omar
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ac2027c415
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NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
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2018-04-06 19:36:14 +02:00 |
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omar
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78610a54d2
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Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
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2018-04-03 20:55:30 +02:00 |
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omar
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b69dc45f6e
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Internals: Removed ImGuiDataType_Float2.
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2018-03-22 20:14:31 +01:00 |
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omar
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c19b27813d
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Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
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2018-03-22 18:58:40 +01:00 |
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omar
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170f44e6f0
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IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
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2018-03-20 20:12:34 +01:00 |
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omar
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33ad8b2f0c
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Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
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2018-03-19 13:20:18 +01:00 |
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omar
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0e3a6ef4f7
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Moved IM_NEW, IM_DELETE helpers to imgui.h for convenient use by back-ends and user code.
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2018-03-13 16:18:40 +01:00 |
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omar
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b9ac127b0b
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Internals: Columns renaming fields
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2018-03-12 11:03:27 +01:00 |
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omar
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a1f3949d71
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Drag and Drop: Increased payload data type to 32 characters. (#143)
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2018-03-08 10:42:51 +01:00 |
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omar
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bf7481eba0
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Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
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2018-03-04 17:44:17 +01:00 |
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omar
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69e700f869
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
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2018-03-03 20:15:10 +01:00 |
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omar
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8a4093f38b
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Added ArrowButton(). Exposed ImGuiDir.
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2018-03-03 20:08:03 +01:00 |
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omar
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11f13ab24f
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Internal: renamed RenderTriangle() to RenderArrow().
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2018-03-03 19:08:22 +01:00 |
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omar
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c994796e26
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Internal: Moved IM_NEWLINE helper to imgui_internal.h
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2018-02-28 21:45:02 +01:00 |
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omar
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2c9f45bbe7
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
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2018-02-28 18:51:40 +01:00 |
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omar
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c7835dd189
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ImRect: Removed misleading IsFinite() function used by some Nav code.
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2018-02-26 16:35:46 +01:00 |
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omar
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27667fc035
|
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
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2018-02-25 14:15:37 +01:00 |
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omar
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b28995b667
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Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
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2018-02-22 15:39:49 +01:00 |
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omar
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b33f0e215f
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Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
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2018-02-18 23:28:56 +01:00 |
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omar
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3b163ac35b
|
Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
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2018-02-08 23:11:51 +01:00 |
|
omar
|
7c16d52f72
|
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787)
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2018-02-06 20:20:34 +01:00 |
|
omar
|
f0364aa359
|
Merge branch 'context'
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
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2018-02-06 20:16:03 +01:00 |
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omar
|
7e32fc7109
|
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787)
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2018-02-06 19:23:12 +01:00 |
|
omar
|
cea8017e0b
|
Merge branch 'master' into context
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2018-02-06 18:04:44 +01:00 |
|
omar
|
db071184a0
|
Merge branch 'master' into navigation
# Conflicts:
# imgui.cpp
# imgui_internal.h
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2018-02-06 13:51:09 +01:00 |
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omar
|
b50dce54ea
|
Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143)
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2018-02-06 13:46:14 +01:00 |
|
omar
|
e6926d9f7c
|
Internals: Refactored bool LastItemRectHovered into flags. (#1597)
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2018-02-06 13:34:41 +01:00 |
|
omar
|
ce2b8d3255
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Nav: Comments, removed extraneous parameter.
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2018-02-06 13:16:44 +01:00 |
|
omar
|
0c0d811859
|
Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. (#787)
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2018-02-05 23:53:40 +01:00 |
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omar
|
e5e3cc617e
|
Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId.
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2018-02-05 19:37:29 +01:00 |
|
omar
|
f35734c925
|
Nav: Debugging code. (#787)
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2018-02-05 17:02:30 +01:00 |
|
omar
|
8ad88f725c
|
Nav: Minor tidying up. (#787)
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2018-02-05 14:53:22 +01:00 |
|
omar
|
bed55a41e1
|
Internals: ImRect: Added IsInverted() helper.
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2018-02-05 14:51:28 +01:00 |
|
omar
|
e2654a097b
|
ImRect: added IsInverted() helper.
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2018-02-04 18:30:37 +01:00 |
|
omar
|
ce9d7baaba
|
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079)
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2018-02-02 17:47:05 +01:00 |
|
omar
|
68d3e139a7
|
Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. (#787)
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2018-02-01 22:28:58 +01:00 |
|
omar
|
950f260a32
|
Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. (#787)
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2018-02-01 22:25:25 +01:00 |
|
omar
|
79ff3c2d49
|
Merge branch 'master' into navigation
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2018-02-01 18:33:40 +01:00 |
|
omar
|
07163804df
|
Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h
|
2018-02-01 18:31:41 +01:00 |
|
omar
|
fd6d8863f7
|
Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). (#787)
|
2018-02-01 18:19:36 +01:00 |
|
omar
|
8cc2dbc3bd
|
Internals: Nav: Extracted code into IsWindowNavFocusable(). (#787)
|
2018-02-01 14:56:56 +01:00 |
|
omar
|
bdd868704f
|
Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. (#787, vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows.
|
2018-02-01 00:50:42 +01:00 |
|
omar
|
27980d9688
|
Merge branch 'master' into context
|
2018-01-31 16:02:26 +01:00 |
|
omar
|
c851b33352
|
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787)
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2018-01-29 23:59:46 +01:00 |
|
omar
|
c8d8dc7f0a
|
Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787)
|
2018-01-29 23:59:43 +01:00 |
|
omar
|
72485a5d04
|
Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
|
2018-01-29 23:59:42 +01:00 |
|
omar
|
1cf38d0334
|
Internals: Nav: Renamed ImGuiNavForward enum (#787)
|
2018-01-29 18:12:32 +01:00 |
|
omar
|
4654040bcb
|
Nav: Comments, added enum to clarify NavForward code. (#787)
|
2018-01-29 17:35:36 +01:00 |
|
omar
|
3ded262776
|
Merge branch 'master' into navigation
|
2018-01-26 16:07:43 +01:00 |
|
omar
|
04d5783ffd
|
Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787)
|
2018-01-25 19:36:38 +01:00 |
|