6f360d6040
Examples: Win32: using a more explicit loop for PeekMessage polling to make the code easier to copy and paste and less error-prone.
2021-03-23 18:22:27 +01:00
1491d2c916
Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). ( #2062 , #3532 , #3961 )
2021-03-23 16:48:10 +01:00
186b734db0
Backends: SDL2: Extend global mouse pos availability check ( #3950 )
2021-03-22 15:08:13 +01:00
6d3a980f38
Backends: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. ( #3957 )
...
If using Vulkan backend and either vertex_size or index_size is not aligned to VkPhysicalDeviceLimits::nonCoherentAtomSize, then the call to vkFlushMappedMemoryRanges in ImGui_ImplVulkan_RenderDrawData will result to validation error.
2021-03-22 12:41:45 +01:00
59da01901e
Scrolling: Fix scroll tracking with e.g. SetScrollHereX/Y() when WindowPadding < ItemSpacing. Fix scroll snapping on edge of scroll region when both scrollbars are enabled.
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CalcNextScrollFromScrollTargetAndClamp() fixed snapping edge calculation missing ScrollbarSizes.y
2021-03-19 16:58:23 +01:00
085cff2fe5
Viewports, Backends: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. ( #3881 )
2021-03-18 18:16:49 +01:00
6e4770ea5c
Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. ( #3881 )
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Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain
2021-03-18 18:12:52 +01:00
61a0908713
Tables comments + Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to workaround/fix state restoring issues. . ( #3857 )
2021-03-18 18:04:52 +01:00
412d6f7efe
Fixes zealous MSVC static analyzers warnings ( #3938 )
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Other unfixed as I'm not happy with caving to false positives of every analyzers.
2021-03-18 16:10:25 +01:00
0c5b0c8b97
Internals: Add a way to request window to not process any interactions for specified number of frames.
2021-03-18 14:19:23 +01:00
b17bfdd6f4
Docking: Add support for split_outer in DockContextCalcDropPosForDocking().
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Misc: Add FIXME regarding behavior of some window fields.
2021-03-18 12:21:47 +01:00
81e0b18e38
Merge branch 'master' into docking
2021-03-16 16:10:29 +01:00
b202fa9063
Docking: undocking nodes/windows covering most of the monitor max their size down to 90% to ease further manipulations.
...
Kind of a welcome hack.
2021-03-16 16:01:12 +01:00
a1a39c632a
Version 1.83 WIP
2021-03-16 14:45:30 +01:00
2231e1a369
Docking: Dockspace() never draws a background. ( #3924 )
2021-03-16 14:30:36 +01:00
4bf646e4b0
Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be consistent with the compile-time default. ( #3922 )
2021-03-16 12:59:35 +01:00
64aab8480a
DragScalar: Add default value for v_speed argument in DragScalar(), DragScalarN(). ( #3922 )
2021-03-16 12:54:49 +01:00
ebe6ac5fb5
Improvements to minor mistakes in documentation comments ( #3923 )
2021-03-16 12:44:16 +01:00
256594575d
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2021-03-15 20:38:34 +01:00
35b1148efb
Version 1.82
v1.82
2021-03-15 20:26:48 +01:00
352f64697c
Internals: rename legagy tab focus fields to TabFocusXXXX for clarity + removed one unnecessary FocusWindow() call.
2021-03-15 20:10:08 +01:00
d94644261d
Drags, Sliders: Support ImGuiSliderFlags_Logarithmic flag with integers. Because why not? ( #3786 )
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Renamed is_decimal to is_floating_point.
2021-03-15 12:21:37 +01:00
287bd9b984
InputText: renamed ImGuiInputTextFlags_AlwaysInsertMode to ImGuiInputTextFlags_AlwaysOverwrite. ( #2863 )
2021-03-12 18:23:30 +01:00
cfe83c4b44
Removed deprecated flag stopping compilation ( #3902 )
2021-03-12 18:02:46 +01:00
1bc6f82091
Misc: added imgui.gdb and imgui.natstepfilter debugger helpers for gdb and msvc.
2021-03-12 17:03:16 +01:00
0157502eab
ImDrawFlags: rework/revert c2d6d26
+ 39432bf
in a way that is closer to old version and back to opt-in but with default 0 = all corners.
2021-03-12 16:33:29 +01:00
033dfd9d35
ImDrawFlags: rework/revert c2d6d26
+ 39432bf
in a way that is closer to old version and back to opt-in but with default 0 = all corners.
