ocornut 
							
						 
					 
					
						
						
							
						
						86891b0986 
					 
					
						
						
							
							Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* ( #7060 )  
						
						
						
						
					 
					
						2023-11-28 12:08:05 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						3733b5064e 
					 
					
						
						
							
							Backends: SDL3: Fixed unused variable warning on master on some targets. ( #7000 )  
						
						
						
						
					 
					
						2023-11-17 12:28:25 +01:00 
						 
				 
			
				
					
						
							
							
								codefrog2002 
							
						 
					 
					
						
						
							
						
						c5c1c4134b 
					 
					
						
						
							
							Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts ( #7017 ,  #7018 )  
						
						
						
						
					 
					
						2023-11-16 01:38:47 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						add915bdc4 
					 
					
						
						
							
							Backends: SDL3: Updates for recent API changes. ( #7000 )  
						
						
						
						
					 
					
						2023-11-13 16:21:18 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						44dbad64d7 
					 
					
						
						
							
							Backends: Vulkan: Fixes for VK_NO_PROTOTYPES.  
						
						... 
						
						
						
						Amend for 6e7b43b,79a9e2f 
						
						
					 
					
						2023-11-10 15:10:27 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						79a9e2fdfb 
					 
					
						
						
							
							Backends: Vulkan: (Breaking) full font upload is performed by ImGui_ImplVulkan_CreateFontsTexture(), no need for user code to create or provide a command-buffer. Removed ImGui_ImplVulkan_DestroyFontUploadObjects(). ( #6943 ,  #6715 ,  #6327 ,  #3743 ,  #4618 )  
						
						... 
						
						
						
						See changes in example_glfw_vulkan/main.cpp and example_sdl2_vulkan/main.cpp for reference. 
						
						
					 
					
						2023-11-10 14:53:34 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						6e7b43b6c7 
					 
					
						
						
							
							Backends: Vulkan: Added ImGui_ImplVulkan_DestroyFontsTexture(), made ImGui_ImplVulkan_CreateFontsTexture() destroy previous one. ( #6943 ,  #6715 ,  #6327 ,  #3743 ,  #4618 )  
						
						
						
						
					 
					
						2023-11-10 14:53:06 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						ab522dd18c 
					 
					
						
						
							
							Removed IM_OFFSETOF() macro in favor of using offsetof() available in C++11. Kept redirection define. ( #4537 )  
						
						
						
						
					 
					
						2023-11-09 16:44:39 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0f50b52da4 
					 
					
						
						
							
							Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" instead of "libGL.so.1". ( #6983 )  
						
						
						
						
					 
					
						2023-11-09 12:38:56 +01:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						001f102f38 
					 
					
						
						
							
							IO, Backends: added ImGuiKey_AppBack, ImGuiKey_AppForward. ( #6891 ,  #4921 )  
						
						
						
						
					 
					
						2023-10-05 21:26:07 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						7bbd758681 
					 
					
						
						
							
							Backends: Win32: revert oops chunk.  
						
						... 
						
						
						
						Amend b0758c8 
						
						
					 
					
						2023-10-05 20:58:25 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b0758c86d8 
					 
					
						
						
							
							Backends: Added support for extra ImGuiKey values: F13 to F24 function keys. ( #6891 ,  #4921 )  
						
						
						
						
					 
					
						2023-10-05 20:39:49 +02:00 
						 
				 
			
				
					
						
							
							
								Nicolas "Pixel" Noble 
							
						 
					 
					
						
						
							
						
						64b1aeebf5 
					 
					
						
						
							
							Backends: OpenGL3: rename gl3w's loader symbols to allow LTO compilation with another copy of gl3w. ( #6875 ,  #6668 ,  #4445 )  
						
						
						
						
					 
					
						2023-10-05 11:03:28 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						12ee2dd789 
					 
					
						
						
							
							Backends: Win32: Synthesize key-down event on key-up for VK_SNAPSHOT / ImGuiKey_PrintScreen as Windows doesn't emit it. ( #6859 )  
						
						
						
						
					 
					
						2023-09-25 10:58:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						357f752bed 
					 
					
						
						
							
							Docs: add more links to the top of every examples and backends files.  
						
