mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-19 06:26:35 +00:00
Docking: Various sanity fixes + fixed tab-bar items sorting issue when docking single window with a dock node into single window without dock node.
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parent
1ae0a1e658
commit
6ebc63d3ef
32
imgui.cpp
32
imgui.cpp
@ -4826,8 +4826,9 @@ void ImGui::UpdateWindowParentAndRootLinks(ImGuiWindow* window, ImGuiWindowFlags
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window->RootWindow = window->RootWindowDockStop = window->RootWindowForTitleBarHighlight = window->RootWindowForNav = window;
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if (parent_window && (flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip))
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window->RootWindow = parent_window->RootWindow;
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if (parent_window && (flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip) && !window->DockIsActive)
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window->RootWindowDockStop = parent_window->RootWindowDockStop;
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if (parent_window && (flags & ImGuiWindowFlags_ChildWindow) && !(flags & ImGuiWindowFlags_Tooltip))
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if (!window->DockIsActive && !(parent_window->Flags & ImGuiWindowFlags_DockNodeHost))
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window->RootWindowDockStop = parent_window->RootWindowDockStop;
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if (parent_window && !(flags & ImGuiWindowFlags_Modal) && (flags & (ImGuiWindowFlags_ChildWindow | ImGuiWindowFlags_Popup)))
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window->RootWindowForTitleBarHighlight = parent_window->RootWindowForTitleBarHighlight;
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while (window->RootWindowForNav->Flags & ImGuiWindowFlags_NavFlattened)
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@ -9945,7 +9946,8 @@ static void ImGui::DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDoc
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// Bind host window immediately if it already exist (in case of a rebuild)
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// This is useful as the RootWindowForTitleBarHighlight links necessary to highlight the currently focused node requires node->HostWindow to be set.
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char host_window_title[32];
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node->HostWindow = FindWindowByName(DockNodeGetHostWindowTitle(node, host_window_title, IM_ARRAYSIZE(host_window_title)));
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ImGuiDockNode* root_node = DockNodeGetRootNode(node);
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node->HostWindow = FindWindowByName(DockNodeGetHostWindowTitle(root_node, host_window_title, IM_ARRAYSIZE(host_window_title)));
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}
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}
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@ -10048,16 +10050,13 @@ void ImGui::DockContextProcessDock(ImGuiContext* ctx, ImGuiDockRequest* req)
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if (target_window->DockNodeAsHost == NULL)
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{
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DockNodeAddWindow(target_node, target_window, true);
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target_node->TabBar->Tabs[0].Flags &= ~ImGuiTabItemFlags_Unsorted;
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target_window->DockIsActive = true;
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}
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}
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ImGuiDir split_dir = req->DockSplitDir;
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if (split_dir == ImGuiDir_None)
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{
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target_node->LastFocusedNodeID = target_node ? target_node->ID : 0;
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}
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else
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if (split_dir != ImGuiDir_None)
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{
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// Split into one, one side will be our payload node unless we are dropping a loose window
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const ImGuiAxis split_axis = (split_dir == ImGuiDir_Left || split_dir == ImGuiDir_Right) ? ImGuiAxis_X : ImGuiAxis_Y;
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@ -10066,7 +10065,6 @@ void ImGui::DockContextProcessDock(ImGuiContext* ctx, ImGuiDockRequest* req)
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DockNodeTreeSplit(ctx, target_node, split_axis, split_inheritor_child_idx, split_ratio, payload_node); // payload_node may be NULL here!
