b05b31e690
Nav: Made NavWindow always refresh from NavId so we can lazily retrieve the window for user functions that don't have it. This is not required by current commit but I'd rather test it earlier. Idea: eventually if we switch to 64-bit identifiers we could reserve e.g. 20 bits to store a simplified window identifier so we can always retrieve a window from an id. ( #787 )
2017-10-11 20:37:45 +02:00
f0d437dd9c
Nav: SetActiveId() uses SetActiveIDNoNav() to avoid duplicating logic. ( #787 )
2017-10-11 20:29:53 +02:00
2047c58efb
Nav: Extract part of NavUpdate() into a saner NavScrollToBringItemIntoView() ( #787 )
2017-10-11 20:28:16 +02:00
7a14d7dfdc
Nav: More consistently drawing a (thin) navigation rectangle hover filled frames such as tree nodes, collapsing header, menus. ( #787 )
2017-10-11 19:05:36 +02:00
3833f1f7a2
Merge branch 'master' into navigation
2017-10-11 15:38:33 +02:00
43b4a81b3e
Rnamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete).
2017-10-11 15:36:57 +02:00
c6e370a77a
TreeNode: Added ImGuiTreeNodeFlags_FramePadding flag
2017-10-11 15:16:11 +02:00
69dd895358
Nav: Renaming NavInitDefaultRequest -> NavInitRequest
2017-10-06 15:54:29 -07:00
4d83078885
Nav: Moving code next to its peers
2017-10-06 15:50:32 -07:00
d2975115cd
Nav: Caching into g.NavAnyRequest to minimize hot path cost (and so we can add many more request sources)
2017-10-06 15:14:28 -07:00
d91b093be6
Nav: Minor tweaks in NavProcessItem() used by ItemAdd()
2017-10-06 14:56:25 -07:00
c3105919ba
Nav: Minor tweaks also toward removing processing from ItemAdd()
2017-10-06 14:51:15 -07:00
d16309ca77
Internal: ItemAdd() minor shallow tweaks
2017-10-06 14:40:53 -07:00
64ce83b9ed
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-06 14:27:29 -07:00
042153d254
Internal: ItemAdd(), IsClippedEx(): removed unnecessary indirection for ID parameter
2017-10-06 14:23:18 -07:00
acb6f12d2c
Removed extraneous calls to GetCurrentWindowRead() when we already have a ImGuiContext. Internal RenderXXX functions also don't need to write into the Accessed field at all.
2017-10-06 11:48:07 -07:00
6e1199c603
Merge branch 'master' into navigation
2017-10-06 11:24:58 -07:00
f451785c9e
Nav: Shuffled code in ItemAdd() so that NavProcessItem() may have access to LastItemId (will be required by tabbing)
2017-10-06 10:17:01 -07:00
e12cfa9dfd
Nav: Minor midying up and comments,
2017-10-06 09:44:50 -07:00
40df7a5155
Nav: Removed possibly redundant test prior to calling NavProcessItem() from ItemAdd()
2017-10-06 09:40:13 -07:00
a77dd02e8a
Nav: Moving code next to its peers
2017-10-05 22:06:46 -07:00
f5bd4663dd
Nav: Moving the big chunk of code from ItemAdd() to NavProcessItem()
2017-10-05 22:02:13 -07:00
59c6f35bf6
Added ActivateItem(), GetItemID() functions.
2017-10-05 21:34:01 -07:00
80c4e2fe7b
Nav: Tidying up activation mechanism so that setting NavActivateId can trigger buttons.
2017-10-05 21:27:08 -07:00
d851775c80
ColorButton: Reduced bordering artefact that would be particularly visible with opaque Col_FrameBg and FrameRounding enabled.
2017-10-05 17:55:27 -07:00
726dcf0dd2
TextUnformatted(): minor tweak
2017-10-05 11:03:38 -07:00
a0d724b450
Made AlignFirstTextHeightToWidgets() saner and faster (still disliking its name very much!)
