ocornut
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f9c833b4a5
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Examples: DirectX9 example cleanup to match DirectX11 structure.
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2015-03-09 14:55:46 +00:00 |
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ocornut
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866fa95aaa
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Examples: DirectX9 example application handle window resizing.
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2015-03-09 14:13:29 +00:00 |
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ocornut
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b4165c43ff
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
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2015-03-09 13:45:23 +00:00 |
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ocornut
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a3f3793cb6
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Examples: Tweaks.
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2015-03-09 13:05:18 +00:00 |
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ocornut
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7397425097
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Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
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2015-03-09 13:03:46 +00:00 |
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ocornut
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be9fe9489c
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Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
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2015-03-06 21:39:55 +00:00 |
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ocornut
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e269125c3a
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Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
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2015-03-06 21:11:14 +00:00 |
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ocornut
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40b04a3701
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Renamed ImGuiSetCondition_*** to ImGuiSetCond_*** and ImGuiCondition_FirstUseThisSession to ImGuiCond_Once
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2015-02-27 09:51:11 +00:00 |
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ocornut
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0d63e0ce60
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Examples: DirectX examples applications all have a Console for debugging.
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2015-02-22 13:45:07 +00:00 |
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ocornut
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cb0a4db048
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Calculate frame-rate for the user, as a purely luxurious feature
..and to reduce sample code size a little.
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2015-02-11 18:28:17 +00:00 |
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ocornut
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d65e051a07
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Minor formatting tweaks, comments
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2015-02-11 18:14:39 +00:00 |
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ocornut
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381c7428c1
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Examples: changed default background color.
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2015-01-31 20:08:43 +00:00 |
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ocornut
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b0eac255ca
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Warning fixes for 64-bit architectures
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2015-01-20 01:01:25 +01:00 |
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ocornut
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edcf2d3bf6
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Examples: more comments on loading fonts.
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2015-01-18 11:38:14 +00:00 |
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ocornut
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1916a0c78c
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Renamed FontAtlas to Fonts. Further cleanup/comments.
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2015-01-18 10:46:49 +00:00 |
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ocornut
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2c31599bcc
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ImFontAtlas allows loading multiple fonts into same texture. Revamped new init API for 1.30
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2015-01-17 22:15:29 +00:00 |
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ocornut
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cb9a3235be
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Removed PixelCenterOffset, uncesssary
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2015-01-17 17:17:18 +00:00 |
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ocornut
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ab8d2782c6
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Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
imgui.cpp
imgui.h
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2015-01-15 18:07:44 +00:00 |
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ocornut
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62ecdd21a5
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Examples: Added a color slider for the background color + tweak first example use of button.s
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2015-01-15 09:59:18 +00:00 |
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ocornut
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0f4d74d614
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ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
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2015-01-11 21:06:57 +00:00 |
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ocornut
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241e8086fa
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Mde it optional to new() io.Font - however it stills needs to be loaded.
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2015-01-11 18:27:05 +00:00 |
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ocornut
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a09f426b89
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TAB to spaces
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2015-01-11 17:56:43 +00:00 |
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ocornut
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20bb6270bc
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Examples: all supports TextureID in renderer, added LoadFontTexture() function.
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2015-01-11 17:17:43 +00:00 |
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ocornut
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f77490cb2d
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Cleanup extra_fonts/ folder
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2015-01-08 23:49:17 +00:00 |
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ocornut
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b3a208901a
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Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
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2015-01-08 23:35:01 +00:00 |
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omar
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e9e0e36f98
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New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
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2014-12-10 19:22:30 +00:00 |
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omar
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b02eed3e49
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Examples: adding title to the top of each examples. Cleaning up file headers.
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2014-12-03 18:29:46 +00:00 |
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ocornut
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b4fd216bd2
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DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
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2014-11-30 18:02:08 +00:00 |
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ocornut
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0730ec7577
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Example apps: accumulate mouse wheel to accodomate for slow framerate.
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2014-11-30 17:41:08 +00:00 |
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ocornut
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0e6f288a2f
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DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
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2014-11-30 17:26:44 +00:00 |
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ocornut
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0f29cd7a14
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Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
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2014-11-30 15:54:58 +00:00 |
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ocornut
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a5a84a9b69
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Tab->Spaces :(
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2014-11-30 15:53:47 +00:00 |
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ocornut
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9e16317382
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Added DirectX11 example application (code is too long!)
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2014-11-30 14:59:21 +00:00 |
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ocornut
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214c967df8
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Example code: warning fix + comments.
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2014-11-30 12:28:21 +00:00 |
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ocornut
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2aee4419e3
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Fixed compatibility with std::vector if user decide to #define ImVector
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2014-11-20 08:15:21 +00:00 |
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ocornut
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ec625b7c49
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OpenGL/DirextX examples: comments and tweaks.
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2014-09-30 10:09:44 +01:00 |
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ocornut
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4b94454fb4
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OpenGL/DirectX examples: support for international text input in UTF-8 + implement ImeSetInputScreenPosFn on Windows.
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2014-09-25 14:54:19 +01:00 |
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ocornut
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88c33ecc29
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Fixes to allow clean 1-pixel thick lines in more use cases. PixelCenterOffset not the same as previously!
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2014-08-28 14:52:10 +01:00 |
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ocornut
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80dd1e1065
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Added comments
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2014-08-26 18:27:10 +01:00 |
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ocornut
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42d4b4be6a
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Converted all Tabs to Spaces (git diff -w shows an empty diff)
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2014-08-19 12:09:13 +01:00 |
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ocornut
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46eee0cee4
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Tidying up example applications so it looks easier to just grab code
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2014-08-14 00:01:41 +01:00 |
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ocornut
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7a3e6aa38d
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Default Clipboard functions on Windows+ renamed ARRAYSIZE to IM_ARRAYSIZE
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2014-08-13 19:53:26 +01:00 |
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ocornut
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ddc7f8b0b0
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Simplified ImDrawList system (samples are 20 lines shorter) + merged title bar draw bar.
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2014-08-13 11:34:08 +01:00 |
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ocornut
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98a000055e
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Tidying up example applications
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2014-08-11 17:46:54 +01:00 |
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ocornut
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4020ef7b58
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Tidying up example applications
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2014-08-11 16:17:59 +01:00 |
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ocornut
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86d2c9d232
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Commented samples and shuffled bits of the initialisation based on user's feedback.
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2014-08-11 15:02:33 +01:00 |
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ocornut
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8ab2942716
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Added PixelCenterOffset for OpenGL/DirectX compatibility.
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2014-08-11 14:51:22 +01:00 |
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ocornut
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26f54c7364
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Added OpenGL and DirectX9 example applications
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2014-08-10 22:02:33 +01:00 |
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