Ben Carter
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d3b37180a3
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ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
Amend 5363af7f47 , 051ce0765e
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2020-06-13 14:16:29 +02:00 |
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ocornut
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2665288b30
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2020-06-11 11:36:38 +02:00 |
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ocornut
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a933cc4f4d
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Documentation update
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2020-06-11 10:21:31 +02:00 |
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ocornut
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64d8d302fb
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ImDrawList: Fixed VtxOffset change leading to unnecessary leading empty ImDrawCmd in certain cases.
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2020-06-10 19:16:14 +02:00 |
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ocornut
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16da8e6da6
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Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)"
This reverts commit 9b3ce494fd .
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2020-06-10 17:54:19 +02:00 |
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ocornut
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53f0f97273
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Added FAQ entry about DPI. Added Japanese font loading example.
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2020-06-09 17:29:26 +02:00 |
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ocornut
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40b799023b
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Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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2020-06-09 16:56:48 +02:00 |
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Scott
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a72754886f
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Docs: Initial draft of fonts documentation (#2861)
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2020-06-09 16:56:45 +02:00 |
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ocornut
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9b3ce494fd
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Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)
This change benefits Columns but was primarily made with Tables in mind.
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2020-06-08 23:18:23 +02:00 |
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ocornut
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84862ec78e
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ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different TextureId, VtxOffset would incorrectly apply new settings to draw channels. (#3129, #3163)
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2020-06-08 20:58:30 +02:00 |
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ocornut
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3bef743df4
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ImDrawList: Clarifying and guarateeing that CmdBuffer.back()->UserCallback should be always be NULL.
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2020-06-08 20:58:30 +02:00 |
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ocornut
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b1f2eacdf3
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ImDrawList: Prefixed internal functions with underscore, renamed UpdateClipRect() to _OnChangedClipRect(), UpdateTextureID() -> _OnChangedTextureID()
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2020-06-08 20:58:30 +02:00 |
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ocornut
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e35a813d57
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ImDrawList: Separating PrimXXX sections from more internals helper in the header file.
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2020-06-08 20:58:30 +02:00 |
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ocornut
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117d57df5b
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ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd()
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2020-06-08 20:58:29 +02:00 |
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ocornut
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a6bb047bab
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ImDrawList: Store header/current ImDrawCmd in instance to simplify merging code. Amend 0320e72 , toward #3163, #3129
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2020-06-08 19:36:02 +02:00 |
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ocornut
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57191fe3d0
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Comments about limiting WindowRounding to a reasonable size.
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2020-06-08 14:17:49 +02:00 |
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ocornut
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f6120f8e16
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ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current VtxOffset was not zero would lead to draw commands with wrong VtxOffset. (#259
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2020-06-06 21:31:31 +02:00 |
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ocornut
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41f47c853b
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ImDrawList: Amend 0320e72 removed an unnecessary test.
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2020-06-06 20:35:29 +02:00 |
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ocornut
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8baa4ccff5
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Merge branch 'master' into docking
# Conflicts:
# imgui.cpp
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2020-06-06 20:31:24 +02:00 |
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ocornut
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0320e7257b
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ImDrawList: Small refactor to create empty command when beginning the frame, allowing to simplify some functions.
+ Missing clearing two fields in ClearFreeMemory() (was hamrless)
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2020-06-06 20:27:24 +02:00 |
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ocornut
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003153b3ac
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ImDrawList: Tweaks to make style consistent (using pointers, same local names). Added comments. Should be no-op.
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2020-06-06 20:26:04 +02:00 |
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thedmd
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e22e3f300a
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ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. (#3129, #3163, #3232)
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2020-06-06 18:54:53 +02:00 |
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ocornut
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78d5ccfb90
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ImDrawList: PushColumnsBackground(): Fixed incorrect assert. (#3163)
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2020-06-06 18:54:46 +02:00 |
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Rokas Kupstys
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5af8a8c7e8
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CI: Extra warnings for builds with Clang. Backends: OpenGL3: Fix sign conversion warnings.