2021-03-12 16:31:46 +01:00
f1bf642e8f
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
# misc/debuggers/imgui.natvis
2021-03-11 16:32:14 +01:00
fdc2324d9a
Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis'
2021-03-11 16:21:46 +01:00
39432bfd9c
Amend 0c93238a ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags
2021-03-11 16:03:45 +01:00
c2d6d26139
ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags
2021-03-11 16:03:32 +01:00
8b9fedba28
Moved Obsolete function block lower in the file + obsoleted old SetScrollHere (->SetScrollHereY)
2021-03-11 12:16:52 +01:00
e45847d99a
Add version of PathArcTo() and PathArcToFast() with adaptive rendering quality. ( #3491 )
2021-03-11 11:23:55 +01:00
8ed34af6f8
ImDrawList: clarified that PathArcTo()/PathArcToFast() cannot take radius < 0.0f. ( #3491 ) + changed poor-man ceiling in _CalcCircleAutoSegmentCount() to use 0.999999f to reduce gaps
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Previously it sorts of accidentally worked but would lead to counter-clockwise paths which and have an effect on anti-aliasing.
2021-03-11 10:51:20 +01:00
a3ebd160cb
Fix unused variable warning in ImGui::EndListBox() ( #3897 )
2021-03-11 10:04:50 +01:00
4b9bc49020
Viewports, Internals: added GetViewportPlatformMonitor() will a safety net to keep code portable + simplified handling of disconnected monitor in Begin().
2021-03-10 17:10:07 +01:00
6ba1334903
Nav: internals: renaming ImGuiInputSource so it is not specific to nav. Comments.
2021-03-10 16:36:39 +01:00
01a2bac7d5
DrawList: Replace "bool close" in drawing functions with flags.
2021-03-10 12:57:01 +01:00
a64e0eb3a4
Nav: merged SetNavID() and SetNavIDWithRectRel() to improve sanity, moved flags overwrite off them. ( #787 )
2021-03-09 17:21:01 +01:00
1c9cc7c117
Nav: tweaks so docking can use same code. NavRestoreLayer restore nav id but Menu key typicallys clears it for menu layer (+ less relying on _ChildWindow flag).
2021-03-09 16:57:13 +01:00
4bb5a36f90
Nav: do not clear per-window NavId when window reappears. Process NavInit regardless of current highllight state. Consistently set g.NavLayer in SetNavID(). ( #787 )
2021-03-09 12:39:18 +01:00
954b06afe2
Drag and Drop: can use BeginDragDropSource() for other than the left mouse button ( #1637 , #3885 )
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As long as the item has an ID (for ID-less items will add new functionalities later.
Amend 2c3c5125
2021-03-08 15:50:53 +01:00
e842b196df
Amend sanitization of format strings. Support ' without stb_printf. Simpler loops, will also be used for ImStrv branch. ( 8ee77f1
) ( #3604 )
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Widgets: Sliders: Fix a bug where numbers after format specifier (eg. %d123) would cause RoundScalarWithFormatT() return incorrect value.
2021-03-05 18:27:35 +01:00
8ee77f1b65
Widgets: Sliders: Skip custom stb_sprintf.h format flags (', #, _) in RoundScalarWithFormatT() as they break ImAtof()/ImAtoi() and cause Drag*()/Slider*() widgets display incorrect values. ( #3604 )
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Widgets: Sliders: Fix a bug where numbers after format specifier (eg. %d123) would cause RoundScalarWithFormatT() return incorrect value.
2021-03-05 18:06:54 +01:00
d5a4d53000
Viewports, Backend: SDL: Fix missing ImGuiBackendFlags_HasSetMousePos flag in docking branch (ok in master), GLFW: Fix application of WantSetMousePos. ( #1542 , #787 )
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Shows how little this feature is used with nav (was designed for small devices and frankly may be dropped) - but the backend support itself we will make use of for other features.
2021-03-05 17:22:22 +01:00
705f082674
Internals: rename RootWindow->RootWindowDockTree, RootWindowDockStop->RootWindow.
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Why? So by default RootWindow matches user expectation on both branches, and RootWindowDockTree is more intentful.
(Actually should reduce diff between master<>docking)
2021-03-05 16:24:29 +01:00
80533ea5e1
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2021-03-05 16:04:15 +01:00
fdebb2e093
Internals: removed HoveredRootWindow, tweak IsWindowHovered().
2021-03-05 15:56:59 +01:00
f5bc5e8630
Freetype: Enable FreeType bitmap glyphs. ( #3879 )
2021-03-05 14:25:27 +01:00
ee643b2ad9
IsItemHovered(): fixed return value false positive when used after EndChild(), EndGroup() or widgets using either... ( #3851 , #1370 )
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...when the hovered location is located within a child window, e.g. InputTextMultiline().
This is intended to have no side effects, but brace yourself for the possible comeback..
This essentially makes IsItemHovered() not accept hover from child windows, but EndChild/EndGroup are forwarded.
More or less should fix/revert c76f014292
which was a revert of 344d48be3
2021-03-04 19:59:59 +01:00