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								 ocornut | 947171dcef | Fixed InputTextMultiLine(), ListBox(), BeginChildFrame(): outer frame not honoring bordering (following #462) | 2016-04-04 00:30:50 +02:00 |  | 
			
				
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								 ocornut | 07df3cfb3e | Added ImGuiWindowFlags_AlwaysUseWindowPadding flag to ensure non-border child window uses window padding (#462) | 2016-04-04 00:29:57 +02:00 |  | 
			
				
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								 ocornut | 8e353af1d3 | Renamed ImGuiWindowFlags_Force**Scrollbar to ImGuiWindowFlags_Always**Scrollbar (#476) | 2016-04-03 23:28:05 +02:00 |  | 
			
				
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								 ocornut | 26be1511e9 | Merge branch 'Loftilus-master' | 2016-04-03 17:43:40 +02:00 |  | 
			
				
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								 ocornut | c1427de5b6 | Examples: Libs: Update glfw binaries to glfw master. | 2016-04-03 17:41:59 +02:00 |  | 
			
				
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								 ocornut | 0e7b9b8284 | Examples: Vulkan: Coding style tweaks. | 2016-04-03 17:32:53 +02:00 |  | 
			
				
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								 ocornut | 9c513d4443 | Merge branch 'master' of https://github.com/Loftilus/imgui into Loftilus-master | 2016-04-03 16:42:56 +02:00 |  | 
			
				
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								 ocornut | f45fd1cef6 | Comments | 2016-04-03 16:42:35 +02:00 |  | 
			
				
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								 ocornut | 552246feed | Examples: DirectX10,DirectX11 : Minor renaming | 2016-04-03 13:02:04 +02:00 |  | 
			
				
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								 ocornut | 518f32ccfe | Examples: DirectX10: Save/restore state + minor cleanups (#570) | 2016-04-03 12:59:56 +02:00 |  | 
			
				
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								 ocornut | 90493f8add | Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570) | 2016-04-03 12:48:38 +02:00 |  | 
			
				
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								 ocornut | 726b91a2cd | Merge branch 'nlguillemot-patch-1' | 2016-04-03 12:43:43 +02:00 |  | 
			
				
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								 ocornut | 2942240072 | Examples: DX11: Cleanup state backup/restore code (#570) | 2016-04-03 12:43:17 +02:00 |  | 
			
				
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								 Nicolas Guillemot | d4d51a7802 | capture and restore all state | 2016-04-02 19:08:27 -07:00 |  | 
			
				
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								 ocornut | 4c1d4233b2 | Merge branch 'master' into 2016-02-colorpicker | 2016-04-03 01:10:26 +02:00 |  | 
			
				
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								 ocornut | 650515ce49 | Updated todo list and comments | 2016-04-03 01:07:11 +02:00 |  | 
			
				
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								 ocornut | d53c308852 | Moved EndFrame() back to imgui_internal.h + comments. Undo cfbf06e394 | 2016-04-03 00:47:41 +02:00 |  | 
			
				
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								 ocornut | 1eacfd120b | Update README.md | 2016-04-03 00:26:00 +02:00 |  | 
			
				
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								 ocornut | c61e08e8c4 | InputText: move to next word OS X style behavior on OS X (#473) | 2016-04-02 22:06:47 +02:00 |  | 
			
				
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								 ocornut | aeaf5ccebb | stb_textedit.h: proposal for upstream PR to allow custom move-left/move-right handlers (following #473) | 2016-04-02 21:20:41 +02:00 |  | 
			
				
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								 ocornut | 9945eecaf4 | stb_truetype: updated 1.08 > 1.10 + minor unused variable warning fix | 2016-04-02 20:12:20 +02:00 |  | 
			
				
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								 ocornut | c3376cd45c | stb_textedit.h Local warning fixes | 2016-04-02 20:08:42 +02:00 |  | 
			
				
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								 ocornut | e7b95646b9 | stb_textedit.h updated to 1.8 (our two main changes were merged now) | 2016-04-02 20:08:11 +02:00 |  | 
			
				
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								 ocornut | f48fc51777 | IO: Added unused MultiSelectUsesSuperKey dummy field to convey semantic for OS X compatible behavior (#473) | 2016-04-02 18:58:42 +02:00 |  | 
			