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2020-06-05 15:50:12 +02:00 |
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Rokas Kupstys
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dc49b14e29
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Misc: Fix examples of using other OpenGL3 bindings in Makefiles.
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2020-06-05 14:05:39 +02:00 |
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Mark Jansen
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6eb66fbef3
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Backends: Win32: Cache the result of a windows version check. (#3283)
This is not expected to change while the application is running :)
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2020-06-05 01:23:18 +02:00 |
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ocornut
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79fbab543d
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Minor fix to avoid undefined behavior sanitizer triggering (#3276)
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2020-06-04 18:59:04 +02:00 |
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ocornut
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53dfccbe4b
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imgui_freetype: Fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails. (#618)
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2020-06-04 17:53:50 +02:00 |
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omar
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5e976e9b05
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Title capitalization (#3280)
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2020-06-03 22:04:14 +02:00 |
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ocornut
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41e8837f59
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Comments, adding some spacing in ImVec2() constructors.
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2020-06-02 18:13:54 +02:00 |
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Giovanni Funchal
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3f26a07ee1
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Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. (#3246)
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2020-05-25 18:57:23 +02:00 |
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ocornut
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5d472c4895
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Merge branch 'master' into docking + fixes for #3259
# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2020-05-25 18:32:15 +02:00 |
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ocornut
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5ddf60d8ce
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Commit to facilitate branches merges
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2020-05-25 18:28:25 +02:00 |
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ocornut
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a06eb83359
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Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259)
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2020-05-25 18:15:59 +02:00 |
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ocornut
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0fe5170bc4
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Viewports: Report minimized viewports as zero DisplaySize to be consistent with main branch + comments (#1542)
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2020-05-25 16:28:55 +02:00 |
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Rokas Kupstys
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6b688561aa
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CI: Test building without C++ runtime on GCC/Clang.
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2020-05-25 14:43:18 +02:00 |
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ocornut
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bb2529dd48
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Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends.
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2020-05-25 12:26:59 +02:00 |
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ocornut
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a056603d8b
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Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
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2020-05-25 12:12:02 +02:00 |
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ocornut
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9c209d5a90
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Minor amend 9028088 (#3261)
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2020-05-25 11:42:45 +02:00 |
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Nicolas Burrus
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43f79aa210
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Backends: OSX: import the glfw workaround to avoid missing mouse clicks. (#3261)
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2020-05-25 11:42:45 +02:00 |
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Nicolas Burrus
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39d17ca07f
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Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. (#3260)
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2020-05-25 11:29:41 +02:00 |
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omar
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d29157ce58
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Moved static array with non-trivial constructors outside of function seems to remove requirement of linking with libstdc++ on some compilers.
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2020-05-24 12:32:31 +02:00 |
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omar
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c8cde28cf3
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IO: AddInputCharacters function ignore 0 input. (#3252)
Amend ef13d954 + c8ea0a01 (#2541, #2538, #2815)
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2020-05-20 17:56:08 +02:00 |
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Espyo
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f44962c01a
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Backends: Allegro: Don't call AddInputCharacter if the pressed key has no character. (#3252)
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2020-05-20 17:48:21 +02:00 |
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omar
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75bbbda645
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Examples: Update comments to get SDL2 package with msys2's pacman (#3251)
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2020-05-20 11:44:00 +02:00 |
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ocornut
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615e9ae345
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Docking: Fix undocking (#3243), amend 7b3d3798 (#1738)
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2020-05-18 15:08:47 +02:00 |
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ocornut
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417ac68f82
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Internals: AddPolyline: Add spaces for consistency, renaming.
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2020-05-18 12:07:53 +02:00 |
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omar
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3b3af6b731
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Docking: Fix extraneous function declaration (#3236) + moved some other declarations in imgui_internal to facilitate moving docking code.
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2020-05-16 16:11:42 +02:00 |
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omar
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e4d8267188
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Merge branch 'master' into docking
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2020-05-16 14:14:51 +02:00 |
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Mr. Metric
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39c978f499
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Fix typo/bug introduced by 0679e056 (#3231, #3209, #1829, #946, #413)
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2020-05-15 10:51:51 +02:00 |
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