ocornut 
							
						 
					 
					
						
						
							
						
						8a0d3b9628 
					 
					
						
						
							
							Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL ( #638 )  
						
						
						
						
					 
					
						2016-05-08 11:49:21 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						656b1e848c 
					 
					
						
						
							
							Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write ( #640 ,  #636 )  
						
						
						
						
					 
					
						2016-05-07 20:53:55 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f4633d09ac 
					 
					
						
						
							
							Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.  
						
						
						
						
					 
					
						2016-05-07 20:19:04 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						834bfe4af5 
					 
					
						
						
							
							Examples: DirectX11: Fixed handle leak + minor coding style fix for  #640  
						
						
						
						
					 
					
						2016-05-07 20:11:14 +02:00 
						 
				 
			
				
					
						
							
							
								josiahmanson 
							
						 
					 
					
						
						
							
						
						5fe2cacd4d 
					 
					
						
						
							
							DX11 example depth test  
						
						
						
						
					 
					
						2016-05-07 10:42:48 -07:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						552246feed 
					 
					
						
						
							
							Examples: DirectX10,DirectX11 : Minor renaming  
						
						
						
						
					 
					
						2016-04-03 13:02:04 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						90493f8add 
					 
					
						
						
							
							Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following  #570 )  
						
						
						
						
					 
					
						2016-04-03 12:48:38 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						2942240072 
					 
					
						
						
							
							Examples: DX11: Cleanup state backup/restore code ( #570 )  
						
						
						
						
					 
					
						2016-04-03 12:43:17 +02:00 
						 
				 
			
				
					
						
							
							
								Nicolas Guillemot 
							
						 
					 
					
						
						
							
						
						d4d51a7802 
					 
					
						
						
							
							capture and restore all state  
						
						
						
						
					 
					
						2016-04-02 19:08:27 -07:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a6399f120f 
					 
					
						
						
							
							IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) ( #473 )  
						
						... 
						
						
						
						NB: Value not used. 
						
						
					 
					
						2016-04-02 18:22:40 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7661b1e778 
					 
					
						
						
							
							Trim trailing spaces  
						
						
						
						
					 
					
						2016-03-26 15:43:45 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						04396ed7a9 
					 
					
						
						
							
							FAQ and comments about the use of ImTextureID ( #562 ,  #561 ,  #521 ,  #510 ,  #497 ,  #475  ...)  
						
						
						
						
					 
					
						2016-03-24 11:00:47 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6277ffe00f 
					 
					
						
						
							
							Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)  
						
						
						
						
					 
					
						2016-01-11 10:19:38 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						bf83ac8b55 
					 
					
						
						
							
							Examples: Fixed msvc batch files from warning.  
						
						
						
						
					 
					
						2015-12-07 21:27:25 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9596e6f794 
					 
					
						
						
							
							Examples: DirectX10: Minor tweaks, updated to latest example changes ( #424 )  
						
						
						
						
					 
					
						2015-12-03 18:32:01 +00:00 
						 
				 
			
				
					
						
							
							
								omar 
							
						 
					 
					
						
						
							
						
						fe2972e8b2 
					 
					
						
						
							
							Merge pull request  #420  from RaptorFactor/master  
						
						... 
						
						
						
						Examples: DX11: Compile shaders with lower features levels. 
						
						
					 
					
						2015-11-30 19:36:06 +00:00 
						 
				 
			
				
					
						
							
							
								Joshua Boyce 
							
						 
					 
					
						
						
							
						
						6adf644448 
					 
					
						
						
							
							Allow DX11 renderer to be used with devices with lower feature levels.  
						
						
						
						
					 
					
						2015-12-01 05:08:30 +11:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1b7aee7b9d 
					 
					
						
						
							
							Examples: DX11: Remove debug flag ( #415 )  
						
						
						
						
					 
					
						2015-11-30 10:22:46 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6cee2fca94 
					 
					
						
						
							
							Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.  
						
						... 
						
						
						
						+ Standardized comments. 
						
						
					 
					
						2015-11-29 14:54:05 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						94ec3d534e 
					 
					
						
						
							
							Examples: Header comments.  
						
						
						
						
					 
					
						2015-11-29 11:25:15 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6800939e73 
					 
					
						
						
							
							Examples: Header comments.  
						
						
						
						
					 
					
						2015-11-29 11:19:30 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5c52e9ec0d 
					 
					
						
						
							
							Examples: Clarified comments. Removed font merging example from comments.  
						
						
						
						
					 
					
						2015-11-29 11:11:03 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d673db3092 
					 
					
						
						
							
							Examples: Added README into the Visual Studio solution to people are less likely to miss it.  
						
						
						
						
					 
					
						2015-11-29 11:01:50 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						83e6cfbec0 
					 
					
						
						
							
							Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp ( #399 )  
						
						
						
						
					 
					
						2015-11-22 21:23:56 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3b2fdf27a8 
					 
					
						
						
							
							Examples: Added /Zi (output debug information) in build_win32.bat files  
						
						
						
						
					 
					
						2015-11-11 09:45:18 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e46c7b70eb 
					 
					
						
						
							
							Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16  
						
						
						
						
					 
					
						2015-11-08 11:00:31 +00:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						e858d229a0 
					 
					
						
						
							
							Examples: update all examples with same comment ( #389 )  
						
						
						
						
					 
					
						2015-10-30 10:45:16 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5d53f37a5d 
					 
					
						
						
							
							Examples: Possibly clarified the intent of imgui_impl_* files.  
						