				
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								 ocornut | aa7a29cdbf | InputText(): Added io.DoubleClickSelectsWord option for OS X compatible behavior (#473) | 2016-04-02 18:57:50 +02:00 |  | 
			
				
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								 ocornut | 587fc60f25 | InputText/IO: Added WordMovementUsesAltKey , ShortcutsUseSuperKey for OS X Compatible behavior (#473) | 2016-04-02 18:57:08 +02:00 |  | 
			
				
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								 ocornut | a6399f120f | IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) NB: Value not used. | 2016-04-02 18:22:40 +02:00 |  | 
			
				
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								 omar | 171b0e5ca9 | Update README.md | 2016-03-30 16:30:17 +02:00 |  | 
			
				
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								 ocornut | ae0c33c983 | Examples: Links | 2016-03-29 11:33:23 +02:00 |  | 
			
				
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								 ocornut | 9e817a7c38 | ColorPicker3/4: Fixed missing ID scoping (#346) | 2016-03-28 23:45:23 +02:00 |  | 
			
				
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								 ocornut | 6a241d4895 | ColorPicker3: Fixed | 2016-03-28 23:38:04 +02:00 |  | 
			
				
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								 ocornut | 326c4e40f8 | Merge branch 'master' into 2016-02-colorpicker | 2016-03-28 23:17:13 +02:00 |  | 
			
				
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								 omar | 41c5d4651b | Update README.md | 2016-03-27 12:04:17 +02:00 |  | 
			
				
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								 omar | c4876078b4 | Update README.md | 2016-03-27 11:43:12 +02:00 |  | 
			
				
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								 ocornut | cfbf06e394 | Comments and moved EndFrame() for imgui_internal.h (for clarity? or extra confusion?) | 2016-03-27 10:38:14 +02:00 |  | 
			
				
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								 omar | 39c9bb73e8 | Merge pull request #563 from mneumann/fix_dragonfly Fix compilation on DragonFly BSD | 2016-03-26 16:40:00 +01:00 |  | 
			
				
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								 ocornut | 7661b1e778 | Trim trailing spaces | 2016-03-26 15:43:45 +01:00 |  | 
			
				
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								 ocornut | 2b7eeba143 | Trim trailing spaces | 2016-03-26 15:38:52 +01:00 |  | 
			
				
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								 ocornut | d6750c87c2 | Combo: display popup above if there's isn't enough space below / or select largest side (#505) | 2016-03-25 23:36:43 +01:00 |  | 
			
				
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								 ocornut | 7c9fa59329 | Combo: Right-most button stays highlight when popup is open. | 2016-03-25 22:55:45 +01:00 |  | 
			
				
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								 ocornut | c71aae08f3 | Merge branch 'brushfiregames-master' | 2016-03-25 22:28:19 +01:00 |  | 
			
				
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								 ocornut | fdc4299c6c | Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one | 2016-03-25 22:27:43 +01:00 |  | 
			
				
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								 ocornut | e6c2c1fcfd | Examples: SDL: Minor fixes to follow syntax of other examples (#495) | 2016-03-25 22:25:20 +01:00 |  | 
			
				
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								 Nick Gravelyn | 8a61c0afea | Applying same fix to OpenGL 3 example. Fixing spaces/tabs. | 2016-03-25 22:20:57 +01:00 |  | 
			
				
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								 Nick Gravelyn | a9b0abe493 | Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window. | 2016-03-25 22:19:07 +01:00 |  | 
			
				
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								 ocornut | aecf5d12e6 | DragFloat(), SliderFloat(), InputFloat(): fixed cases of erroneously returning true repeatedly after a text input modification (#564) | 2016-03-25 21:53:59 +01:00 |  | 
			
				
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								 Michael Neumann | adb4d4d48b | Fix compilation on DragonFly BSD | 2016-03-24 19:37:11 +01:00 |  | 
			
				
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								 ocornut | 5b8aa0dc84 | FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475) | 2016-03-24 11:06:57 +01:00 |  | 
			
				
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								 ocornut | 04396ed7a9 | FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...) | 2016-03-24 11:00:47 +01:00 |  | 
			
				
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								 ocornut | d39029f3a8 | Branch fix | 2016-03-23 10:51:40 +01:00 |  |