omar
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33b88a0339
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Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-10-02 18:55:36 +02:00 |
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omar
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fbfe193fcd
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Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
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2018-10-02 18:49:55 +02:00 |
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omar
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ae7f833c69
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Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
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2018-10-02 18:43:10 +02:00 |
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omar
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44bfa24cc3
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Docking: Fixed crash using DockBuilderSplitNode(). (#2109)
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2018-10-02 11:09:53 +02:00 |
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omar
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2cff3f6a65
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Docking: Renamed io.ConfigDockingWithKeyMode to io.ConfigDockingWithShift.
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2018-10-01 18:35:21 +02:00 |
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omar
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76e31bd51a
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Fixed typo. (#2108, #2083)
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2018-10-01 17:56:06 +02:00 |
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omar
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e623be998d
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Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
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2018-10-01 15:53:18 +02:00 |
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omar
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b48ed9ebc0
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Docking: Better tracking of current dock id for inactive and uncreated windows (in settings etc.). + Fixed assert when docking a single-visible leaf node of a hierarchy into another
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2018-10-01 11:56:26 +02:00 |
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omar
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4e717b524c
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Docking: Fixes for C++03 compilers.
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2018-10-01 10:40:43 +02:00 |
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omar
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ae657a349a
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Docking: Fixed extracting a dock node from a document root: document root should be preserved.
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2018-09-30 23:39:38 +02:00 |
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omar
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ed3c015f4e
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Docking: Reorganizing some of the tab-bar selection and window focus related code.
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2018-09-30 23:39:38 +02:00 |
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omar
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9cfc40c2cc
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Docking: Demo: Displaying a message if master docking flag is disabled. + DockSpace() early out + comments.
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2018-09-30 23:39:37 +02:00 |
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omar
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6ebc63d3ef
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Docking: Various sanity fixes + fixed tab-bar items sorting issue when docking single window with a dock node into single window without dock node.
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2018-09-30 22:07:57 +02:00 |
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omar
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1ae0a1e658
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Docking: Fix DockContextRebuild() temporarily invalidating dockid reference leading to undesirable merging of nodes.
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2018-09-30 19:34:03 +02:00 |
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omar
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46dff42239
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Docking: Fixed dock node with single window accidental stealing of non-owned host viewport (leading to general havoc).
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2018-09-30 19:30:51 +02:00 |
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omar
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35d1fb7b34
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Style: Added style.TabRounding setting.
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2018-09-30 18:41:07 +02:00 |
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omar
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876a3299fc
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Docking: Added DockBuilderCopyDockspace() wip. Added DockBuilderCopyWindowSettings(), renamed DockBuilderForkNode() to DockBuilderCopyNode().
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2018-09-28 17:58:55 +02:00 |
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omar
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3dcd552628
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Fixed extraneous static attribute. (#2105)
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2018-09-27 13:01:51 +02:00 |
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Loïc HAMOT
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9aae21483a
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Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
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2018-09-27 12:59:22 +02:00 |
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omar
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93896d550e
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Added FindOrCreateWindowSettings() internal helper.
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2018-09-26 23:01:51 +02:00 |
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omar
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18ffb7dd86
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Docking: Reworked DockContextPruneUnusedSettingsNodes() to prune entire unused trees.
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2018-09-26 23:01:51 +02:00 |
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omar
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c0a89f8f4e
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ImPool: Added Reserve() helper function.
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2018-09-26 21:51:30 +02:00 |
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omar
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c6193d0605
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Merge branch 'viewport' into docking
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2018-09-26 21:35:09 +02:00 |
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omar
|
6cc380fc41
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
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2018-09-26 21:34:52 +02:00 |
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omar
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61d94ff88e
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Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
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2018-09-26 21:30:37 +02:00 |
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omar
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a7d3ae8937
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BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
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2018-09-26 21:24:42 +02:00 |
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omar
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4053d9d638
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Docking: Fixed tab order restoring (follow up to 67be485e , broken in 455dc6e2 )
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2018-09-26 17:11:37 +02:00 |
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omar
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45731cca19
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Docking: Added DockBuilderForkNode() primitive for usage for user code to fork/copy entire layouts. This will probably need to be added to as I find ways to migrate patterns from user code to the library. Added IMGUI_DEBUG_DOCKING_INI helper to facilitate debugging. (+1 squashed commits)
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2018-09-26 17:11:37 +02:00 |
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omar
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dc92431328
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Docking: Minor renaming. DockContextAddNode() uses 0 as marker for automatic ID selection + TODO update and moved docking entries to docs/TODO.txt
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2018-09-26 12:58:14 +02:00 |
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omar
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d3e8e5731a
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Docking: Renamed SetNextWindowDock() to SetNextWindowDockId(). Added GetWindowDockId().
