omar
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33ad8b2f0c
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Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
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2018-03-19 13:20:18 +01:00 |
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omar
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d8d93f6360
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imgui.h: Various comments and tweaks.
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2018-03-18 12:24:28 +01:00 |
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omar
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6fe22e6297
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imgui.h: Moved columns lower in the file. Various spacing changes and minor comments.
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2018-03-18 12:23:33 +01:00 |
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omar
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6bda816ffe
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ImVector: Added copy/assign operators as helpers to ease cloning of data.
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2018-03-17 21:18:14 +01:00 |
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omar
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1e296453ef
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ImDrawList: Added Clone() helper function.
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2018-03-17 21:18:14 +01:00 |
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omar
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4186c2c2b1
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ImVector: resize() / push_back() use memcpy() as we are not supposed to be constructor/destructor/operator aware at all. (If we do need to rework ImVector). In turn this will allow us to define assign/copy operators.
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2018-03-17 20:42:56 +01:00 |
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omar
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d68be086b2
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ImVector: Using value_type consistently. Spacing.
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2018-03-17 18:08:12 +01:00 |
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omar
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533c86a7a3
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Update TODO list, minor fix in Readme, comments, Clang -Weverything warning fix in imgui_draw.cpp under Windows.
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2018-03-17 17:29:58 +01:00 |
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omar
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0e3a6ef4f7
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Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
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2018-03-13 16:18:40 +01:00 |
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omar
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7b833dabc8
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ImVector: Spacing, assert tweaks
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2018-03-13 16:18:40 +01:00 |
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omar
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26296bb4c1
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Misc: Fix 111ea7af77 , GetStyleColorName() would assert, removed removed ImGuiCol defines (too much risk/complexity trying to silently ignore it).
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2018-03-13 11:53:12 +01:00 |
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omar
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f93a22ae6e
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Contributing: tweaks, mention screenshots more prominently.
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2018-03-13 11:47:57 +01:00 |
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omar
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111ea7af77
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Misc comments, todos + reintroduced removed ImGuiCol defines under !IMGUI_DISABLE_OBSOLETE_FUNCTIONS wrap.
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2018-03-12 17:24:15 +01:00 |
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omar
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37cb177745
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Examples: Vulkan: Only resize swap chain and framebuffer once. (#1042)
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2018-03-12 14:47:41 +01:00 |
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omar
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1c18d65313
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Examples: Renamed glfw error callback for clarity.
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2018-03-12 14:43:37 +01:00 |
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Peter Particle
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b2453d7e8f
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Fixed resize window validation errors with removing frame prerender once and present last but one frame functionality. Frame rate is still similar.
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2018-03-12 14:34:36 +01:00 |
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omar
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887712a6f1
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Updated templates, added pull request template.
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2018-03-12 14:20:39 +01:00 |
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omar
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e7670c0bcc
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Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
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2018-03-12 11:48:04 +01:00 |
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omar
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b9ac127b0b
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Internals: Columns renaming fields
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2018-03-12 11:03:27 +01:00 |
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omar
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1f6ad7a894
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ImFont: Added FindGlyphNoFallback. Fixed MergeMode broken by 1ef1acbd8d
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2018-03-10 10:33:12 +01:00 |
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omar
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351b3fa7b0
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Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d
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2018-03-09 10:29:41 +01:00 |
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omar
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5fdde52444
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Merge branch '2018-03-font_offset' into master2
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2018-03-09 10:29:22 +01:00 |
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omar
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a3d5f92214
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Merge branch 'master' into font_offset
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2018-03-08 16:49:39 +01:00 |
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omar
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1ef1acbd8d
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Font: Fixed MergeMode adding duplicate glyphs data instead of reusing existing (broken by 072d6d8cb5 )
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2018-03-08 16:47:41 +01:00 |
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omar
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3dfac93ebe
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Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
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2018-03-08 15:58:56 +01:00 |
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omar
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642c6748ac
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Comments, Changelog
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2018-03-08 11:15:27 +01:00 |
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omar
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a1f3949d71
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Drag and Drop: Increased payload data type to 32 characters. (#143)
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2018-03-08 10:42:51 +01:00 |
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omar
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7fd62baa42
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Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
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2018-03-07 11:50:56 +01:00 |
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omar
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6190d794d4
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Update README.md
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2018-03-07 10:01:20 +01:00 |
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omar
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a2ed3ee2cf
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Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
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2018-03-06 19:48:30 +01:00 |
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omar
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cea7492bab
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Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
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2018-03-05 22:47:53 +01:00 |
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omar
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945f4d1ecd
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Removed redundant semi colons. (#1653)
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2018-03-05 16:16:27 +01:00 |
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omar
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51afaf7117
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Fixed type cast warning.
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2018-03-05 13:15:15 +01:00 |
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omar
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0ec356eb6e
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Comments, FAQ update.
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2018-03-05 13:05:47 +01:00 |
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omar
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5ed45d0aec
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Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0 ).
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2018-03-04 17:55:59 +01:00 |
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omar
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bf7481eba0
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Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
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2018-03-04 17:44:17 +01:00 |
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omar
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968a8d2a3f
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Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
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2018-03-04 16:58:24 +01:00 |
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omar
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ee770af72c
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Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
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2018-03-04 16:56:21 +01:00 |
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omar
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69e700f869
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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2018-03-03 20:15:10 +01:00 |
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omar
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8a4093f38b
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Added ArrowButton(). Exposed ImGuiDir.
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2018-03-03 20:08:03 +01:00 |
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omar
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1549c5cf5e
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
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2018-03-03 19:43:31 +01:00 |
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omar
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ad7ff7504e
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Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
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2018-03-03 19:34:47 +01:00 |
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omar
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839cdd37a3
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Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
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2018-03-03 19:23:48 +01:00 |
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omar
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11f13ab24f
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Internal: renamed RenderTriangle() to RenderArrow().
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2018-03-03 19:08:22 +01:00 |
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omar
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df8a9c49eb
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Allow user to override ImTextureId. (#1641)
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2018-03-01 16:29:32 +01:00 |
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omar
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b37ef20c5c
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Makefile: updated sdl_opengl3_example with all changes from #885.
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2018-03-01 15:54:12 +01:00 |
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Sam Hocevar
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124d8522b1
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Do not store compiled objects outside the project tree.
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2018-03-01 15:50:39 +01:00 |
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Sam Hocevar
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b6f251103b
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Define SOURCES instead of OBJS in Makefiles.
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
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2018-03-01 15:46:43 +01:00 |
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Sam Hocevar
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d4f63c3844
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Use make variables $@ and $^ where appropriate.
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2018-03-01 15:45:34 +01:00 |
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Sam Hocevar
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551932697d
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Ensure make clean is idempotent.
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
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2018-03-01 15:45:23 +01:00 |
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