omar 
							
						 
					 
					
						
						
							
						
						87ded34f9f 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	docs/CHANGELOG.txt
#	examples/imgui_impl_opengl3.cpp
#	imgui_widgets.cpp 
						
						
					 
					
						2019-02-22 12:29:18 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						2068dd509c 
					 
					
						
						
							
							Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. ( #2366 ,  #2186 )  
						
						 
						
						
						
						
					 
					
						2019-02-20 14:31:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						2cada3c143 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_widgets.cpp 
						
						
					 
					
						2019-02-11 18:59:49 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						a79785c0b9 
					 
					
						
						
							
							ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).  
						
						 
						
						... 
						
						
						
						This is to allow render functions being written without pulling any data from ImGuiIO, allowing incoming multi-viewport feature to behave on Retina display and with multiple displays. If you are not using a custom binding, please update your render function code ahead of time, and use draw_data->FramebufferScale instead of io.DisplayFramebufferScale. (#2306 , #1676 )
Examples: Metal, OpenGL2, OpenGL3: Fixed offsetting of clipping rectangle with ImDrawData::DisplayPos != (0,0) when the display frame-buffer scale scale is not (1,1). While this doesn't make a difference when using master branch, this is effectively fixing support for multi-viewport with Mac Retina Displays on those examples. (#2306 ) Also using ImDrawData::FramebufferScale instead of io.DisplayFramebufferScale.
Examples: Clarified the use the ImDrawData::DisplayPos to offset clipping rectangles. 
						
						
					 
					
						2019-02-11 18:52:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						4a3a895be9 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp 
						
						
					 
					
						2019-02-06 14:47:53 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						f366828dd2 
					 
					
						
						
							
							Minor tweaks to reduce false positive of PVS Studio static analyzer.  
						
						 
						
						
						
						
					 
					
						2019-02-06 13:16:52 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7227454dca 
					 
					
						
						
							
							Merge branch 'master' into docking  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2019-02-03 17:31:16 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						5fc6899dc2 
					 
					
						
						
							
							Examples: OpenGL3: Using GLSL 4.10 shaders for any GLSL version over 410 (e.g. 430, 450). ( #2329 ) [@BrutPitt]  
						
						 
						
						
						
						
					 
					
						2019-02-01 15:13:54 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						8079344cee 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/example_sdl_vulkan/main.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_vulkan.h
#	imgui.cpp 
						
						
					 
					
						2019-01-20 22:12:06 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						2c38b32db1 
					 
					
						
						
							
							Removed trailing spaces ( #2038 ,  #2299 )  
						
						 
						
						
						
						
					 
					
						2019-01-20 17:56:17 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7658035e5a 
					 
					
						
						
							
							About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.  
						
						 
						
						
						
						
					 
					
						2018-11-30 18:30:21 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						afeefadb4e 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h 
						
						
					 
					
						2018-11-30 18:24:43 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						a423f032ee 
					 
					
						
						
							
							About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.  
						
						 
						
						
						
						
					 
					
						2018-11-30 18:18:15 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d87b80c6c1 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-11-22 15:28:27 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						be66f94639 
					 
					
						
						
							
							Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. ( #2186 ,  #2195 ) Fix  f52f0a5277 
						
						 
						
						
						
						
					 
					
						2018-11-21 18:24:24 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						dcbf976a8e 
					 
					
						
						
							
							Merge branch 'master' into viewport + comments  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
					 
					
						2018-11-15 13:58:46 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						f52f0a5277 
					 
					
						
						
							
							Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). ( #2186 )  
						
						 
						
						
						
						
					 
					
						2018-11-13 18:54:02 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						50f6e12d31 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-10-25 23:41:13 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						ac9aaf4b6e 
					 
					
						
						
							
							Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.  
						
						 
						
						
						
						
					 
					
						2018-10-25 17:45:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e73217d6f7 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp 
						
						
					 
					
						2018-10-12 15:50:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								hesiod 
							
						 
					 
					
						
						
							
						
						500a60debc 
					 
					
						
						
							
							Examples: OpenGL3: Cast compile/link status to GLboolean ( #2112 ,  #2125 )  
						
						 
						
						... 
						
						
						
						Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans. 
						
						
					 
					
						2018-10-07 18:14:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						02afbaeef0 
					 
					
						
						
							
							Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. ( #2112 ) [@hesiod]  
						
						 
						
						
						
						
					 
					
						2018-10-06 11:35:05 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b85f345369 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp 
						
						
					 
					
						2018-09-14 11:32:55 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						1afd29d382 
					 
					
						
						
							
							Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.  
						
						 
						
						
						
						
					 
					
						2018-09-13 16:50:13 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						36b2f64051 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui_internal.h 
						
						
					 
					
						2018-08-29 17:40:52 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						b127027cbd 
					 
					
						
						
							
							Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. ( #2001 ,  #2002 ). Changelog, tweaks, applied changes to SDL+OpenGL3 example.  
						
