ocornut
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43c8b5e0d2
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Examples: DirectX11: use linear sampler to be in sync with other examples.
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2015-01-17 16:52:21 +00:00 |
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ocornut
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ab8d2782c6
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Merge remote-tracking branch 'upstream/master' into 2015-01-truetype
Conflicts:
imgui.cpp
imgui.h
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2015-01-15 18:07:44 +00:00 |
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ocornut
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62ecdd21a5
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Examples: Added a color slider for the background color + tweak first example use of button.s
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2015-01-15 09:59:18 +00:00 |
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ocornut
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0f4d74d614
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ImFont::GetTextureData API allow to retrieve 8/32 bits data + lazily load defaults font
Examples: OpenGL3 and DirectX11 back to using 32-bits texture solely for
ease of integration.
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2015-01-11 21:06:57 +00:00 |
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ocornut
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241e8086fa
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Mde it optional to new() io.Font - however it stills needs to be loaded.
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2015-01-11 18:27:05 +00:00 |
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ocornut
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a09f426b89
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TAB to spaces
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2015-01-11 17:56:43 +00:00 |
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ocornut
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20bb6270bc
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Examples: all supports TextureID in renderer, added LoadFontTexture() function.
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2015-01-11 17:17:43 +00:00 |
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ocornut
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b3a208901a
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Loading TTF file with stb_truetype. Broke setup API slightly. Font baked, packed with space for custom data. Embeds compressed ProggyClean.
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2015-01-08 23:35:01 +00:00 |
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ocornut
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dd8a7655f5
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Fixed DirectX11 example.
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2015-01-08 18:56:47 +00:00 |
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ocornut
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1c657564ac
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Examples: Added STB_IMAGE_STATIC in examples to avoid conflicting implementation. Relate to #109
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2015-01-06 17:35:36 +00:00 |
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omar
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e9e0e36f98
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New and better Set[Next]Window(Pos|Size|Collapsed) API.
Removed rarely useful SetNewWindowDefaultPos() in favor of new API.
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2014-12-10 19:22:30 +00:00 |
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omar
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2e5b81627f
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Examples: DirectX11: moved shader to be close to its usage location,
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2014-12-03 18:46:13 +00:00 |
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omar
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b02eed3e49
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Examples: adding title to the top of each examples. Cleaning up file headers.
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2014-12-03 18:29:46 +00:00 |
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ocornut
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bd762b559c
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DirectX11 example: fixed projection matrix offset.
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2014-12-01 09:34:17 +00:00 |
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ocornut
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b4fd216bd2
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DirectX9/DirectX11 example: fixed window initially showing an hourglass cursor.
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2014-11-30 18:02:08 +00:00 |
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ocornut
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0730ec7577
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Example apps: accumulate mouse wheel to accodomate for slow framerate.
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2014-11-30 17:41:08 +00:00 |
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ocornut
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0e6f288a2f
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DirectX11 example: further tweaks/massaging (-15 lines). Syncing example.
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2014-11-30 17:26:44 +00:00 |
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ocornut
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7f804d3d64
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Tab->Spaces :( visual studio can't even be trusted for that, oh thanks.
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2014-11-30 16:56:35 +00:00 |
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ocornut
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de44af5227
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DirectX11 example: closing all handler/resources in Cleanup.
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2014-11-30 16:53:33 +00:00 |
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ocornut
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0f29cd7a14
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Removed Microsoft IME handler in examples, too confusing. Moved to imgui.cpp instruction block.
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2014-11-30 15:54:58 +00:00 |
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ocornut
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a5a84a9b69
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Tab->Spaces :(
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2014-11-30 15:53:47 +00:00 |
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ocornut
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9e16317382
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Added DirectX11 example application (code is too long!)
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2014-11-30 14:59:21 +00:00 |
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