heroboy
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e09e2cbd28
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set pixel shader and vertex shader to NULL
Previous graphic render may use shaders,so set pixel shader and vertex shader to NULL to force use fixed pipeline.
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2015-04-07 19:36:58 +08:00 |
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omar
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46769406dc
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Update README.txt
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2015-04-07 10:59:49 +01:00 |
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ocornut
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73e2d56acc
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Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
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2015-04-06 10:45:10 +01:00 |
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ocornut
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d25578efd8
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Examples: initializing float + missing comment.
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2015-04-03 12:11:41 +01:00 |
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ocornut
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3abfb85613
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Comments on font loading, fixed commented out paths and added DroidSans in the list
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2015-03-28 11:48:42 +00:00 |
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ocornut
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ed94edfd8e
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Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
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2015-03-22 14:14:23 +00:00 |
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Adam D. Moss
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c1766c95ed
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OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor
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2015-03-22 13:49:36 +00:00 |
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biller23
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2f4271a2b3
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typo ImGui_ImplGlfwGL3_KeyCallback()
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2015-03-18 21:02:29 +01:00 |
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ocornut
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cb285c4d35
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Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
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2015-03-16 11:53:36 +00:00 |
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ocornut
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04358c301e
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Removed extraneous spaces
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2015-03-16 11:49:18 +00:00 |
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Adam D. Moss
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f2ff88b03a
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opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it.
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2015-03-16 10:47:14 +00:00 |
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ocornut
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d3e444dfd9
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Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code.
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2015-03-16 10:02:10 +00:00 |
|
ocornut
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06fbeed41a
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Examples: Fixed Makefile
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2015-03-14 11:29:09 +00:00 |
|
ocornut
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55edd522c2
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Examples: Fixed Makefile
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2015-03-14 11:24:53 +00:00 |
|
ocornut
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e97d02a294
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Examples: Fixed Clang warnings in DirectX examples
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2015-03-14 10:49:26 +00:00 |
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ocornut
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7c9bd71512
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Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
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2015-03-14 10:41:42 +00:00 |
|
ocornut
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2b0acc128c
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Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
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2015-03-14 10:32:29 +00:00 |
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ocornut
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8e0f04638d
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Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK
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2015-03-14 10:24:35 +00:00 |
|
ocornut
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e2c4ba21bc
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Examples: Added 64-bit projects for MSVC
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2015-03-14 10:09:53 +00:00 |
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ocornut
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ef957b7878
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Examples: Moved GLFW/GL3W to a common libs/ folder
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2015-03-14 10:04:30 +00:00 |
|
ocornut
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834085c90c
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Examples: Updated to GLFW 3.1
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2015-03-14 10:00:11 +00:00 |
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ocornut
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0911526424
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Added io.KeyAlt + support in examples apps
Currently unused but supported by sample so that more people will have
it set up when menus needs them
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2015-03-13 09:49:38 +00:00 |
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ocornut
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d5b7b8398f
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Examples: reference implementations honors drawlist user callbacks.
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2015-03-09 15:26:58 +00:00 |
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ocornut
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db5fc8a265
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Examples: README direct the user to the opengl_example
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2015-03-09 15:09:24 +00:00 |
|
ocornut
|
5879f3f5ac
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Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
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2015-03-09 15:02:22 +00:00 |
|
ocornut
|
f9c833b4a5
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Examples: DirectX9 example cleanup to match DirectX11 structure.
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2015-03-09 14:55:46 +00:00 |
|
ocornut
|
66a5837ba8
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Examples: DirectX11 example application handles window resizing.
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2015-03-09 14:51:10 +00:00 |
|
ocornut
|
866fa95aaa
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Examples: DirectX9 example application handle window resizing.
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2015-03-09 14:13:29 +00:00 |
|
ocornut
|
25765e4bfc
|
Examples: Fixed readme file.
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2015-03-09 13:49:52 +00:00 |
|
ocornut
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b4165c43ff
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Examples: Refactored directx11_example to be easier to copy & paste into user application.
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2015-03-09 13:45:23 +00:00 |
|
ocornut
|
567184dc9f
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Examples: Clang warning fix.
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2015-03-09 13:38:23 +00:00 |
|
ocornut
|
3f86554457
|
Examples: Makefile fixes.
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2015-03-09 13:22:32 +00:00 |
|
ocornut
|
2dd92e3eed
|
Examples: Clang/Linux warning fixes.
|
2015-03-09 13:08:27 +00:00 |
|
ocornut
|
a3f3793cb6
|
Examples: Tweaks.
|
2015-03-09 13:05:18 +00:00 |
|
ocornut
|
7397425097
|
Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
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2015-03-09 13:03:46 +00:00 |
|
ocornut
|
b87ec205a9
|
Examples: shallow tweaks to match upcoming other examples.
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2015-03-09 13:02:32 +00:00 |
|
ocornut
|
b227b0f8cd
|
Examples: Rename globals again
|
2015-03-09 12:16:29 +00:00 |
|
ocornut
|
4f27bd6ed3
|
Examples: Moved gl3w to opengl3_example directory + fixed msvc project paths
|
2015-03-09 12:11:24 +00:00 |
|
ocornut
|
4da432bd7b
|
Examples: Makefile
|
2015-03-09 12:03:09 +00:00 |
|
ocornut
|
99ed567577
|
Examples: Rename global to be more consistent
|
2015-03-09 12:02:34 +00:00 |
|
ocornut
|
d829852391
|
Examples: Refactored opengl3_exapmle into a glfw specific file that can be copied and pasted
|
2015-03-09 11:59:23 +00:00 |
|
ocornut
|
545a57d253
|
Examples: Refactored opengl_example into a glfw specific file that can be copied and pasted.
Other examples will follow.
|
2015-03-09 11:25:15 +00:00 |
|
ocornut
|
be9fe9489c
|
Examples: DirectX examples uses WM_KEYDOWN/WM_KEYUP
Fixes pressing Enter in IME being caught by application right after
validating an IME input.
|
2015-03-06 21:39:55 +00:00 |
|
ocornut
|
e269125c3a
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Windows: setup a default handler for ImeSetInputScreenPosFn so IME (Japanese/Chinese) inputs are positioned correctly.
User need to set io.ImeWindowHandle
|
2015-03-06 21:11:14 +00:00 |
|
ocornut
|
386cfada83
|
Examples: Windows examples don't link with imm32.lib by default.
|
2015-03-06 18:19:21 +00:00 |
|
ocornut
|
b911f96a56
|
Examples: Speculative Makefile fix. I should get a Linux box instead on relying on Jenkins, this is pretty embarrassing.
|
2015-02-27 11:19:50 +00:00 |
|
ocornut
|
dc7cdb3025
|
Examples: Fix Makefile
|
2015-02-27 11:07:23 +00:00 |
|
ocornut
|
5aaf0cd2dc
|
Examples: Fix OpenGL3 example Makefile
|
2015-02-27 11:00:31 +00:00 |
|
ocornut
|
3ed38f3313
|
Replaced dependency on glew (inc. prebuilt one for Windows) by gl3w in source form
Expecting something to break now.
|
2015-02-27 10:53:17 +00:00 |
|
ocornut
|
00270b837f
|
Examples: Desperate attempts removing link warnings under Windows. Screw standard librairies.
|
2015-02-27 10:14:20 +00:00 |
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