omar
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19d17ed274
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Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge)
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2018-11-29 16:18:01 +01:00 |
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omar
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3bcc25f588
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
# imgui.h
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2018-11-27 19:56:23 +01:00 |
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omar
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4cadb57c46
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Viewport: Comments.
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2018-11-27 19:53:33 +01:00 |
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omar
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99c32ed4a5
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Merge branch 'master' into viewport
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2018-11-27 19:46:40 +01:00 |
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omar
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c08b4b46f4
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Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196)
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2018-11-27 19:46:36 +01:00 |
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omar
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4105cc7e97
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Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
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2018-11-27 19:46:14 +01:00 |
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omar
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e138a5fcb5
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Docking: Fixed debug Rebuild operation.
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2018-11-27 17:40:25 +01:00 |
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omar
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1fa2cb8748
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imgui.h: Comments
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2018-11-27 14:10:40 +01:00 |
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omar
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ce07d55d1b
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imgui.h: Moved ImGuiListClipper
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2018-11-27 14:01:07 +01:00 |
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omar
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8495c931c0
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mgui.h: Moved ImGuiInputTextCallbackData,, ImGuiSizeCallbackData, ImGuiPayload structures so they are not in the "Helpers" section.
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2018-11-27 14:01:07 +01:00 |
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omar
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fc16e54612
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Docking: Maintain CentralNode. When SetNextWindowDockID() on a now split node id, we dig to find the central node or the last focused node. (#2109)
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2018-11-27 13:35:05 +01:00 |
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omar
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4575354bc0
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Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
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2018-11-27 13:29:09 +01:00 |
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omar
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3f51c831de
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Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. (#2109)
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2018-11-26 22:18:55 +01:00 |
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omar
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962dcb466d
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Docking: Added ImGuiDockNodeFlags_NoResize. (#2109)
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2018-11-26 21:52:40 +01:00 |
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omar
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b8d9c5c130
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Merge branch 'viewport' into docking
# Conflicts:
# imgui.cpp
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2018-11-26 21:36:48 +01:00 |
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omar
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1a0d2578a1
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Viewport: Merging fixes + relying on multiple viewport overlaps. Follow-up to previous attempts are reworking the split/merge mechanisms. (#1542)
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2018-11-26 21:35:44 +01:00 |
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omar
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12a1e7d04e
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Viewport: Comment to suggest making WindowBg opaque when viewports are enabled.
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2018-11-26 19:20:37 +01:00 |
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omar
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4a8efd7e68
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Docking: Hidden tab-bar triangle reflects focus but using Button colors. (#2109)
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2018-11-26 17:57:01 +01:00 |
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omar
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66cfbbff5e
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Docking: Fixed double-overlay when dragging window over one of the (four cardinal) outer drop boxes. (#2109)
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2018-11-26 17:39:38 +01:00 |
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omar
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d23c69d319
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Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
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2018-11-26 17:25:06 +01:00 |
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omar
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1e7b50aeae
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Viewport: Fixes moving child menu viewport (fix 379733a ).
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2018-11-26 16:56:58 +01:00 |
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omar
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c93e92671a
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Viewport: Fixes moving child menu viewport (fix 379733a ).
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2018-11-26 16:55:40 +01:00 |
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omar
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ddc3f8f069
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Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui_internal.h
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2018-11-26 15:32:04 +01:00 |
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omar
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5261e5a6ba
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-11-26 14:53:51 +01:00 |
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omar
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379733aba1
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Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02 , 760c1d95 ) (#1542)
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2018-11-26 14:53:04 +01:00 |
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omar
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131de7ab62
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Docking: Added ImGuiConfigFlags_DockingNoSplit flag. (#2109)
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2018-11-23 18:42:16 +01:00 |
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omar
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35d648341b
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Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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2018-11-23 18:12:37 +01:00 |
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omar
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d8ab2c1ac9
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Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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2018-11-23 16:55:33 +01:00 |
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omar
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862781b195
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Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
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2018-11-23 16:35:17 +01:00 |
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omar
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cae4d020dc
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Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542)
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2018-11-22 21:18:14 +01:00 |
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omar
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1f78e08427
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Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
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2018-11-22 21:16:43 +01:00 |
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omar
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760c1d95b9
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Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542)
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2018-11-22 21:13:07 +01:00 |
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omar
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510f0e505c
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Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
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2018-11-22 20:13:55 +01:00 |
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omar
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0c4dee083c
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Internals: Added ImPool helper data structure (used by testing system, and already in docking branch)
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2018-11-22 18:59:57 +01:00 |
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omar
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d27ffefbd4
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Version 1.67 WIP
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2018-11-22 18:59:57 +01:00 |
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omar
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d9c54826bb
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Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data.
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2018-11-22 17:27:35 +01:00 |
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omar
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2515413080
|
Merge branch 'viewport' into docking
# Conflicts:
# docs/CHANGELOG.txt
# imgui_widgets.cpp
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2018-11-22 15:29:18 +01:00 |
|
omar
|
d87b80c6c1
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-11-22 15:28:27 +01:00 |
|
omar
|
da3c4330c1
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Version 1.66
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2018-11-22 15:11:52 +01:00 |
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omar
|
c00a3bd98f
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Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
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2018-11-21 18:43:25 +01:00 |
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omar
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a5cf227503
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Added link to experimental imgui_scoped.h PR/thread (#2197, #2096)
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2018-11-21 18:31:22 +01:00 |
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omar
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be66f94639
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Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277
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2018-11-21 18:24:24 +01:00 |
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omar
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cc4b1f9e47
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Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
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2018-11-21 16:07:04 +01:00 |
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omar
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b9ae9bb1e3
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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
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2018-11-21 15:37:29 +01:00 |
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omar
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50c43d1c8e
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Removed unnecessary ImGui:: prefixes.
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2018-11-15 16:43:05 +01:00 |
|
omar
|
6b4443755d
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Internals: Added FindWindowByID() helper. (#2190)
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2018-11-15 16:41:48 +01:00 |
|
omar
|
4a43f347bb
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_allegro5/main.cpp
# examples/example_marmalade/main.cpp
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2018-11-15 14:00:01 +01:00 |
|
omar
|
dcbf976a8e
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Merge branch 'master' into viewport + comments
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
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2018-11-15 13:58:46 +01:00 |
|
omar
|
aa668c410a
|
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
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2018-11-15 13:56:27 +01:00 |
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omar
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f2d577c33f
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Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
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2018-11-13 22:14:40 +01:00 |
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