omar
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8241cd6284
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Make moving window prevent its active id from being stolen (#3392, #3243, #1738)
Amend 7b3d379 , 615e9ae3
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
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2020-08-10 16:30:23 +02:00 |
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omar
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a5ba26806f
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Make moving window prevent its active id from being stolen (#3392, #3243, #1738)
Amend 7b3d379 , 615e9ae3
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2020-08-10 16:28:46 +02:00 |
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omar
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dbc70f21a9
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Docking: Fixed docking overlay bits appearing at (0,0), because of 43bd80a4 . Most typically noticable when disabling multi-viewport.
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2020-08-10 15:54:41 +02:00 |
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omar
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009276b6cb
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Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads (#3394, #2424, #1463) [@nobody-special666]
Amend 7dea158175
+ Fix vsproj GUID
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2020-08-10 15:31:48 +02:00 |
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omar
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85a661d276
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Docking: Storing HoveredDockNode in context which can be useful for easily detecting e.g. hovering an empty node. (#3398)
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2020-08-10 12:55:37 +02:00 |
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omar
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acf043a675
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Docking: Moved code unjustly in DockNodeTreeFindNodeByPos() out of it and into caller (should have no side-effect ideally). Removed dupe in Begin() from earlier merge.
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2020-08-10 12:52:23 +02:00 |
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omar
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2c13a74a9d
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
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2020-08-10 11:35:51 +02:00 |
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omar
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209a6a751c
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Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09 .
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
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2020-08-10 11:33:59 +02:00 |
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omar
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89ac87cd91
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Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup.
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2020-08-10 11:31:55 +02:00 |
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ocornut
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90b152f265
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ImFontAtlas: Fixed multiple rebuild with same inputs erroneously increased ConfigDataCount. CI: Update Ubuntu 18.04 > 20.04 (motivated by #3369)
Fix Freetype warning.
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2020-08-07 16:27:55 +02:00 |
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ocornut
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ede8825fb2
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Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
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2020-08-07 15:24:00 +02:00 |
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omar
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b15b25bccd
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TabBar: made a change to that declared ideal width (for auto-resize) won't lag by an extra frame.
Vaguely relate to underlying (uncommited) work for #3291
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2020-08-06 16:35:29 +02:00 |
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omar
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8074b49148
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Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
# Conflicts:
# imgui_widgets.cpp
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2020-08-05 19:24:07 +02:00 |
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omar
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fc61018b1c
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Demo: Renamed "Layout" -> "Layout & Scrolling". Fixed usage of local struct as template class (c++11).
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2020-08-05 17:10:06 +02:00 |
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omar
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473a01adb0
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Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. (#3379) + Demo: Rename "Layout" to "Layout & Scrolling".
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2020-08-05 17:09:40 +02:00 |
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omar
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a24578ec09
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Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
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2020-08-05 15:02:30 +02:00 |
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omar
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db886f3953
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Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme.
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2020-08-05 10:43:42 +02:00 |
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omar
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963839373c
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Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
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2020-08-03 21:31:42 +02:00 |
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omar
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de1588928b
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2020-08-03 19:54:31 +02:00 |
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omar
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55041ac3be
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Demo: Removed thin triangle and aligned code.
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2020-08-03 19:46:26 +02:00 |
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omar
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912c45ab23
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Demo: Improve "Custom Rendering"->"Canvas" demo with a grid, scrolling and context menu.
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2020-08-03 19:46:25 +02:00 |
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omar
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4929a8e4a5
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InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
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2020-08-03 18:45:30 +02:00 |
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omar
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a876ad877d
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Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
+ comments
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2020-08-03 18:05:20 +02:00 |
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omar
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5d87941451
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Fixed ImFontConfig::GlyphExtraSpacing and ImFontConfig::PixelSnapH settings being pulled from the merged/target font settings when merging fonts, instead of being pulled from the source font settings.
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2020-08-02 12:20:13 +02:00 |
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omar
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76ddacd2a1
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Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
(effectively allowing a window to be a drag payload without have to make it _NoInputs)
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2020-07-29 15:32:25 +02:00 |
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omar
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70fa37527d
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
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2020-07-29 15:15:14 +02:00 |
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omar
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218ff3a2a5
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Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6 + minor/shallow bits from docking branch.