						
						
						
					 
					
						2023-09-11 14:01:40 +02:00 
						 
				 
			
				
					
						
							
							
								sneakyevil 
							
						 
					 
					
						
						
							
						
						c9d3c29aa3 
					 
					
						
						
							
							Backend: Win32: support keyboard codepage conversion for when compiling in MBCS mode and creating a non-Unicode window. ( #6785 ,  #6782 ,  #5725 )  
						
						
						
						
					 
					
						2023-09-07 14:08:58 +02:00 
						 
				 
			
				
					
						
							
							
								Deal 
							
						 
					 
					
						
						
							
						
						56a7b8b724 
					 
					
						
						
							
							Backends: GLFW: Clear emscripten's MouseWheel callback before shutdown. ( #6790 ,  #6096 ,  #4019 )  
						
						
						
						
					 
					
						2023-09-06 11:49:23 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						162f8e01aa 
					 
					
						
						
							
							Backends: SDL3: fixed typo in  1e17d59 ( #6735 )  
						
						
						
						
					 
					
						2023-08-21 13:12:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						1e17d59965 
					 
					
						
						
							
							Backends: SDL2,SDL3: added ImGui_ImplSDL2_InitForOther() / ImGui_ImplSDL3_InitForOther().  
						
						... 
						
						
						
						e.g. WebGPU users use a similarly named functions from GLFW backend. 
						
						
					 
					
						2023-08-15 12:48:46 +02:00 
						 
				 
			
				
					
						
							
							
								scorpion-26 
							
						 
					 
					
						
						
							
						
						e5977f05d8 
					 
					
						
						
							
							Backends: GLFW: revert support for GLFW_CURSOR_DISABLED, let user use ImGuiConfigFlags_NoMouse. ( #5625 ,  #6609 )  
						
						
						
						
					 
					
						2023-07-18 11:49:43 +02:00 
						 
				 
			
				
					
						
							
							
								williamhCode 
							
						 
					 
					
						
						
							
						
						3dc3aef8a4 
					 
					
						
						
							
							Backends: WebGPU: fix webgpu changes for Dawn. ( #6602 ,  #6188 )  
						
						
						
						
					 
					
						2023-07-13 12:42:08 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						0e8eb8c48e 
					 
					
						
						
							
							Removed _MSC_VER <= 1500 checks for Visual Studio 2008 or earlier.  
						
						... 
						
						
						
						Our codebase requires VS2012+ since a while. 
						
						
					 
					
						2023-07-13 12:38:16 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						33e13c85e1 
					 
					
						
						
							
							Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )  
						
						
						
						
					 
					
						2023-07-13 11:27:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						121072cfe6 
					 
					
						
						
							
							Backends: Vulkan: Amend for support for dynamic_rendering ( #5446 ,  #5037 )  
						
						... 
						
						
						
						Simplified for master branch.
# Conflicts:
#	backends/imgui_impl_vulkan.cpp 
						
						
					 
					
						2023-07-04 14:16:28 +02:00 
						 
				 
			
				
					
						
							
							
								sean 
							
						 
					 
					
						
						
							
						
						7812e836e4 
					 
					
						
						
							
							Backends: Vulkan: Support for dynamic_rendering ( #5446 ,  #5037 )  
						
						... 
						
						
						
						Co-authored-by: Caio Oliveira <cmarcelo@gmail.com >
Simplified for master branch.
# Conflicts:
#	backends/imgui_impl_vulkan.cpp 
						
						
					 
					
						2023-07-04 14:01:27 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cb5542bce5 
					 
					
						
						
							
							Backends: OpenGL3: Fixed erroneous use glGetIntegerv(GL_CONTEXT_PROFILE_MASK) on contexts lower than 3.2. ( #6539 ,  #6333 )  
						
						
						
						
					 
					
						2023-06-20 15:30:52 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						884e3fd21f 
					 
					
						
						
							
							Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value. ( #6491 ,  #6189 ,  #6114 )  
						
						
						
						
					 
					
						2023-06-12 11:58:17 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dec082ff97 
					 
					
						
						
							
							Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. ( #6375 ,  #6508 )  
						
						... 
						