						
						
						
					 
					
						2015-10-13 17:53:43 +02:00 
						 
				 
			
				
					
						
							
							
								Nicolas Guillemot 
							
						 
					 
					
						
						
							
						
						509ac33abe 
					 
					
						
						
							
							fix POSITION format (ImDrawVert::pos is 2D, not 4D)  
						
						... 
						
						
						
						the inputlayout incorrectly described the POSITION attribute as being
4D, while ImDrawVert::pos is 2D. This went unnoticed because the buffer
binding has a stride of sizeof(ImDrawVert) and the POSITION is treated
as a float2 in the vertex shader. If you switch POSITION to float4 in
the vertex shader (and actually use the z/w in the matrix
multiplication) then everything become wacky-looking since it's
interpreting the texture coordinates as z/w. On a similar note: It's
weird that the projection matrix takes z and w into consideration when
those don't exist in the shader due to positions being float2s. 
						
						
					 
					
						2015-10-11 16:42:22 -07:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ad4c962224 
					 
					
						
						
							
							Examples: DirectX11: Fixed batch file for VS 2012+, still works for 2008/2010.. Include path order matters...  
						
						
						
						
					 
					
						2015-09-10 20:58:43 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						853f265025 
					 
					
						
						
							
							Examples: Added batch files to build Windows examples with VS  
						
						
						
						
					 
					
						2015-09-10 20:34:06 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7d6ddbe5c8 
					 
					
						
						
							
							Examples: comment on setting the RenderDrawListsFn function.  
						
						
						
						
					 
					
						2015-09-07 14:58:26 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						77bcb7152b 
					 
					
						
						
							
							Examples: DirectX11: fixed vertex shader which breaks with VS2015 somehow (DX11 version?) ( #313 )  
						
						
						
						
					 
					
						2015-09-01 10:47:36 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						822eaf1751 
					 
					
						
						
							
							Examples: DX9, DX11: mapping missing middle mouse button.  
						
						
						
						
					 
					
						2015-08-25 16:54:47 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9a0650dbd0 
					 
					
						
						
							
							Examples: imgui_impl* functions declared with IMGUI_API to ease copy & pasting into projects using DLL  
						
						
						
						
					 
					
						2015-08-24 14:02:51 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						215747635d 
					 
					
						
						
							
							Examples: DirectX11: resizing buffers dynamically ( #299 )  
						
						
						
						
					 
					
						2015-08-13 23:13:20 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8be4d41540 
					 
					
						
						
							
							Merge remote-tracking branch 'origin' into 2015-07-cleanup  
						
						
						
						
					 
					
						2015-08-05 09:32:29 -06:00 
						 
				 
			
				
					
						
							
							
								Chris Maughan 
							
						 
					 
					
						
						
							
						
						d667de9490 
					 
					
						
						
							
							Clear font texture view to ensure Release() doesn't get called twice  
						
						
						
						
					 
					
						2015-08-04 14:22:05 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						52a74701f5 
					 
					
						
						
							
							Updated projects to reference new files ( #219 )  
						
						... 
						
						
						
						Didn't update iOS example (#247 ) 
						
						
					 
					
						2015-07-21 17:04:03 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						4842ac3bc6 
					 
					
						
						
							
							Fonts: added Cousine-Regular.ttf  
						
						
						
						
					 
					
						2015-07-15 14:56:29 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0224d29a35 
					 
					
						
						
							
							Examples: comments.  
						
						
						
						
					 
					
						2015-07-15 09:05:17 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						fcec337061 
					 
					
						
						
							
							Examples: Simplified font examples comments.  
						
						
						
						
					 
					
						2015-07-15 07:05:34 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						d03b046ef4 
					 
					
						
						
							
							AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention ( #133 )  
						
						
						
						
					 
					
						2015-07-07 20:17:07 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						25882c47a3 
					 
					
						
						
							
							Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives  
						
						... 
						
						
						
						Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	examples/directx9_example/imgui_impl_dx9.cpp
	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
	examples/opengl_example/imgui_impl_glfw.cpp
	imgui.cpp 
						
						
					 
					
						2015-07-07 12:15:35 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						502e360ee5 
					 
					
						
						
							
							Removed the majority of size_t from the code. ImVector<> now uses int. ( #262 )  
						
						... 
						
						
						
						May trigger new compilation warnings? 
						
						
					 
					
						2015-07-07 12:09:25 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6a22835f63 
					 
					
						
						
							
							AA branch: ImDrawList: rename commands to cmd_buffer  
						
						... 
						
						
						
						Not strictly necessary but while we're doing minor breakage let's do
them at all once. 
						
						
					 
					
						2015-07-06 21:09:05 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b2b616be00 
					 
					
						
						
							
							AA branch: ImDrawCmd idx_count -> elem_count  
						
						
						
						
					 
					
						2015-07-05 22:09:15 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						f3303fa84f 
					 
					
						
						
							
							AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API ( #133   #254 )  
						
						
						
						
					 
					
						2015-07-05 22:03:46 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						8b4a470e1d 
					 
					
						
						
							
							Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes.  
						
						
						
						
					 
					
						2015-07-05 19:24:26 -06:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b69d7d9df3 
					 
					
						
						
							
							Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives  
						
						
						
						
					 
					
						2015-07-02 21:47:48 -06:00