Commit Graph

5202 Commits

Author SHA1 Message Date
omar
c8b9b2c6bd Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787) 2018-01-29 15:46:41 +01:00
omar
21771adb94 Nav: Debug overlay uses default font. (#787) 2018-01-29 15:35:51 +01:00
omar
6a25a8720a Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. 2018-01-29 14:38:46 +01:00
omar
91d77be36e Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++) 2018-01-29 00:55:16 +01:00
Omar Cornut
3cdd2096ec Examples: Use Clang in old Makefile. 2018-01-29 00:48:21 +01:00
omar
ddff378daf Examples: Synced Makefile comments. Added build/ folder into git ignore list/ 2018-01-29 00:38:00 +01:00
Omar Cornut
858d75ab59 Examples: Apple: Fixed filenames in OSX xcode project. 2018-01-28 23:24:57 +01:00
omar
66d5712a8a Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long) 2018-01-28 20:03:41 +01:00
omar
94090eb08f Added IMGUI_USER_CONFIG to define a custom configuration filename. (#255, #1573, #1144, #41) 2018-01-28 17:47:28 +01:00
omar
3571ab8b88 imconfig.h comments 2018-01-28 17:40:48 +01:00
omar
578016d08b ImVector comment (#1577) 2018-01-27 17:26:59 +01:00
omar
3ded262776 Merge branch 'master' into navigation 2018-01-26 16:07:43 +01:00
omar
2d9d7a10ca Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce. 2018-01-26 11:43:43 +01:00
omar
1f3b66b10a Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
2018-01-26 11:43:31 +01:00
omar
10a4a77b27 Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787) 2018-01-25 20:39:34 +01:00
omar
04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) 2018-01-25 19:36:38 +01:00
omar
d088bd86ad Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787) 2018-01-25 19:25:30 +01:00
omar
486f0a8ba0 Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency) 2018-01-25 19:07:35 +01:00
omar
f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 2018-01-25 19:03:47 +01:00
omar
ed088b00be Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707) 2018-01-25 18:50:30 +01:00
omar
827f4b17d3 Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787) 2018-01-25 16:18:57 +01:00
omar
e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) 2018-01-25 16:17:36 +01:00
omar
3967ff58b2 Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) 2018-01-25 16:02:33 +01:00
omar
5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363) 2018-01-25 15:37:24 +01:00
omar
8bf0c89c0d Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not). 2018-01-25 14:24:57 +01:00
omar
194850db31
Merge pull request #1572 from rainbru/build-examples-fix
Fix building instruction in a couple of README
2018-01-25 13:58:27 +01:00
Jérôme Pasquier
94ed44b5cb Fix allegro5_example build instructions 2018-01-25 13:33:35 +01:00
Jérôme Pasquier
c226e02ca0 Fix sdl_opengl2_example filename in README.md's build instructions 2018-01-25 13:27:57 +01:00
omar
2c7324da56 TODO list, added uSynergy README 2018-01-25 12:38:15 +01:00
omar
5f7f27c8de Nav: Comments. (#787) 2018-01-24 20:07:35 +01:00
omar
d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 2018-01-24 19:57:39 +01:00
omar
89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) 2018-01-24 19:55:56 +01:00
omar
c8def61f5c Merge branch 'master' into navigation 2018-01-24 19:36:48 +01:00
omar
f3776055d6 Merge branch 'master' into context 2018-01-24 19:31:11 +01:00
omar
8c57d8cc1e Natvis: Fix ImRect expanded height display being broken and dumb. (#1569) 2018-01-24 19:10:09 +01:00
omar
6f27d6b5b8 Natvis: Made ImGuiWindow display shorter. 2018-01-24 18:52:26 +01:00
omar
c2e92ab61b Added imgui.natvis helper for visual studio users. Added to examples projects. 2018-01-24 18:40:54 +01:00
omar
277f6e7842 Examples: Comments 2018-01-24 18:40:23 +01:00
omar
6f366fff6b Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787) 2018-01-24 17:41:47 +01:00
omar
455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) 2018-01-24 17:41:47 +01:00
omar
28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 2018-01-24 17:41:47 +01:00
omar
8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) 2018-01-24 17:41:47 +01:00
omar
c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) 2018-01-24 17:41:47 +01:00
omar
bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) 2018-01-24 17:41:47 +01:00
ocornut
680162eb32 Merge branch 'master' into navigation 2018-01-24 17:41:14 +01:00
omar
5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) 2018-01-24 17:39:21 +01:00
omar
37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) 2018-01-24 15:09:02 +01:00
omar
823e1f0b94 Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787) 2018-01-24 10:43:57 +01:00
omar
64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
2018-01-24 10:31:54 +01:00
omar
cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) 2018-01-24 10:24:41 +01:00