omar
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8bac6d428d
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Docking: Another attempt at tidying the inconsistent focus / tab bar reordering issues, and toward generalizing single window dock nodes. (#2109)
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2018-12-04 00:01:20 +01:00 |
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omar
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2da200fc16
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Docking: Fix generalizing the transition from loose windows to dock node so we can switch to single window dock node while transferring viewports (vs creating two viewports and dropping one). + Extracted DockContextGenNodeID out of DockContextAddNode().
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2018-12-04 00:01:19 +01:00 |
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omar
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ac10889bde
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
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2018-12-03 11:44:51 +01:00 |
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omar
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89a530b442
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Somehow VS keeps modifying this GUID so I am going to playing along with it.
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2018-12-03 11:44:08 +01:00 |
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omar
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65e579e558
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Merge branch 'master' into viewport
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
# imgui_demo.cpp
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2018-12-03 11:41:53 +01:00 |
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omar
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801645d350
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Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
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2018-12-03 10:17:17 +01:00 |
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omar
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34e18ef771
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:48:39 +01:00 |
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omar
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8289e5f6b4
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:48:25 +01:00 |
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omar
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84238240d6
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9 ) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
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2018-11-30 23:47:23 +01:00 |
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omar
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48f6fdb349
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Fixed typo.
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2018-11-30 18:30:21 +01:00 |
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omar
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7658035e5a
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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2018-11-30 18:30:21 +01:00 |
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omar
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3849def253
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:30:21 +01:00 |
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omar
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025e00cccc
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About: Added build/system info relating to Docking branch.
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2018-11-30 18:29:35 +01:00 |
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omar
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f78b5a0cdb
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Merge branch 'viewport' into docking
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2018-11-30 18:27:14 +01:00 |
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omar
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ec49a486c7
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About: Added build/system info relating to Viewport branch.
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2018-11-30 18:27:04 +01:00 |
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omar
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afeefadb4e
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
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2018-11-30 18:24:43 +01:00 |
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omar
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a423f032ee
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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2018-11-30 18:18:15 +01:00 |
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omar
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4ef06f5aa2
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Added ShowAboutWindow(), About Window now showing various config/build information.
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2018-11-30 18:02:01 +01:00 |
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Sebastian Krzyszkowiak
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3335e6688f
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Include <alloca.h> also on macOS (and osxcross) (#2218)
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2018-11-30 16:57:09 +01:00 |
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omar
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1bfcf8f339
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Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
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2018-11-30 16:42:32 +01:00 |
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omar
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753223bd7b
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-11-30 14:38:54 +01:00 |
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omar
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f663277591
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Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
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2018-11-30 14:35:13 +01:00 |
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omar
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1c7be88a1a
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Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
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2018-11-30 14:35:13 +01:00 |
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omar
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baf67d393f
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When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
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2018-11-29 23:25:29 +01:00 |
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omar
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4a94b251fd
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Comments
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2018-11-29 22:00:17 +01:00 |
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omar
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3c114b280a
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Merge branch 'viewport' into docking
# Conflicts:
# imgui_internal.h
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2018-11-29 21:30:26 +01:00 |
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omar
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2fbbcaa339
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Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542)
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2018-11-29 21:28:47 +01:00 |
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omar
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36cbe1e521
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Viewport: Misc renaming.
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2018-11-29 21:21:04 +01:00 |
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omar
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19d17ed274
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Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge)
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2018-11-29 16:18:01 +01:00 |
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omar
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01f940dc9a
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Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
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2018-11-28 22:50:48 +01:00 |
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omar
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19c4fa8dd5
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Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional.
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2018-11-28 15:43:00 +01:00 |
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omar
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3bcc25f588
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui.h
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2018-11-27 19:56:23 +01:00 |
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omar
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4cadb57c46
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Viewport: Comments.
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2018-11-27 19:53:33 +01:00 |
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omar
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99c32ed4a5
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Merge branch 'master' into viewport
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2018-11-27 19:46:40 +01:00 |
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omar
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c08b4b46f4
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Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196)
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2018-11-27 19:46:36 +01:00 |
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omar
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4105cc7e97
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Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
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2018-11-27 19:46:14 +01:00 |
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omar
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e138a5fcb5
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Docking: Fixed debug Rebuild operation.
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2018-11-27 17:40:25 +01:00 |
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omar
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1fa2cb8748
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imgui.h: Comments
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2018-11-27 14:10:40 +01:00 |
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omar
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ce07d55d1b
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imgui.h: Moved ImGuiListClipper
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2018-11-27 14:01:07 +01:00 |
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omar
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8495c931c0
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mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
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2018-11-27 14:01:07 +01:00 |
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omar
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fc16e54612
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Docking: Maintain CentralNode. When SetNextWindowDockID() on a now split node id, we dig to find the central node or the last focused node. (#2109)
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2018-11-27 13:35:05 +01:00 |
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omar
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4575354bc0
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Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
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2018-11-27 13:29:09 +01:00 |
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omar
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3f51c831de
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Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. (#2109)
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2018-11-26 22:18:55 +01:00 |
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omar
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962dcb466d
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Docking: Added ImGuiDockNodeFlags_NoResize. (#2109)
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2018-11-26 21:52:40 +01:00 |
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omar
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b8d9c5c130
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
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2018-11-26 21:36:48 +01:00 |
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omar
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1a0d2578a1
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Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542)
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2018-11-26 21:35:44 +01:00 |
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omar
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12a1e7d04e
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Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
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2018-11-26 19:20:37 +01:00 |
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omar
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4a8efd7e68
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Docking: Hidden tab-bar triangle reflects focus but using Button colors. (#2109)
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2018-11-26 17:57:01 +01:00 |
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omar
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66cfbbff5e
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Docking: Fixed double-overlay when dragging window over one of the (four cardinal) outer drop boxes. (#2109)
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2018-11-26 17:39:38 +01:00 |
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omar
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d23c69d319
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Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
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2018-11-26 17:25:06 +01:00 |
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