						
						
						Amend dd9db5e839f7248d4 
						
						
					 
					
						2023-06-12 11:45:11 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b476184574 
					 
					
						
						
							
							Backends: SDLRenderer3: Amend/finish SDL_Renderer3 patch + add example. ( #6286 )  
						
						
						
						
					 
					
						2023-05-30 20:36:07 +02:00 
						 
				 
			
				
					
						
							
							
								Andrea Carcone 
							
						 
					 
					
						
						
							
						
						0b57c07c79 
					 
					
						
						
							
							Backends: SDL3: Add SDL_Renderer for SDL3 implementation. ( #6286 )  
						
						... 
						
						
						
						This is mostly a duplicate of SDL2 version with a few changes:
SDL_GetRenderScale -> SDL_RenderGetScale
SDL_ScaleModeLinear -> SDL_SCALEMODE_LINEAR 
						
						
					 
					
						2023-05-30 20:30:30 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						b709b02e96 
					 
					
						
						
							
							Backends: SDL_Renderer2: renamed all functions accordingly. ( #6286 )  
						
						
						
						
					 
					
						2023-05-30 20:15:31 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						88e7d773df 
					 
					
						
						
							
							Backends: SDL_Renderer2: Renamed 'imgui_impl_sdlrenderer.h/cpp' to 'imgui_impl_sdlrenderer2.h/cpp' ( #6286 )  
						
						
						
						
					 
					
						2023-05-30 20:11:19 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						52e19113f3 
					 
					
						
						
							
							Backends: OpenGL3: Added more explicit comments about using GL ES2/3 on targets where it's not automatic. ( #6450 )  
						
						
						
						
					 
					
						2023-05-23 11:43:16 +02:00 
						 
				 
			
				
					
						
							
							
								Jason Millard 
							
						 
					 
					
						
						
							
						
						39f7248d4a 
					 
					
						
						
							
							Backends: OpenGL3: Add glBindSampler for GL ES 3.0. ( #6375 )  
						
						... 
						
						
						
						Amended given addition of GlProfileIsES3 in dd9db5e 
						
						
					 
					
						2023-05-09 15:17:18 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						dd9db5e889 
					 
					
						
						
							
							Backends: OpenGL3: Added runtime flags for ES2/ES3 to simplify coding-style. ( #6375 )  
						
						
						
						
					 
					
						2023-05-09 15:09:47 +02:00 
						 
				 
			
				
					
						
							
							
								Alex 
							
						 
					 
					
						
						
							
						
						70cca1eac0 
					 
					
						
						
							
							Backends: avoid null dereference in metal and osx shutdown ( #6385 ,  #6334 )  
						
						... 
						
						
						
						Co-authored-by: Alexander Rath <alex@ist.besonders.cool > 
						
						
					 
					
						2023-05-04 17:18:29 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						5dc6013713 
					 
					
						
						
							
							Backends: SDL3: Fixed build on Emscripten/iOS/Android. ( #6391 )  
						
						
						
						
					 
					
						2023-05-04 17:06:36 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a89590b425 
					 
					
						
						
							
							Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in  a566ecc ( #3218 )  
						
						
						
						
					 
					
						2023-04-20 10:38:45 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9308cfdcfb 
					 
					
						
						
							
							Examples: Amend Win32/Winapi + OpenGL example. ( #3218 ,  #5170  and  #6086 ,  #2772 ,  #2600 ,  #2359 ,  #2022 ,  #1553 )  
						
						
						
						
					 
					
						2023-04-19 16:28:15 +02:00 
						 
				 
			
				
					
						
							
							
								Mark Jansen 
							
						 
					 
					
						
						
							
						
						a566ecc58f 
					 
					
						
						
							
							Examples: Add Win32/Winapi + OpenGL example. ( #3218 ,  #5170  and  #6086 ,  #2772 ,  #2600 ,  #2359 ,  #2022 ,  #1553 )  
						
						... 
						