2017-10-05 11:02:23 -07:00
a3d0755181
Merge branch 'master' into navigation
2017-10-05 10:31:37 -07:00
f326fac64a
Nav: Menus and popups now have move request wrap around vertically (using the move request forward thing added recently). ( #787 )
2017-10-05 10:29:17 -07:00
a8788e51a7
SetKeyboardFocusHere() added assert to prevent passing values smaller than -1 as we may have to outlaw them (I think nobody was using that)
2017-10-05 09:53:07 -07:00
63cd2bf9b1
Removed obsolete comment.
2017-10-05 09:40:06 -07:00
3ddcdcf6e7
Merge branch 'master' into navigation
2017-10-04 18:46:09 -07:00
67ac7da30f
Styles: Added ImGuiStyle::ScaleAllSizes(float) helper to make it easier to have application transition to e.g. High DPI with a matching style.
2017-10-04 18:13:57 -07:00
a56b71e866
Nav: Added code to render thin highlight type. ( #787 )
2017-10-04 10:44:27 -07:00
b36a043bbf
typo
2017-10-04 11:09:21 +02:00
6ea90af6b7
Nav: Highlight clipped within host window then extruded out. ( #787 )
2017-10-03 13:53:17 -07:00
cb4e6c8212
Nav: Selectable(): activating selectable also sets NavId + removed the MouseDelta test (added in 43ee5d73e9
, #323 ) as I don't think it is needed. ( #787 )
2017-10-03 13:44:48 -07:00
64a51327d3
Nav: Added NavMoveResultParentId internal info to record when the parent/context of a given NavId. Useful for various algorithms (currently looking at range selection stuff) ( #787 )
2017-10-03 13:25:40 -07:00
74da533c93
Nav: Added NavJustNavigatedId internal info to record when we land on a given item after a navigation request, useful for various algorithms (currently looking at range selection stuff) ( #787 )
2017-10-03 11:22:38 -07:00
7f58bb03c1
Changed the internal name formatting of child windows to use slashes as separator, more readable.
2017-10-02 16:07:34 -07:00
cbc9730798
Metrics: Draw window bounding boxes when hovering Pos/Size. List all draw layers, trimming empty commands like Render() does.
2017-10-02 16:07:33 -07:00
491edfd8d8
Nav: Fixed a crash introduced yesterday.
2017-09-30 23:46:23 +02:00
0046c618b0
Nav: Allow to collapse tree nodes with NavLeft and open them with NavRight ( #787 , #1079 )
2017-09-30 00:47:07 +02:00
ecd72cc0c7
Nav: Disabled the final axial check when considering candidates in most situations except menubars.
...
It's definitively undesirable inside Menu as we want to catch nav request failures reliably.
I think it may be considered as an option if we find this desirable i some circumstances. Right now ideally I'd remove it totally but with current scoring setup, without it we can't easily reach the Window Close button. (#787 )
2017-09-30 00:26:55 +02:00
88a354585a
Nav: It's now possible to navigate sibling of a menu-bar while navigating inside one of their child. If a Left<>Right navigation request fails to find a match we forward the request to the root menu. ( #787 , #126 )
...
Currently the sibling menu is isn't automatically opened, that's still left to it (and even that can be anoying in Windows when the first menu-item is a child menu)
2017-09-29 23:39:34 +02:00
f4e4c38705
BeginMenu(): fixed logic to distinguish vertical menu from one layed out in a menu bar. Makes MenuItem() in a regular window behave more consistently, and this will be also needed by upcoming menu-navigation changes in the nav branch. ( #126 , #787 )
2017-09-29 23:37:14 +02:00
9912f7eef8
BeginMenu(): fixed logic to distinguish vertical menu from one layed out in a menu bar. Makes MenuItem() in a regular window behave more consistently, and this will be also needed by upcoming menu-navigation changes in the nav branch. ( #126 , #787 )
2017-09-29 22:19:53 +02:00
cf3b21179b
Nav: Comments
2017-09-29 20:03:02 +02:00
5a9ebeca9e
Nav: Fix typo from 9712a81f85
2017-09-29 19:49:20 +02:00
bfaa426f7f
Nav: Minor tidying up (adding local variables to be a little more sane).
2017-09-29 19:48:16 +02:00