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InputText(): Added io.DoubleClickSelectsWord option for OS X compatible behavior (#473)
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@ -792,6 +792,7 @@ ImGuiIO::ImGuiIO()
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#ifdef __APPLE__
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WordMovementUsesAltKey = true; // Text editing cursor movement using Alt instead of Ctrl
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ShortcutsUseSuperKey = true; // Shortcuts using Cmd/Super instead of Ctrl
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DoubleClickSelectsWord = true; // Double click selects by word instead of selecting whole text
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#endif
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}
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@ -7414,11 +7415,17 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
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const float mouse_x = (g.IO.MousePos.x - frame_bb.Min.x - style.FramePadding.x) + edit_state.ScrollX;
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const float mouse_y = (is_multiline ? (g.IO.MousePos.y - draw_window->DC.CursorPos.y - style.FramePadding.y) : (g.FontSize*0.5f));
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if (select_all || (hovered && io.MouseDoubleClicked[0]))
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if (select_all || (hovered && !io.DoubleClickSelectsWord && io.MouseDoubleClicked[0]))
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{
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edit_state.SelectAll();
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edit_state.SelectedAllMouseLock = true;
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}
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else if (hovered && io.DoubleClickSelectsWord && io.MouseDoubleClicked[0])
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{
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// Select a word only, OS X style (by simulating keystrokes)
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edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDLEFT);
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edit_state.OnKeyPressed(STB_TEXTEDIT_K_WORDRIGHT | STB_TEXTEDIT_K_SHIFT);
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}
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else if (io.MouseClicked[0] && !edit_state.SelectedAllMouseLock)
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{
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stb_textedit_click(&edit_state, &edit_state.StbState, mouse_x, mouse_y);
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1
imgui.h
1
imgui.h
@ -711,6 +711,7 @@ struct ImGuiIO
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// Advanced/subtle behaviors
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bool WordMovementUsesAltKey; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl
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bool ShortcutsUseSuperKey; // = defined(__APPLE__) // OS X style: Shortcuts using Cmd/Super instead of Ctrl
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bool DoubleClickSelectsWord; // = defined(__APPLE__) // OS X style: Double click selects by word instead of selecting whole text
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//------------------------------------------------------------------
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// User Functions
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