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2018-09-25 17:45:06 +02:00 |
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omar
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53a5d32df1
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Docking: Reworked SetNextWindowUserType() as SetNextWindowDockFamily(), allowing multiple scene to be tagged with their scene id and not receive tabs from other scene + persistent storage for family id to allow for docking tree fork/remap.
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2018-09-25 16:15:25 +02:00 |
|
omar
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85e1e2b0c8
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Docking: Added DockBuilderGetNode() wrapper for consistency.
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2018-09-25 14:14:07 +02:00 |
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omar
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9960ccddb2
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Docking: Added DockBuilderRemoveNode() + various tweaks. Fixed dragging/undocking dock node from CollapseButton.
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2018-09-24 23:19:18 +02:00 |
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omar
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4021776d0f
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Docking: Fix for undocking node where the dockspace node is attached to an immovable parent window. + Tweak .ini output.
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2018-09-24 22:14:12 +02:00 |
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omar
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fa0ce4b7d5
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Docking: Some DockBuilder functions are applied on settings data if windows are not present. Added DockBuilderCreateNode which needs a size else if we can't split properly. DockNodeTreeSplit() doesn't clamp SizeRef. (+1 squashed commits)
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2018-09-24 16:38:44 +02:00 |
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omar
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781a7950d7
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ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
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2018-09-24 11:33:26 +02:00 |
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omar
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2a5ce1849a
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Docking, Viewport: Reworked viewport inheritance/transition so that extracting a dock node from a split node owning its viewport will have both viewports be in the expected OS z-order. (The lower window re-use the exiting viewport, the detached node uses a new viewport:
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2018-09-24 10:53:51 +02:00 |
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omar
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ae4b838840
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Docking, Viewport: Rework ownership transfer/stealing to fix issues where non-child windows could be stick marked as not owning their viewport.
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2018-09-24 10:48:56 +02:00 |
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omar
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79c075ca09
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Docking+Viewport: Fixed PlatformRequestClose (e.g. ALT-F4) being redrected to the first window of the docking node instead of the selected one.
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2018-09-24 10:48:55 +02:00 |
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omar
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1127804109
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Viewport: Misc tweaks.
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2018-09-24 10:39:15 +02:00 |
|
omar
|
788febf044
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Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
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2018-09-24 10:13:01 +02:00 |
|
omar
|
67be485e24
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Docking: Fixed losing tab bar selection when extracting a whole docked node + reusing existing dock node when possible.
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2018-09-21 16:23:00 +02:00 |
|
omar
|
fda57f48d5
|
Merge branch 'viewport' into docking
# Conflicts:
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
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2018-09-21 11:52:32 +02:00 |
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omar
|
840652830d
|
Docking: Fixed undocking on whole dock node from leaving undesirable empty node in the docking tree. Fixed calls to MarkIniSettingsDirty().
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2018-09-21 11:50:49 +02:00 |
|
omar
|
5eabf44021
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Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport.
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2018-09-21 11:49:43 +02:00 |
|
omar
|
599d5f185c
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TabBar: Recover if SelectedTabId doesn't exist anymore.
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2018-09-21 11:02:03 +02:00 |
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omar
|
5719b23e01
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ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
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2018-09-21 10:00:26 +02:00 |
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omar
|
7abc368927
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Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542)
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2018-09-20 18:46:36 +02:00 |
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omar
|
7c3b9172ad
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Examples: Referring to missing gamepad support in back-end that are missing it.
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2018-09-20 10:37:55 +02:00 |
|
omar
|
b57baa5ba0
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Viewport: Enabled viewports by default in more example apps.
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2018-09-20 10:31:23 +02:00 |
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