mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Fixed InputTextMultiLine(), ListBox(), BeginChildFrame(): outer frame not honoring bordering (following #462)
This commit is contained in:
parent
07df3cfb3e
commit
947171dcef
@ -693,7 +693,7 @@ ImGuiStyle::ImGuiStyle()
|
||||
WindowMinSize = ImVec2(32,32); // Minimum window size
|
||||
WindowRounding = 9.0f; // Radius of window corners rounding. Set to 0.0f to have rectangular windows
|
||||
WindowTitleAlign = ImGuiAlign_Left; // Alignment for title bar text
|
||||
ChildWindowRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular windows
|
||||
ChildWindowRounding = 0.0f; // Radius of child window corners rounding. Set to 0.0f to have rectangular child windows
|
||||
FramePadding = ImVec2(4,3); // Padding within a framed rectangle (used by most widgets)
|
||||
FrameRounding = 0.0f; // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets).
|
||||
ItemSpacing = ImVec2(8,4); // Horizontal and vertical spacing between widgets/lines
|
||||
@ -3442,13 +3442,14 @@ bool ImGui::BeginChildFrame(ImGuiID id, const ImVec2& size, ImGuiWindowFlags ext
|
||||
const ImGuiStyle& style = g.Style;
|
||||
ImGui::PushStyleColor(ImGuiCol_ChildWindowBg, style.Colors[ImGuiCol_FrameBg]);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ChildWindowRounding, style.FrameRounding);
|
||||
return ImGui::BeginChild(id, size, false, ImGuiWindowFlags_NoMove | extra_flags);
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, style.FramePadding);
|
||||
return ImGui::BeginChild(id, size, (g.CurrentWindow->Flags & ImGuiWindowFlags_ShowBorders) ? true : false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysUseWindowPadding | extra_flags);
|
||||
}
|
||||
|
||||
void ImGui::EndChildFrame()
|
||||
{
|
||||
ImGui::EndChild();
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::PopStyleVar(2);
|
||||
ImGui::PopStyleColor();
|
||||
}
|
||||
|
||||
@ -7310,7 +7311,6 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
|
||||
return false;
|
||||
}
|
||||
draw_window = GetCurrentWindow();
|
||||
draw_window->DC.CursorPos += style.FramePadding;
|
||||
size.x -= draw_window->ScrollbarSizes.x;
|
||||
}
|
||||
else
|
||||
|
Loading…
Reference in New Issue
Block a user