omar
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f3a0b17bb8
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Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
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2018-12-06 16:30:10 +01:00 |
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omar
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afeefadb4e
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.h
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2018-11-30 18:24:43 +01:00 |
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omar
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a423f032ee
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
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2018-11-30 18:18:15 +01:00 |
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omar
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01f940dc9a
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Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
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2018-11-28 22:50:48 +01:00 |
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omar
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5261e5a6ba
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
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2018-11-26 14:53:51 +01:00 |
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omar
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35d648341b
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Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
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2018-11-23 18:12:37 +01:00 |
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omar
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d8ab2c1ac9
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Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
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2018-11-23 16:55:33 +01:00 |
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Brandon
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5f79a28a07
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Examples: SDL: Fixed usage of SDL_GetDisplayDPI (#2137, #1676)
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2018-10-18 10:48:18 +02:00 |
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omar
|
e73217d6f7
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Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-10-12 15:50:48 +02:00 |
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Michael Vetter
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084c26aa41
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Fix spacing in imgui_imp_sdl example (#2111)
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2018-10-05 10:04:10 +02:00 |
|
omar
|
6cc380fc41
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
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2018-09-26 21:34:52 +02:00 |
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omar
|
7c3b9172ad
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Examples: Referring to missing gamepad support in back-end that are missing it.
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2018-09-20 10:37:55 +02:00 |
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omar
|
b85f345369
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_vulkan.cpp
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2018-09-14 11:32:55 +02:00 |
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omar
|
1afd29d382
|
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
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2018-09-13 16:50:13 +02:00 |
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omar
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0ada716184
|
Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542)
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2018-08-25 20:15:18 +02:00 |
|
omar
|
8ef0ca9765
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
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2018-08-01 12:27:56 +02:00 |
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omar
|
b1fc988c6b
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imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941)
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2018-08-01 11:34:17 +02:00 |
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omar
|
352695bc57
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
|
2018-07-24 16:50:49 +02:00 |
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omar
|
d016ef1825
|
Examples: SDL: Removed SDL_HAS_WARP_MOUSE_GLOBAL in the non-viewport branch. (#1954) (+1 squashed commits)
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2018-07-19 12:51:20 +02:00 |
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omar
|
7b4fbf4301
|
Viewport: Removed the need for the back-end to fill io.MousePosViewport, it seems unnecessary at this point. (#1542)
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2018-07-17 16:37:10 +02:00 |
|
omar
|
6277781e83
|
Merge branch 'master' into viewport
# Conflicts:
# imgui.cpp
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2018-07-08 13:08:16 +02:00 |
|
omar
|
7b2662d245
|
Examples: Comments, bits of documentation
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2018-07-04 19:06:28 +02:00 |
|
omar
|
770cba0bd0
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
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2018-07-02 20:13:16 +02:00 |
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omar
|
c4e34aaace
|
Examples: Comments to clarify how the keyboard data is indexed.
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2018-06-30 14:33:45 +02:00 |
|
omar
|
62b3d7c51e
|
Fixed software Hand cursor from not actually working. Fixed demo from crashing. Fixed typo and extraneous trailing space. Added Changelogs. (#1913, #1914)
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2018-06-29 16:36:40 +02:00 |
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Aiekick
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ecd9a223e3
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add hand cursor support (+11 squashed commit)
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2018-06-29 16:36:40 +02:00 |
|
omar
|
ce500f8727
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
|
2018-06-22 12:01:42 +02:00 |
|
omar
|
c44a4bed84
|
Examples: Fixed bindings to use ImGuiMouseCursor_COUNT instead of old name ImGuiMouseCursor_Count_ so they can compile with IMGUI_DISABLE_OBSOLETE_FUNCTIONS. (#1887)
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2018-06-20 11:06:29 +02:00 |
|
omar
|
70b0bd13aa
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
# imgui.h
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2018-06-14 15:30:15 +02:00 |
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omar
|
185b4dde87
|
Examples: Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag. Added clipboard support. Unindexing buffers ourselves as Allegro indexed drawing primitives are buggy in the DirectX9 back-end.
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2018-06-13 19:22:47 +02:00 |
|
omar
|
24aeca3d0c
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_glfw.h
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_sdl.h
# examples/imgui_impl_vulkan.h
# examples/imgui_impl_win32.cpp
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2018-06-12 16:24:24 +02:00 |
|
omar
|
7acb46bec5
|
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
|
2018-06-11 12:33:51 +02:00 |
|
omar
|
9660657e95
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_sdl.cpp
|
2018-06-10 15:59:35 +02:00 |
|
omar
|
5a13e4dcde
|
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits
|
2018-06-10 15:58:21 +02:00 |
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