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9c33af543c
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fixed bits & pieces here and there
refs #482 @20m
refs #470 @15m
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2014-05-20 08:57:42 +02:00 |
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cea71238f1
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played a bit with shaders .. won't render.
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2014-05-20 00:12:16 +02:00 |
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7c8c7cac98
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a bit refactoring to get the imperative stuff shorter
refs #482 @2h
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2014-05-20 00:06:53 +02:00 |
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1cded31ecc
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works now again - still renders nothing.
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2014-05-19 22:29:16 +02:00 |
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fe73c3a6b0
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removed dysfunctional code
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2014-05-19 21:45:09 +02:00 |
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324d7037bf
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changed much render-code.
- mapobjects and map get intitialized different
- added mapobjects-data to Types
refs #482 @3h
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2014-05-19 21:42:58 +02:00 |
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3dc26c45eb
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Merge branch 'tessallation' into iqm
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2014-05-19 19:59:43 +02:00 |
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f6e52d732c
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haddock & small fix
- some haddock in renderer
- small fix in gamestate-handling function
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2014-05-18 07:30:19 +02:00 |
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bb75883f7d
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Merge branch 'master' into tessallation
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2014-05-18 07:27:54 +02:00 |
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ef549eac4d
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fixed haddock for UI
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2014-05-18 00:14:19 +02:00 |
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aa6a5c060f
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added some helper-functions for handling gamestate
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2014-05-17 23:19:34 +02:00 |
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481a386e0e
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Merge branch 'master' into iqm
Conflicts:
src/Render/Types.hs
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2014-05-17 12:59:35 +02:00 |
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35364b50aa
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Merge branch 'STM'
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2014-05-17 12:58:23 +02:00 |
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230e31bf63
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changed TMVar to TVar
- compiles & runs again
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2014-05-17 12:57:49 +02:00 |
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0d65a485d5
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changed constant in Map.Map
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2014-05-17 11:40:23 +02:00 |
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27d7873595
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reworked Types to support STM
- deadlocks somewhere...
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2014-05-16 22:05:27 +02:00 |
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2944d36703
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changed camera-height
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2014-05-16 19:06:05 +02:00 |
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Jonas Betzendahl
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ffa45515c3
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attempting to compensate once more
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2014-05-16 18:59:26 +02:00 |
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Jonas Betzendahl
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c624121e23
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Clamped reference points
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2014-05-16 18:48:46 +02:00 |
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Jonas Betzendahl
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cd4250336b
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moar reference points
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2014-05-16 17:56:03 +02:00 |
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Jonas Betzendahl
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a71ce917ec
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fixed floor/ceiling crap
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2014-05-16 17:43:31 +02:00 |
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Jonas Betzendahl
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5b2537188f
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(\_/)
=(^.^)=
(")_(") bunny approves this commit!
(rewrote the whole damn camera-height-function.
Should be better now.)
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2014-05-16 17:26:40 +02:00 |
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Jonas Betzendahl
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15d55e1577
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compensating for stripe depth
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2014-05-16 15:58:07 +02:00 |
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Jonas Betzendahl
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1c1aedda30
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Grass is back, bettered mountains
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2014-05-16 11:39:29 +02:00 |
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Jonas Betzendahl
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f2fbf101ef
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Camera function not NaNing / breaking anymore / merge tessalation
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2014-05-16 11:30:15 +02:00 |
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da3a334121
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iqm still does not render, starts again.
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2014-05-16 09:10:09 +02:00 |
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a6efea80cf
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Merge branch 'tessallation' into iqm
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2014-05-16 08:04:48 +02:00 |
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4285cefa31
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Merge branch 'ui' into tessallation
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2014-05-16 07:57:03 +02:00 |
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tpajenka
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696269c1b5
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non-ASCI characters on output (e.g. in compiler messages) may break certain shells preventing compiling
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2014-05-16 00:39:29 +02:00 |
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tpajenka
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271497be81
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using (and corrected) refined button handler invocation
TODO: "old" camera handler interferes with left mouse clicks/drags
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2014-05-16 00:36:33 +02:00 |
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ee5eb95a2e
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builds, but does not work.
pattern-match-failure.
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2014-05-15 21:57:15 +02:00 |
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tpajenka
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c17852d8e1
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Merge branch 'master' into ui
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2014-05-15 21:47:15 +02:00 |
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tpajenka
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51c48e62db
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revising preliminary inflexible button handling callback
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2014-05-15 21:43:26 +02:00 |
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e37832371c
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WIP, does not compile.
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2014-05-15 21:18:28 +02:00 |
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a3f0043591
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WIP, does not compile.
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2014-05-15 21:16:43 +02:00 |
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5b9378c317
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Merge branch 'ui' into tessallation
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2014-05-15 15:19:02 +02:00 |
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d83c87db1d
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cam now moves with height.
- cam still has NaN-Issues
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2014-05-15 15:10:10 +02:00 |
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b7be183c25
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Merge branch 'Mapping' into tessallation
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2014-05-15 13:41:19 +02:00 |
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cc3efb9ec5
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merged
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2014-05-15 13:40:47 +02:00 |
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Jonas Betzendahl
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8e2d46c7ef
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Fixed the hell out of that snow!
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2014-05-15 12:06:18 +02:00 |
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Jonas Betzendahl
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eb3ee975e8
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Restructured Node constructors. Ripples are getting worse! (╯°□°)╯︵ ┻━┻
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2014-05-15 12:01:30 +02:00 |
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Jonas Betzendahl
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67428146ca
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added height function
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2014-05-15 10:44:54 +02:00 |
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87946cb501
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modified camara-height-limit to reflect later game better
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2014-05-14 20:13:40 +02:00 |
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db0631eb4b
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forgot file
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2014-05-14 20:04:06 +02:00 |
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tpajenka
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45fe3f8493
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revising preliminary inflexible button handling callback
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2014-05-14 13:19:00 +02:00 |
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b5a4d03f8c
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array-objects get initialized
- initialized array-objects
- still need to be rendered and collected to a VertexBufferObject
refs #482 @2h
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2014-05-13 15:04:20 +02:00 |
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4d31866256
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Merge branch 'tessallation' into iqm
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2014-05-13 14:11:25 +02:00 |
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1bfec031e2
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fixed import
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2014-05-13 14:11:02 +02:00 |
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527d620da6
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Merge branch 'Mapping' into tessallation
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2014-05-13 13:04:26 +02:00 |
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f598d72e9a
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changed num mountains and height
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2014-05-13 13:03:28 +02:00 |
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