omar
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cab41d954e
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Examples: Vulkan: Further refactor.
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2018-03-03 22:38:24 +01:00 |
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omar
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e0cbfd74d7
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Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
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2018-03-02 23:59:21 +01:00 |
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omar
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426930e028
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Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
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2018-03-02 23:05:23 +01:00 |
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omar
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e9fa17e1bf
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Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
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2018-03-02 22:44:06 +01:00 |
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omar
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7113fc7dee
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Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
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2018-03-02 21:37:14 +01:00 |
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omar
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e0f283cfcb
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Examples: Vulkan: Fix 7b968b098e
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2018-03-02 20:09:21 +01:00 |
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omar
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7b968b098e
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Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714 by @ParticlePeter
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2018-03-02 20:01:18 +01:00 |
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omar
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e927a6ac4a
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Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
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2018-03-02 19:40:09 +01:00 |
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omar
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fc80f2b41a
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Merge branch 'examples_refactor' into viewport
# Conflicts:
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx12_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/sdl_vulkan_example/main.cpp
# examples/vulkan_example/main.cpp
# imgui.h
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2018-03-01 23:27:11 +01:00 |
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omar
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68e9ef9885
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Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
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2018-03-01 23:22:02 +01:00 |
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omar
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296db2ed33
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Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
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2018-03-01 23:22:02 +01:00 |
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omar
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3171d61dfc
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Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
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2018-03-01 23:22:01 +01:00 |
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omar
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57e9f61852
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Examples: Vulkan: Debug report tweak + always enable in Debug build.
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2018-03-01 18:59:07 +01:00 |
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omar
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cf365ed00b
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Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
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2018-03-01 18:41:19 +01:00 |
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omar
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d98a5d54aa
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 19:03:39 +01:00 |
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omar
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8074d56bdd
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 18:58:34 +01:00 |
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omar
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997d1bd0eb
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Examples: NULL pointers for consistency.
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2018-02-27 23:34:28 +01:00 |
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omar
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cb601d79e8
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Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
ImGui_ImplSDL2_Init() now takes a SDL GL context.
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2018-02-27 23:34:27 +01:00 |
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omar
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f67699456c
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Examples: Added SDL+Vulkan example, the abstraction worked here :) (ref #1367)
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2018-02-21 22:41:04 +01:00 |
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