omar
13a3a2d0f3
Merge branch 'examples_refactor2' into viewport ( #1870 )
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# Conflicts:
# examples/README.txt
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl2.cpp
# examples/imgui_impl_sdl2.h
# examples/imgui_impl_vulkan.cpp
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
2018-06-10 15:04:46 +02:00
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
06aa9d8d9a
Examples: Fixed Makefile, batch files.
2018-06-07 22:30:10 +02:00
omar
8c374512fd
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. ( #1542 )
2018-06-07 22:10:31 +02:00
omar
77d51ebf24
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
2018-06-07 19:20:04 +02:00
omar
663e2c9237
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. ( #1827 )
2018-05-21 10:36:50 +02:00
ice1000
e8a72d3e72
Examples: GLFW* Make subsequent window creation possible.
2018-05-21 10:34:17 +02:00
omar
4ff23d3306
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2018-05-07 22:23:58 +02:00
omar
eb1c36fdfb
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. ( #1695 , #1769 )
2018-04-25 22:07:14 +02:00
daniel-murray
83d97d4a9b
Fix typos KeyDown => KeysDown
2018-04-14 10:28:10 +02:00
omar
7ddc22b326
Viewports, DPI: Renamed config flags. ( #1542 )
2018-04-10 20:02:43 +02:00
omar
0d5042f0f3
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. ( #1542 )
2018-04-10 19:15:44 +02:00
omar
56ad2a2d74
Merge branch 'master' into viewport
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
2018-04-09 19:35:14 +02:00
omar
660c157880
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
2018-04-09 19:16:47 +02:00
omar
72b7f48870
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793db5
two weeks ago. ( #787 , #1495 , #1202 ) + comments
2018-04-06 18:12:21 +02:00
omar
9d8bc79025
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. ( #1542 )
2018-04-05 11:06:00 +02:00
omar
94116f1143
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. ( #1202 ) [@PhilCK]
2018-03-20 22:41:05 +01:00
omar
42ad3c1dd3
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. ( #1542 ) + Metrics: Fix undisplayed flag.
2018-03-20 22:19:41 +01:00
omar
75c3793db5
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. ( #787 , #1495 , #1202 )
2018-03-20 21:19:23 +01:00
omar
170f44e6f0
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming ( #787 )
2018-03-20 20:12:34 +01:00
omar
c29971cf72
Merge branch 'master' into viewport
...
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-03-20 16:05:31 +01:00
omar
74b7dce394
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
2018-03-20 16:00:59 +01:00
omar
46b61427e1
Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. ( #1542 , #1042 )
2018-03-18 18:44:57 +01:00
omar
09d8943967
Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
2018-03-15 16:42:21 +01:00
omar
1c18d65313
Examples: Renamed glfw error callback for clarity.
2018-03-12 14:43:37 +01:00
omar
19b92751b9
Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
2018-03-07 12:05:47 +01:00
omar
c4a158656e
Merge branch 'master' into viewport
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/directx9_example/main.cpp
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_vulkan.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.cpp
# imgui.h
2018-03-03 23:13:31 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
5b282bdd48
Examples: Renamed glfw error callback so it's more clear what it is.
2018-03-02 19:24:23 +01:00
Sam Hocevar
124d8522b1
Do not store compiled objects outside the project tree.
2018-03-01 15:50:39 +01:00
Sam Hocevar
b6f251103b
Define SOURCES instead of OBJS in Makefiles.
...
OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written.
2018-03-01 15:46:43 +01:00
Sam Hocevar
d4f63c3844
Use make variables $@ and $^ where appropriate.
2018-03-01 15:45:34 +01:00
Sam Hocevar
551932697d
Ensure make clean
is idempotent.
...
Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail.
2018-03-01 15:45:23 +01:00
omar
d98a5d54aa
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 19:03:39 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
9c20a40b36
Examples: OpenGL: Cast call to glPolygonMode(). ( #1628 ).
2018-02-20 15:49:17 +01:00
omar
daddd09cd5
Examples: Mouse cursor handling comments/tweaks to homogenize. ( #1495 )
2018-02-20 14:23:22 +01:00
omar
d534207622
Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). ( #1495 )
2018-02-20 14:18:02 +01:00
omar
11b12488e8
Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
2018-02-20 14:09:46 +01:00
omar
c8a9969511
Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
2018-02-18 20:26:20 +01:00
omar
f5f3730b16
Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
2018-02-16 23:19:38 +01:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
...
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
0cefd40888
Examples: Added Changelog to make updates easier.
2018-02-16 17:20:18 +01:00
omar
f0364aa359
Merge branch 'context'
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
ae30efc0fd
Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. ( #787 )
2018-02-06 19:58:23 +01:00
omar
057807f4a7
Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. ( #787 )
2018-02-06 19:29:31 +01:00
omar
73d493c780
Examples: Organized header files to make available features more visible.
2018-02-05 20:34:11 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )
2018-01-31 16:00:07 +01:00
omar
cca9c3e3da
Examples: Using Dark theme by default. ( #707 ). Tweaked demo code.
2018-01-31 00:15:47 +01:00