						 
						
						
						
						
					 
					
						2018-08-28 16:08:04 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Jérémie Dumas 
							
						 
					 
					
						
						
							
						
						e476b7e727 
					 
					
						
						
							
							WIP on configurable OpenGL loader. ( #2001 ,  #2002 )  
						
						 
						
						
						
						
					 
					
						2018-08-28 16:07:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						e5f2295398 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
					 
					
						2018-08-13 17:50:48 -07:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						421dc19798 
					 
					
						
						
							
							Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )  
						
						 
						
						
						
						
					 
					
						2018-08-09 17:49:48 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						d5793102db 
					 
					
						
						
							
							imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 ,  #1873 )  
						
						 
						
						
						
						
					 
					
						2018-08-09 17:42:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						35124cdd07 
					 
					
						
						
							
							imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. ( #2002 ,  #1873 )  
						
						 
						
						... 
						
						
						
						Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). 
						
						
					 
					
						2018-08-08 17:41:30 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						9824bf1ba1 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp 
						
						
					 
					
						2018-07-31 12:12:56 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						067edd09f9 
					 
					
						
						
							
							imgui_impl_opengl3: Comments. ( #1987 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 18:44:58 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Dado 
							
						 
					 
					
						
						
							
						
						81562b2b5a 
					 
					
						
						
							
							Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) ( #1985 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 15:38:13 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						544db70852 
					 
					
						
						
							
							Examples: OpenGL3: Tweaks, added changelog. ( #1941 )  
						
						 
						
						
						
						
					 
					
						2018-07-30 14:00:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Omar Sherif Fathy 
							
						 
					 
					
						
						
							
						
						fc737d2333 
					 
					
						
						
							
							Examples; imgui_impl_opengl3.cpp to work with Emscripten ( #1941 )  
						
						 
						
						... 
						
						
						
						* Add some ifdefs to add emscripten specific params and includes
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* Update imgui_impl_opengl3.cpp
* replace __EMSCRIPTEN_BUILD__ with __EMSCRIPTEN__
* replace GLFW_INCLUDE_ES3 with direct header
* removing useless glfw include
* Making call to glPolygonMode() optional 
						
						
					 
					
						2018-07-30 13:52:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						88df66ec83 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h 
						
						
					 
					
						2018-07-12 10:03:18 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						59fb3274a7 
					 
					
						
						
							
							Examples: include for intptr_t on tdm-gcc + mingw32 ( #1936 ) + mouse buttons comments  
						
						 
						
						
						
						
					 
					
						2018-07-11 20:03:47 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						fff014dfed 
					 
					
						
						
							
							Examples: OpenGL3: Added shaders more versions of GLSL +  made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. ( #1938 ,  #1900 ,  #1513 ,  #1466 , etc.)  
						
						 
						
						
						
						
					 
					
						2018-07-10 18:29:57 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						de13261f1b 
					 
					
						
						
							
							OpenGL3: Added error output when shaders fail to compile / link. ( #1938 )  
						
						 
						
						
						
						
					 
					
						2018-07-10 16:09:34 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						14cef31467 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-07-09 16:24:01 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6201cad2b4 
					 
					
						
						
							
							Examples: Comments, Demo: Log early out, TODO. ( #1553 )  
						
						 
						
						
						
						
					 
					
						2018-07-09 11:43:53 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						6277781e83 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-07-08 13:08:16 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						7b2662d245 
					 
					
						
						
							
							Examples: Comments, bits of documentation  
						
						 
						
						
						
						
					 
					
						2018-07-04 19:06:28 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						c38fe6b0e1 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	imgui.cpp 
						
						
					 
					
						2018-06-26 12:41:36 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						a1ec7723ef 
					 
					
						
						
							
							Examples: OpenGL3: Remove misleading or unnecessary "#version 150" strings.  
						
						 
						
						
						
						
					 
					
						2018-06-25 09:50:06 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						70b0bd13aa 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_opengl3.h
#	imgui.cpp
#	imgui.h 
						
						
					 
					
						2018-06-14 15:30:15 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						be4b8b5615 
					 
					
						
						
							
							Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.  
						
						 
						
						
						
						
					 
					
						2018-06-13 00:02:19 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						24aeca3d0c 
					 
					
						
						
							
							Merge branch 'master' into viewport  
						
						 
						
						... 
						
						
						
						# Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx10.h
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl2.h
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_sdl.h
#	examples/imgui_impl_vulkan.h
#	examples/imgui_impl_win32.cpp 
						
						
					 
					
						2018-06-12 16:24:24 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								omar 
							
						 
					 
					
						
						
							
						
						cdf51cad2d 
					 
					
						
						
							
							Comments, documentation  
						
						 
						
						
						
						
					 
					
						2018-06-11 19:52:40 +02:00