Basil Fierz
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d73e3285de
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Backends: WebGU: Revert the implicit render pipeline layout generation as introduced in 83bdfef (#6117, #4116, #3632)
The feature was removed from WebGPU (https://github.com/gpuweb/gpuweb/issues/2470)
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2023-01-25 21:55:17 +01:00 |
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kdchambers
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233d7ad3f2
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Backends: WebGPU: fixed validation error with default depth buffer settings. (#5869, #5914)
(initialize WGPUCompareFunction params to valid values)
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2022-11-24 12:52:38 +01:00 |
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Peter Nimmervoll
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00b6370848
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Backends: WebGPU: fixed rendering when a depth buffer is enabled. (#5869)
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2022-11-10 16:28:44 +01:00 |
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ocornut
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c54230d14e
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Backends: Using nullptr instead of NULL. (#5760, #4537) + fix additional warnings.
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2022-10-11 12:35:41 +02:00 |
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ocornut
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7a9045dd77
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Backends: WGPU: removed Emscripten version check (currently failing on CI, ensure why, and tbh its redundant/unnecessary with changes of wgpu api nowadays)
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2022-09-26 11:55:07 +02:00 |
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ocornut
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f7f30476d5
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Added comments about requirement for bilinear filtering. (#5156, #3245) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). (#4927)
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2022-04-07 14:28:08 +02:00 |
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Théo Monnom
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0818a42396
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Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
+ squash SDL alignment bits.
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2022-01-12 14:16:55 +01:00 |
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ocornut
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440824d431
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Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464)
Amend/fix 2b0bd40b
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2021-11-30 21:48:29 +01:00 |
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ocornut
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5ccb66794b
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Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766
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2021-11-29 12:18:25 +01:00 |
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Basil Fierz
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30a6873a44
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Backends: WebGPU: Fix missing initialization of local variable (#4634)
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2021-10-07 14:58:09 +02:00 |
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Basil Fierz
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25332fa5ac
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Backends: Emscripten: Update the webgpu API to be compatible with chrome 4633 (#4512)
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2021-10-06 17:51:00 +02:00 |
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Rokas Kupstys
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2b0bd40b99
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Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. (#4464)
Backends: Normalize clipping rect handling across backends.
+ Squashed amends.
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2021-08-24 18:23:13 +02:00 |
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Corentin Wallez
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e652527313
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Backends: WebGPU: Update impl_wgpu for an emscripten change
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2021-08-24 14:55:43 +02:00 |
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ocornut
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838c16533d
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Backends: Comments.
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2021-05-27 13:59:35 +02:00 |
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Vladimir Davidovich
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142c866bd9
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Backends: WebGPU: Support draw_data->FramebufferScale (#4163)
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2021-05-24 17:12:23 +02:00 |
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ocornut
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4181ccceea
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Backends: WebGPU: Fix build, amend 3c72e51 . (#3761)
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2021-05-19 18:50:31 +02:00 |
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thedmd
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3c72e5142b
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Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. (#3761)
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2021-05-19 18:39:18 +02:00 |
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Basil Fierz
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83bdfef8e0
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Backends: WGPU: update to latest specs. (#4116, #3632)
Merged 13 commits.
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2021-05-16 19:09:22 +02:00 |
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ocornut
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8dd692c29c
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Android: Amend backend and examples with minor consistency tweaks. (#3446)
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2021-03-04 11:07:03 +01:00 |
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ocornut
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bda12e5fdd
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Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816)
Some of the viewport ideas from #2766 are not in there yet (e.g. Vulkan: setting compositeAlpha based on cap.supportedCompositeAlpha)
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2021-02-18 11:38:41 +01:00 |
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ocornut
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58a0a7058c
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Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually.
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2021-02-03 18:30:26 +01:00 |
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Basil Fierz
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82a9b599ab
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Backend: webgpu: Fixes blending issue on Chrome 90+ and makes backend forward compatible with Emscripten 2.0.14 (#3632, #3770)
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2021-02-03 16:35:11 +01:00 |
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ocornut
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dff0044d4e
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Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd (#3632)
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2021-01-28 15:40:31 +01:00 |
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Basil Fierz
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5853fbd68b
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Backends, Examples: Added support for WebGPU and corresponding example (#3632)
(Squashed 11 commits)
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2021-01-28 11:37:46 +01:00 |
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