						
						
						Removed mulit-viewpot stuff in this commit on master, will be re-added separately. 
						
						
					 
					
						2023-04-19 16:22:53 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						a338b78eb9 
					 
					
						
						
							
							Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. ( #6333 )  
						
						
						
						
					 
					
						2023-04-19 11:55:40 +02:00 
						 
				 
			
				
					
						
							
							
								Gereon V 
							
						 
					 
					
						
						
							
						
						d0836aa89a 
					 
					
						
						
							
							Backends: OpenGL3: reset GL_POLYGON_MODE separately for front and back when possible. ( #6333 )  
						
						
						
						
					 
					
						2023-04-19 11:55:36 +02:00 
						 
				 
			
				
					
						
							
							
								Gereon V 
							
						 
					 
					
						
						
							
						
						055e71518e 
					 
					
						
						
							
							Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 ,  #6335 )  
						
						... 
						
						
						
						Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad. 
						
						
					 
					
						2023-04-17 14:57:12 +02:00 
						 
				 
			
				
					
						
							
							
								Gereon V 
							
						 
					 
					
						
						
							
						
						f304603e13 
					 
					
						
						
							
							Backends: GLUT: remove call to ImGui::NewFrame() from ImGui_ImplGLUT_NewFrame(). ( #6337 )  
						
						
						
						
					 
					
						2023-04-17 14:44:56 +02:00 
						 
				 
			
				
					
						
							
							
								Elie Michel 
							
						 
					 
					
						
						
							
						
						d81f2ae4fb 
					 
					
						
						
							
							Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. ( #6188 )  
						
						... 
						
						
						
						Add gamma correction uniform
Group uniforms in a single binding
The second binding was not satisfying the minimum
BufferBindingType::Uniform alignment (256) and since this alignment is
large it is more idiomatic to group uniforms tegether.
Also ensures that the size of the uniform buffer is aligned to 16 bytes. 
						
						
					 
					
						2023-04-11 16:03:26 +02:00 
						 
				 
			
				
					
						
							
							
								Elie Michel 
							
						 
					 
					
						
						
							
						
						e67f2f4791 
					 
					
						
						
							
							Backends: WebGPU: Align buffer sizes upon creation. ( #6188 )  
						
						... 
						
						
						
						Amend from original pr to use a macro. 
						
						
					 
					
						2023-04-11 15:46:05 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						cbdac1e150 
					 
					
						
						
							
							Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends.  
						
						... 
						
						
						
						In theory supporting multiple contexts (untested). 
						
						
					 
					
						2023-04-11 15:25:21 +02:00 
						 
				 
			
				
					
						
							
							
								Michael Martz 
							
						 
					 
					
						
						
							
						
						506f7e0074 
					 
					
						
						
							
							Using nullptr in locations where warning disable is not convenient.  ( #6313 ,  #4537 )  
						
						
						
						
					 
					
						2023-04-11 11:33:50 +02:00 
						 
				 
			
				
					
						
							
							
								ocornut 
							
						 
					 
					
						
						
							
						
						9203883bbe 
					 
					
						
						
							
							Comments + Metal using SetTexID(0) for consistency.  
						
						
						
						
					 
					
						2023-04-11 11:22:42 +02:00 
						 
				 
			
				
					
						
							
							
								David Maas 
							
						 
					 
					
						
						
							
						
						e92b29ad53 
					 
					
						
						
							
							Backends: OSX: Added support for io.AddMouseSourceEvent(). ( #6314 )  
						
						... 
						
						
						
						Also marked "mouse" input in example_apple_metal's UIKit micro-backend as being touch input.
# Conflicts:
#	docs/CHANGELOG.txt 
						
						
					 
					
						2023-04-11 10:14:53 +02:00