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2020-07-29 15:11:24 +02:00 |
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omar
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c7f5876f8a
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Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. (#1512, #3368)
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2020-07-29 15:03:52 +02:00 |
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omar
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bbd061538c
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Internals: Drag/Sliders: simplified some code.
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2020-07-24 13:00:56 +02:00 |
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omar
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b8c22bdb28
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DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. (#1441)
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2020-07-23 19:05:18 +02:00 |
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omar
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fdc526e8f8
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Stop advertisting for Drag v_min>v_max which was introduced in 1.73 likely for 0537ac00 then made unnecessary with 32c33c66 , added undocumented ImGuiItemFlags_ReadOnly as possible replacement (unused), (#211)
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2020-07-23 18:19:11 +02:00 |
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omar
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b335225caa
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Internals: Extract ImFontAtlasBuildRender1bppRectFromString() out of ImFontAtlasBuildRenderDefaultTexData() + minor renaming, comments
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2020-07-22 17:31:59 +02:00 |
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Rokas Kupstys
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3d4af15d1d
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Backends GLFW: Use GLFW_MOUSE_PASSTHROUGH when available.
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2020-07-17 18:44:09 +02:00 |
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omar
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cba52b66af
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Backends: GLFW: Fixed enabling ImGuiBackendFlags_HasMouseHoveredViewport broken by 950539b7 .
As it turns out, back-end passing NULL hovered with HasMouseHoveredViewport is also broken which defeats some of its purpose.
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2020-07-17 18:14:04 +02:00 |
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omar
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e223bd8177
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ImDrawList: changed AddCircle(), AddCircleFilled() default num_segments from 12 to 0.
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2020-07-16 22:25:56 +02:00 |
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omar
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4be8155002
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Style Editor: Added preview of circle auto-tessellation when editing the corresponding value..
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2020-07-16 21:51:49 +02:00 |
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omar
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825f2ae455
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Demo: Tweak "child windows" section. (#3318)
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2020-07-16 17:20:24 +02:00 |
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omar
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f79f0e42f7
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Merge branch 'master' into docking
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.h
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2020-07-14 18:38:47 +02:00 |
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omar
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eefae08261
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Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7 . (#3344, #2880)
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
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2020-07-14 18:36:35 +02:00 |
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omar
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550f110354
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InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more than ~16 KB characters. (#3349)
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2020-07-12 23:51:13 +02:00 |
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omar
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cbade7b16d
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Docking: Workaround recovery for node created without the _ockSpace flags later becoming DockSpace. (#3340)
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2020-07-10 19:17:49 +02:00 |
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omar
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fb7f6cab8c
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Backends: Amend, docs + extra comments. (#3330, #3245)
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2020-07-10 14:36:00 +02:00 |
|
Moritz Heinemann
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06f7854b16
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Backends: OpenGL3: Add glad 2 to OpenGL loaders. (#3330)
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2020-07-10 14:34:25 +02:00 |
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omar
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b626dd57d3
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Backends: DX12, Viewports: Tidying up, renaming.
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2020-07-10 12:20:03 +02:00 |
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omar
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cb1d578470
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Backends: DX12, Viewports: Fixed issue on shutdown when viewports are disabled. (#3347)
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2020-07-10 12:09:24 +02:00 |
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omar
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89685b346c
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ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
Actual missing code for d3b37180a3 , thanks @domgho!
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2020-07-09 11:21:31 +02:00 |
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omar
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66336528c8
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Merge branch 'features/tex_antialiased_lines' (#3245)
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2020-07-08 20:20:07 +02:00 |
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omar
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3a6c9907cd
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Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path).
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2020-07-08 20:18:41 +02:00 |
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Ben Carter
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b5bae9781d
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Texture-based thick lines: Only use textured lines for integer line widths
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2020-07-08 17:38:02 +02:00 |
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omar
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78d6bdf080
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Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks.
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2020-07-08 17:38:02 +02:00 |
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