxes will look more consistent when FramePadding is far from ItemSpacing.
2018-11-05 14:49:17 +01:00