ocornut
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ba98667c65
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Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. (#6109, #6172, #6101)
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2023-04-13 16:08:51 +02:00 |
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ocornut
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6324280432
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Examples: Vulkan: rework extensions setup + enable some to avoid validation layer errors. (#6109, #6172, #6101)
Enable VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME, VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR
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2023-04-13 15:48:19 +02:00 |
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Michael Martz
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506f7e0074
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Using nullptr in locations where warning disable is not convenient. (#6313, #4537)
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2023-04-11 11:33:50 +02:00 |
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ocornut
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301c956039
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Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038)
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2023-03-15 17:09:09 +01:00 |
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ocornut
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bb224c8aa1
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Examples: Updated all examples application to enable ImGuiConfigFlags_NavEnableKeyboard and ImGuiConfigFlags_NavEnableGamepad by default.
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2023-03-10 18:35:52 +01:00 |
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ocornut
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f43c6ea6a4
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Revert most of "Examples: refactor all examples with a MainLoopStep() function..." (#2492, #3699)"
This reverts commit 96ab68eee0 .
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_opengl3/main.cpp
# examples/example_sdl_opengl3/main.cpp
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2023-02-03 22:17:40 +01:00 |
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ocornut
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96ab68eee0
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Examples: refactor all examples with a MainLoopStep() function, to facilitate use with Emscripten. (#2492, #3699)
Aligned all examples.
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2023-02-02 17:30:48 +01:00 |
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ocornut
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5c8041b4d7
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Update gif in README + font names in examples
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2022-09-19 17:45:05 +02:00 |
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tocic
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2b1d8e3eaf
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Fix more typos in sources and docs (#5681)
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2022-09-14 20:36:45 +02:00 |
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ocornut
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1816c5241b
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Examples: updated VS projects with .natvis file under imgui/
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2022-09-14 14:17:47 +02:00 |
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Shriram Ravindranathan
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8731cc2914
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Examples: Vulkan: Add c++ version to CMakeLists (#5459)
Co-authored-by: Shriram <“shriram.r@technovert.com”>
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2022-07-10 18:22:46 +02:00 |
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ocornut
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92d0924b82
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Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight().
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2022-07-06 20:58:20 +02:00 |
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ocornut
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1e18da5c38
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Backends, Examples: Add comments about using WndProc handler and WantCaptureXXX flags. (#5061)
+ update README.
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2022-02-28 20:51:50 +01:00 |
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ocornut
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ceb26bac48
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Backends: Vulkan: Added support for ImTextureID as VkDescriptorSet, amends. (#914)
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2022-01-20 15:53:28 +01:00 |
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ocornut
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6188e94108
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Examples: Vulkan: fill Subpass and MSAASamples to increase discoverability (#4886) + IO docs update (#4858)
https://github.com/mosra/magnum-integration/pull/89
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2022-01-14 11:51:59 +01:00 |
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ocornut
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7fc144edde
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Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.
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2021-06-08 17:08:49 +02:00 |
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Rokas Kupstys
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bcdc8bcc4b
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Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. (#4012)
Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
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2021-04-07 14:39:01 +02:00 |
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ocornut
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6e4770ea5c
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Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. (#3881)
Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain
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2021-03-18 18:12:52 +01:00 |
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ocornut
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fdc2324d9a
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Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis'
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2021-03-11 16:21:46 +01:00 |
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ocornut
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6a161b8789
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Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
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2021-02-18 11:38:41 +01:00 |
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ocornut
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3346544cf5
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Examples: Fix batch files (amend b1a18d82 , #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
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2020-12-09 18:28:02 +01:00 |
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omar
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9c8671e7b0
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Tables: Add empty file, skeleton.
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2020-12-04 19:15:19 +01:00 |
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Bill Six
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acb8ef2006
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Examples: Vulkan: Fixed CMake include path. (#3550)
The backends directory was not included, so the build was failing.
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2020-10-21 09:13:54 +02:00 |
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ocornut
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b1a18d82e3
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Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
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2020-10-14 14:42:00 +02:00 |
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ocornut
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a7e21fb05f
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Moving backends code from examples/ to backends/ (step 3: fixing project files)
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2020-10-14 14:41:40 +02:00 |
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ocornut
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428f4fce70
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Moving backends code from examples/ to backends/ (step 2: moving vulkan cruft)
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2020-10-14 14:41:40 +02:00 |
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ocornut
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124c2608f1
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Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
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2020-10-12 17:54:52 +02:00 |
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Michel Lesoinne
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b25756be4a
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Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. (#3459)
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2020-09-07 11:43:57 +02:00 |
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ocornut
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b73305be11
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Examples: Vulkan: Reworked buffer resize handling, amend df89a16d (#3390, #2626)
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2020-09-02 12:43:23 +02:00 |
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ocornut
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df89a16d26
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Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. (#3390, #2626)
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2020-08-21 15:29:57 +02:00 |
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omar
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209a6a751c
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Revert "Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)"
This reverts commit a24578ec09 .
/ZI not supported on 64-bit on some toolchains, leaving to default is best?
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2020-08-10 11:33:59 +02:00 |
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ocornut
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ede8825fb2
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Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833 (#3390)
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2020-08-07 15:24:00 +02:00 |
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omar
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a24578ec09
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Examples: Switch most VS projects to enable Edit & Continue by default (may need to upgrade projects to latest toolchain)
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2020-08-05 15:02:30 +02:00 |
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ocornut
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40b799023b
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Docs: Update fonts.md (#2861) + update all references to FONTS.txt
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2020-06-09 16:56:48 +02:00 |
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ocornut
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a06eb83359
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Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. (#3259)
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2020-05-25 18:15:59 +02:00 |
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ocornut
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a056603d8b
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Backends: Vulkan: Rename internal helper ImGui_ImplVulkanH_CreateWindow to ImGui_ImplVulkanH_CreateOrResizeWindow
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2020-05-25 12:12:02 +02:00 |
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omar
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26d177bc03
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Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
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2019-11-25 18:29:28 +01:00 |
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Rokas Kupstys
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6892b81578
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Remove trailing spaces from bunch of files.
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
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2019-10-15 16:04:02 +02:00 |
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omar
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516c3dee80
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Examples: SDL+DX11: Changelog, readme, batch files, fixed vcxproj, minor stylistic fixes + minor sync of other main.cpp files. (#2632)
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2019-06-18 11:28:26 +02:00 |
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omar
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4597632662
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Readme, comments, dear imgui prefixes
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2019-06-11 16:11:36 +02:00 |
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omar
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431aa4e456
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Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
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2019-06-06 16:13:30 +02:00 |
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omar
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35cbf9c052
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Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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2019-04-15 15:48:38 +02:00 |
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omar
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1295205cd4
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Examples: Vulkan: Fixed warnings. (#2480)
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2019-04-07 22:27:45 +02:00 |
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omar
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c43dab2414
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Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
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2019-04-07 15:57:07 +02:00 |
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omar
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e099a7dc74
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Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
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2019-04-05 20:27:46 +02:00 |
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omar
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452047c7ca
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Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
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2019-04-05 18:24:28 +02:00 |
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omar
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ec76722d2d
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Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
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2019-04-05 17:22:24 +02:00 |
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MindSpunk
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a45840746e
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Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
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2019-04-05 17:04:12 +02:00 |
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omar
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0034e65c26
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Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
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2019-04-04 23:40:28 +02:00 |
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omar
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4f54a527ab
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Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
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2019-04-04 23:13:31 +02:00 |
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