Jonas Betzendahl
15d55e1577
compensating for stripe depth
2014-05-16 15:58:07 +02:00
Jonas Betzendahl
1c1aedda30
Grass is back, bettered mountains
2014-05-16 11:39:29 +02:00
Jonas Betzendahl
f2fbf101ef
Camera function not NaNing / breaking anymore / merge tessalation
2014-05-16 11:30:15 +02:00
4285cefa31
Merge branch 'ui' into tessallation
2014-05-16 07:57:03 +02:00
tpajenka
696269c1b5
non-ASCI characters on output (e.g. in compiler messages) may break certain shells preventing compiling
2014-05-16 00:39:29 +02:00
tpajenka
271497be81
using (and corrected) refined button handler invocation
...
TODO: "old" camera handler interferes with left mouse clicks/drags
2014-05-16 00:36:33 +02:00
tpajenka
c17852d8e1
Merge branch 'master' into ui
2014-05-15 21:47:15 +02:00
tpajenka
51c48e62db
revising preliminary inflexible button handling callback
2014-05-15 21:43:26 +02:00
5b9378c317
Merge branch 'ui' into tessallation
2014-05-15 15:19:02 +02:00
d83c87db1d
cam now moves with height.
...
- cam still has NaN-Issues
2014-05-15 15:10:10 +02:00
b7be183c25
Merge branch 'Mapping' into tessallation
2014-05-15 13:41:19 +02:00
cc3efb9ec5
merged
2014-05-15 13:40:47 +02:00
Jonas Betzendahl
8e2d46c7ef
Fixed the hell out of that snow!
2014-05-15 12:06:18 +02:00
Jonas Betzendahl
eb3ee975e8
Restructured Node constructors. Ripples are getting worse! (╯°□°)╯︵ ┻━┻
2014-05-15 12:01:30 +02:00
Jonas Betzendahl
67428146ca
added height function
2014-05-15 10:44:54 +02:00
87946cb501
modified camara-height-limit to reflect later game better
2014-05-14 20:13:40 +02:00
db0631eb4b
forgot file
2014-05-14 20:04:06 +02:00
tpajenka
45fe3f8493
revising preliminary inflexible button handling callback
2014-05-14 13:19:00 +02:00
b5a4d03f8c
array-objects get initialized
...
- initialized array-objects
- still need to be rendered and collected to a VertexBufferObject
refs #482 @2h
2014-05-13 15:04:20 +02:00
4d31866256
Merge branch 'tessallation' into iqm
2014-05-13 14:11:25 +02:00
1bfec031e2
fixed import
2014-05-13 14:11:02 +02:00
527d620da6
Merge branch 'Mapping' into tessallation
2014-05-13 13:04:26 +02:00
f598d72e9a
changed num mountains and height
2014-05-13 13:03:28 +02:00
ddd55ef004
Merge remote-tracking branch 'origin/Mapping' into tessallation
2014-05-13 12:53:09 +02:00
13fbb9b816
minor fixture
2014-05-13 12:52:00 +02:00
dd12f7b136
seperated shaders
...
- shadowmap now uses own shader
- not used only defined
- changed a bit in tyes. needs refinement
- new indices need to be read out and used.
refs #495 @3h
2014-05-13 11:25:06 +02:00
8bd8db922e
added shadow-map
...
- added shadow-map
- compiles and smap gets initialized/generated
- generation ist stil incorrect (cam, light-dir, ...)
2014-05-13 10:40:35 +02:00
dba5c9d809
removed debug-print
2014-05-12 11:30:29 +02:00
ffc0281ab4
frame-limiter now works correctly, scaling up/down should be smoother
2014-05-11 21:12:53 +02:00
d1adff31d5
removed some print-foo
2014-05-11 12:38:39 +02:00
91e6435c9a
Merge branch 'tessallation'
2014-05-11 10:53:45 +02:00
8dea8d1ed9
refined shaders
...
- grid is now visible
- grid-points are different colored
- tesselated triangles wont get "gridded".
2014-05-11 10:52:45 +02:00
a492b0aa93
Merge branch 'tessallation'
2014-05-10 20:23:06 +02:00
a57cada945
changed SDL to qualified import
2014-05-10 20:22:49 +02:00
ddd7013db4
Merge branch 'tessallation'
2014-05-10 17:36:13 +02:00
e4fec7c3de
forgot change, fixed compiling
2014-05-10 17:35:56 +02:00
5e72dbedd0
Merge branch 'tessallation'
2014-05-10 17:35:42 +02:00
bd7870a76e
forgot change
2014-05-10 17:33:33 +02:00
502e3efdf3
Merge branch 'iqm'
2014-05-10 11:34:18 +02:00
6dcdb2eda2
Merge branch 'ui'
2014-05-10 11:19:31 +02:00
tpajenka
5f29ce7610
mouse events use local widget coordinates
2014-05-09 00:17:31 +02:00
tpajenka
75edc11a1e
fixed some HLint messages
2014-05-08 23:38:47 +02:00
tpajenka
992c8fd041
purpose dependent widget states and widget actions are now stored inside HashMaps
2014-05-08 23:36:53 +02:00
Jonas Betzendahl
6fe3e3305a
Merge branch 'Mapping'
2014-05-08 15:19:33 +02:00
adb2c5d373
noise entfernt
2014-05-07 10:28:44 +02:00
a91aad5daa
better noise-function
2014-05-07 10:12:18 +02:00
7dd79f095c
Merge branch 'iqm' into tessallation
...
Conflicts:
src/Render/Render.hs
src/Types.hs
2014-05-07 09:58:43 +02:00
376375008c
tessellation-factor is now adaptive
...
- tessellation gets reduced in distance
- tess-factor is now adaptive
2014-05-07 09:51:35 +02:00
ea09cd1a97
Merge remote-tracking branch 'origin/ui'
2014-05-06 11:31:12 +02:00
c37a49a948
added missing hsSDL2-stuff to dependencies.
2014-05-05 08:19:07 +02:00