omar
6ea744d8f4
Drag and Drop: Added DragSource from color square. Added DragTarget on ColorEdit4 widget. ( #143 )
2017-11-30 16:54:39 +01:00
omar
81cbaef806
Merge branch 'master' into navigation
2017-11-29 23:49:17 +01:00
omar
0d53c8d480
Demo: Console: Fixed incorrect positioning which was hidden by a minor scroll issue (this would affect people who copied the console code as is)
2017-11-29 23:48:32 +01:00
omar
b513fdce48
Scrolling: SetScrollFromPosY() tweak to match change in a0d53fee81084a547bf21f46e736ea89f79fffb5 with similar desirable jump/discontinuity at each limit to skip the (ItemSpacing>WindowPadding) difference (followup to 0e5b64ecd2
, #150 )
2017-11-29 23:48:32 +01:00
omar
c36e586cce
Style, Scrolling: Fixed padding and scrolling asymetry where lower/right sides of a window wouldn't use WindowPadding properly + causing minor scrolling glitches.
2017-11-29 23:48:32 +01:00
omar
a20fe279c5
Demo: Layout: Removed unnecessary BeginChild/EndChild calls
2017-11-29 23:48:32 +01:00
omar
25c159fac8
Internals: Removed unnecessary duplicate scrolling code + added extra infos to Metrics window.
2017-11-29 21:10:59 +01:00
omar
52e475230f
Settings: Internals: Renaming.
2017-11-28 23:16:09 +01:00
omar
2e1013a0c6
Settings: Internals: Simplifying code a bit. Creating Settings structure during first save. Windows where ImGuiWindowFlags_NoSavedSettings was late toggled will save settings correctly. ( #1000 )
2017-11-28 21:04:38 +01:00
omar
7ae71e4984
Settings: Internals: Added FindSettingsHandler()
2017-11-28 21:04:38 +01:00
omar
35eb5c5c99
Settings: Internals: Exposed FindWindowSettings(). Simplified some code.
2017-11-28 21:04:38 +01:00
omar
963259d128
Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings.
2017-11-28 21:04:38 +01:00
omar
63712d5f5c
Merge branch 'master' into drag_and_drop
2017-11-28 17:28:45 +01:00
omar
9191b17218
Merge branch 'master' into navigation
2017-11-28 17:28:08 +01:00
omar
4a43632163
Build fix
2017-11-28 17:27:54 +01:00
omar
1a8a7c9d17
Settings: Import old style .ini file
2017-11-28 16:23:46 +01:00
omar
c8b5b569da
Examples: DirectX9: Call EndFrame(), fix for assert added in 9a44d447cd
2017-11-28 11:26:14 +01:00
omar
e5ebe42207
Settings: Make ImGuiWindow settings always first in the list.
2017-11-28 10:49:43 +01:00
omar
4c4f1b0224
ImVector: Added ImVector::push_front helper.
2017-11-28 10:49:43 +01:00
omar
f3ec608c19
Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h
2017-11-28 10:49:43 +01:00
omar
e000ee0116
Examples: DirectX9: Handle loss of D3D9 device (D3DERR_DEVICELOST). ( #1464 )
2017-11-28 10:48:01 +01:00
omar
7e2d0d734c
Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing.
2017-11-27 23:57:11 +01:00
omar
d552cabd15
Settings: Internal renaming of structure and fields names.
2017-11-27 23:57:10 +01:00
Emmanuel Benoît
77a310736d
Horizontal mouse wheel support
...
This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it.
2017-11-27 20:59:05 +01:00
omar
ade09b9e3c
Settings: Basic internal refactor to have functions for saving from/to memory (not exposed)
2017-11-27 19:02:40 +01:00
omar
532f564fd3
ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve().
2017-11-27 19:02:00 +01:00
omar
0f955b818d
Fixed DroidSans font link ( #1460 )
2017-11-26 11:44:52 +01:00
omar
d9c5d72962
ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch.
2017-11-24 16:56:17 +01:00
omar
46e994de4e
Nav: Do not clear last navigation id stored in a hidden child window. ( #787 )
2017-11-24 16:55:57 +01:00
omar
4e3c7f1557
Nav: Exposed NavInitWindow() in imgui_internal ( #787 )
2017-11-24 16:55:49 +01:00
omar
f5c47faee8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-24 16:55:31 +01:00
omar
ef5dd30625
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
2017-11-24 09:27:45 +01:00
omar
6bd3b45b34
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
2017-11-24 09:23:17 +01:00
omar
7763ab3fcc
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
2017-11-22 15:58:20 +01:00
omar
06a32a2b00
Merge pull request #1455 from elect86/patch-3
...
Update imgui_draw.cpp, fixed light colors order
2017-11-22 13:21:33 +01:00
Giuseppe Barbieri
1b2ec35b8d
Update imgui_draw.cpp
2017-11-22 12:58:11 +01:00
omar
b618629d99
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-22 12:34:59 +01:00
omar
7d09a0ae99
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
2017-11-22 12:33:59 +01:00
omar
aafa6cece5
Tweak expression to be less weird (how did that ever happen?)
2017-11-22 11:26:16 +01:00
omar
3141df1459
Merge pull request #1454 from elect86/patch-2
...
Tweak
2017-11-22 11:24:20 +01:00
Giuseppe Barbieri
21b456e567
Update imgui.cpp
2017-11-22 11:19:52 +01:00
omar
68b26b4867
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-22 11:04:00 +01:00
omar
176d8fbe74
Fixed unreferenced variable warnings.
2017-11-22 11:02:42 +01:00
omar
302757447a
Internals: Added SplitterBehavior(). ( #319 )
2017-11-20 19:41:17 +01:00
omar
195abc3d17
Begin: Fix border size latch when rounding uses Child or Popup value. ( #707 )
2017-11-20 15:19:54 +01:00
omar
2543807e56
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-11-20 13:54:06 +01:00
omar
3f5b2a3fe3
Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3).
2017-11-20 13:53:16 +01:00
omar
31683cfe34
ImDrawList::AddImageRounded: removed PrimDistributeUV declaration, fixed coding style, restored argument order from original PR. ( #845 )
2017-11-20 13:31:40 +01:00
omar
3c5e64db78
Demo: Tweaked Image() code.
2017-11-20 13:30:25 +01:00
omar
7f447c8270
Color picker: Tweak vertex shading code, since we aren't shading between PrimReserve and PrimVert the code can be expressed more naturally. ( #346 )
2017-11-20 13:16:57 +01:00