omar
|
955d86199f
|
Examples: Tweaks formatting.
|
2018-01-30 23:55:23 +01:00 |
|
omar
|
6a25a8720a
|
Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
|
2018-01-29 14:38:46 +01:00 |
|
omar
|
c2e92ab61b
|
Added imgui.natvis helper for visual studio users. Added to examples projects.
|
2018-01-24 18:40:54 +01:00 |
|
omar
|
7dea158175
|
Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463)
|
2018-01-20 12:36:59 +01:00 |
|
omar
|
ce95b84825
|
Added ImGuiKey_Insert for future use. Setup in all example bindings. (#1541)
|
2018-01-08 15:30:39 +01:00 |
|
omar
|
3d24a9eb40
|
Examples: DirectX9/10/11: Comments about CS_DBLCLKS + formatting tweaks. (#1538)
|
2018-01-05 22:32:27 +01:00 |
|
Nick Dandoulakis
|
bfc25bc8a3
|
CS_DBLCLKS support for DirectX 11
|
2018-01-05 22:28:27 +02:00 |
|
omar
|
4c90529c62
|
Examples: Visual Studio projects: Disabled extraneous function-level check in Release build.
|
2018-01-04 11:42:05 +01:00 |
|
omar
|
78f48bb795
|
Examples: DirectX10,DirectX11: Moved call to OMSetRenderTargets() in main loop so example code can integrate more nicely with other code.
|
2017-12-25 14:54:54 +01:00 |
|
omar
|
ce13426a1a
|
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
|
2017-12-24 18:45:11 +01:00 |
|
omar
|
1b86e7343f
|
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
|
2017-12-24 18:16:22 +01:00 |
|
omar
|
b263bc5689
|
Examples: DirectX: Using IM_ARRAYSIZE()
|
2017-12-23 14:07:27 +01:00 |
|
Codecat
|
979fe30a6f
|
Fix wrong comment in dx implementation headers
|
2017-11-18 13:56:59 +01:00 |
|
omar
|
fba704bf5d
|
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
|
2017-11-01 14:24:09 +01:00 |
|
omar
|
cb38caeda4
|
Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
|
2017-10-28 18:21:44 +02:00 |
|
omar
|
d2c65aa3e8
|
Examples: DirectX9/10/11: Tweak usage of SetCapture/ReleaseCapture. (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
|
2017-10-24 14:48:00 +02:00 |
|
omar
|
d6a9956781
|
Examples: DirectX9/10/11: Added WM_SYSKEYDOWN / WM_SYSKEYUP handlers so e.g. VK_MENU can be read.
|
2017-10-23 10:01:18 +02:00 |
|
omar
|
c14a66970b
|
Examples: DirectX9/10/11: Renamed WndProc handler to use a generic Win32 name + returning 0 to all messages is more correct.
|
2017-10-23 09:57:59 +02:00 |
|
omar
|
a96f095deb
|
Examples: DirectX10, DirectX11: Using SetCapture/ReleaseCapture to get correct behavior (#1375)
ps: DirectX 12 example (#302) may want to adopt that as well.
|
2017-10-23 09:46:49 +02:00 |
|
omar
|
b3099d650c
|
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
|
2017-10-04 19:28:04 -07:00 |
|
omar
|
842e88a8e3
|
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
|
2017-09-27 15:47:08 +02:00 |
|
omar
|
3dd3d0b248
|
Examples: DirectX11: allow creating device with feature level 10 sinec we don't really need much for that example. (#1333)
|
2017-09-24 12:54:49 +02:00 |
|
ocornut
|
d5d825debb
|
Nav/Examples: honoring the io.WantMoveMouse flag in most common examples (#323)
Missing support Vulkan (#549), Apple (#575, #247), SDL (#58, #356),
Allegro, Marmalade (#368, #375)
|
2017-09-18 16:04:44 +02:00 |
|
omar
|
b8ade0b94f
|
Examples: Main: Removed call to SetNextWindowSize()
|
2017-09-01 17:07:19 +02:00 |
|
omar
|
7e452ec737
|
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
|
2017-08-11 13:36:28 +08:00 |
|
omar
|
645875a240
|
Examples: Enable vsync by default in example applications (#1213, #1151)
|
2017-07-23 16:13:17 +08:00 |
|
omar
|
99ff2ec6fb
|
Examples: DirectX9/10/11: Comments
|
2017-06-02 11:28:48 +02:00 |
|
ocornut
|
7c2b35704d
|
Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
|
2016-11-12 19:46:52 +01:00 |
|
ocornut
|
612b17ef57
|
Fixing minor english typos (#827)
|
2016-09-11 22:02:35 +02:00 |
|
ocornut
|
2825eaa0be
|
Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
|
2016-09-03 19:24:57 +02:00 |
|
ocornut
|
8a0d3b9628
|
Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
|
2016-05-08 11:49:21 +02:00 |
|
ocornut
|
656b1e848c
|
Examples: DirectX11: Fixed uninitialized fields. Disabling depth-write (#640, #636)
|
2016-05-07 20:53:55 +02:00 |
|
ocornut
|
f4633d09ac
|
Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
|
2016-05-07 20:19:04 +02:00 |
|
ocornut
|
834bfe4af5
|
Examples: DirectX11: Fixed handle leak + minor coding style fix for #640
|
2016-05-07 20:11:14 +02:00 |
|
josiahmanson
|
5fe2cacd4d
|
DX11 example depth test
|
2016-05-07 10:42:48 -07:00 |
|
ocornut
|
552246feed
|
Examples: DirectX10,DirectX11 : Minor renaming
|
2016-04-03 13:02:04 +02:00 |
|
ocornut
|
90493f8add
|
Examples: DirectX11: Shallow massaging to make the code more consistent/readable (following #570)
|
2016-04-03 12:48:38 +02:00 |
|
ocornut
|
2942240072
|
Examples: DX11: Cleanup state backup/restore code (#570)
|
2016-04-03 12:43:17 +02:00 |
|
Nicolas Guillemot
|
d4d51a7802
|
capture and restore all state
|
2016-04-02 19:08:27 -07:00 |
|
ocornut
|
a6399f120f
|
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
NB: Value not used.
|
2016-04-02 18:22:40 +02:00 |
|
ocornut
|
7661b1e778
|
Trim trailing spaces
|
2016-03-26 15:43:45 +01:00 |
|
ocornut
|
04396ed7a9
|
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
|
2016-03-24 11:00:47 +01:00 |
|
ocornut
|
6277ffe00f
|
Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
|
2016-01-11 10:19:38 +00:00 |
|
ocornut
|
bf83ac8b55
|
Examples: Fixed msvc batch files from warning.
|
2015-12-07 21:27:25 +00:00 |
|
ocornut
|
9596e6f794
|
Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
|
2015-12-03 18:32:01 +00:00 |
|
omar
|
fe2972e8b2
|
Merge pull request #420 from RaptorFactor/master
Examples: DX11: Compile shaders with lower features levels.
|
2015-11-30 19:36:06 +00:00 |
|
Joshua Boyce
|
6adf644448
|
Allow DX11 renderer to be used with devices with lower feature levels.
|
2015-12-01 05:08:30 +11:00 |
|
ocornut
|
1b7aee7b9d
|
Examples: DX11: Remove debug flag (#415)
|
2015-11-30 10:22:46 +00:00 |
|
ocornut
|
6cee2fca94
|
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.
+ Standardized comments.
|
2015-11-29 14:54:05 +00:00 |
|
ocornut
|
94ec3d534e
|
Examples: Header comments.
|
2015-11-29 11:25:15 +00:00 |
|