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ImGuiDockNode* inheritor_node = target_node->ChildNodes[split_inheritor_child_idx];
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ImGuiDockNode* new_node = target_node->ChildNodes[split_inheritor_child_idx ^ 1];
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target_node->LastFocusedNodeID = new_node->ID;
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new_node->HostWindow = target_node->HostWindow;
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if (target_node)
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{
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@ -10083,7 +10081,7 @@ void ImGui::DockContextProcessDock(ImGuiContext* ctx, ImGuiDockRequest* req)
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{
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target_node->TabBar = IM_NEW(ImGuiTabBar)();
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for (int n = 0; n < target_node->Windows.Size; n++)
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TabBarAddTab(target_node->TabBar, target_node->Windows[n]);
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TabBarAddTab(target_node->TabBar, target_node->Windows[n], ImGuiTabItemFlags_None);
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}
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if (payload_node != NULL)
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@ -10102,7 +10100,7 @@ void ImGui::DockContextProcessDock(ImGuiContext* ctx, ImGuiDockRequest* req)
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if (visible_node->TabBar)
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IM_ASSERT(visible_node->TabBar->Tabs.Size > 0);
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for (int n = 0; n < visible_node->Windows.Size; n++)
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TabBarAddTab(target_node->TabBar, visible_node->Windows[n]);
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TabBarAddTab(target_node->TabBar, visible_node->Windows[n], ImGuiTabItemFlags_None);
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DockNodeMoveWindows(target_node, visible_node);
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DockNodeMoveWindows(visible_node, target_node);
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}
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@ -10743,7 +10741,6 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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focus_tab_id = tab_bar->SelectedTabId;
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// Create tab bar and setup initial selection
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ImRect tab_bar_rect = DockNodeCalcTabBarRect(node);
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if (g.NavWindow && g.NavWindow->RootWindowDockStop->DockNode == node)
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{
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//printf("[%05d] tab bar create focus '%s'\n", g.FrameCount, window_focused->Name);
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@ -10777,12 +10774,13 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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tab_bar->SelectedTabId = tab_bar->NextSelectedTabId = tab_bar->Tabs.back().Window->ID;
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// Begin tab bar
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const ImRect tab_bar_rect = DockNodeCalcTabBarRect(node);
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ImGuiTabBarFlags tab_bar_flags = ImGuiTabBarFlags_Reorderable | ImGuiTabBarFlags_AutoSelectNewTabs | ImGuiTabBarFlags_NoTabListPopupButton;// | ImGuiTabBarFlags_NoTabListScrollingButtons);
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tab_bar_flags |= ImGuiTabBarFlags_SaveSettings;
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tab_bar_flags |= ImGuiTabBarFlags_DockNode | (node->IsDockSpace ? ImGuiTabBarFlags_DockNodeIsDockSpace : 0);
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if (!host_window->Collapsed && is_focused)
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tab_bar_flags |= ImGuiTabBarFlags_IsFocused;
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BeginTabBarEx(node->TabBar, tab_bar_rect, tab_bar_flags, node);
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BeginTabBarEx(tab_bar, tab_bar_rect, tab_bar_flags, node);
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//host_window->DrawList->AddRect(tab_bar_rect.Min, tab_bar_rect.Max, IM_COL32(255,0,255,255));
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// Submit actual tabs
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@ -10823,7 +10821,7 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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root_node->VisibleWindow = node->VisibleWindow;
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// Close button (after VisibleWindow was updated)
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// Note that VisibleWindow may have been overrided by CTRL+Tabbing, so VisibleWindow->ID may be != from node->TabBar->SelectedTabId
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// Note that VisibleWindow may have been overrided by CTRL+Tabbing, so VisibleWindow->ID may be != from tab_bar->SelectedTabId
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if (node->VisibleWindow)
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{
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if (!node->VisibleWindow->HasCloseButton)
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@ -10856,13 +10854,13 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w
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if (g.HoveredWindow == host_window && g.HoveredId == 0 && IsMouseHoveringRect(title_bar_rect.Min, title_bar_rect.Max) && IsMouseClicked(0))
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{
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focus_tab_id = tab_bar->SelectedTabId;
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if (ImGuiTabItem* tab = TabBarFindTabByID(node->TabBar, focus_tab_id))
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if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, focus_tab_id))
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StartMouseMovingWindow(tab->Window);
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}
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// Apply navigation focus
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if (focus_tab_id != 0)
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if (ImGuiTabItem* tab = TabBarFindTabByID(node->TabBar, focus_tab_id))
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if (ImGuiTabItem* tab = TabBarFindTabByID(tab_bar, focus_tab_id))
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{
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FocusWindow(tab->Window);
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NavInitWindow(tab->Window, false);
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@ -11115,7 +11113,7 @@ static void ImGui::DockNodePreviewDockRender(ImGuiWindow* host_window, ImGuiDock
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else if (!(host_window->Flags & ImGuiWindowFlags_DockNodeHost))
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tab_pos.x += g.Style.ItemInnerSpacing.x + TabItemCalcSize(host_window->Name, host_window->HasCloseButton).x; // Account for slight offset which will be added when changing from title bar to tab bar
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// Draw tab shape/label preview (payload may be a loose window or a host window carrying multiple tabbed windows)
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// Draw tab shape/label preview (payload may be a loose window or a host window carrying multiple tabbed windows)
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if (root_payload->DockNodeAsHost)
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IM_ASSERT(root_payload->DockNodeAsHost->Windows.Size == root_payload->DockNodeAsHost->TabBar->Tabs.Size);
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const int payload_count = root_payload->DockNodeAsHost ? root_payload->DockNodeAsHost->TabBar->Tabs.Size : 1;
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