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								 omar | 968a8d2a3f | Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125) | 2018-03-04 16:58:24 +01:00 |  | 
			
				
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								 omar | ee770af72c | Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656) | 2018-03-04 16:56:21 +01:00 |  | 
			
				
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								 omar | c4a158656e | Merge branch 'master' into viewport # Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_dx12.cpp
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_glfw.h
#	examples/imgui_impl_vulkan.cpp
#	examples/opengl2_example/imgui_impl_glfw_gl2.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/imgui_impl_glfw_gl3.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.cpp
#	imgui.h | 2018-03-03 23:13:31 +01:00 |  | 
			
				
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								 omar | e026c8d3b7 | Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542) | 2018-03-03 22:53:31 +01:00 |  | 
			
				
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								 omar | cab41d954e | Examples: Vulkan: Further refactor. | 2018-03-03 22:38:24 +01:00 |  | 
			
				
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								 omar | 69e700f869 | Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added | 2018-03-03 20:15:10 +01:00 |  | 
			
				
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								 omar | 8a4093f38b | Added ArrowButton(). Exposed ImGuiDir. | 2018-03-03 20:08:03 +01:00 |  | 
			
				
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								 omar | 1549c5cf5e | BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders. | 2018-03-03 19:43:31 +01:00 |  | 
			
				
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								 omar | ad7ff7504e | Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1 | 2018-03-03 19:34:47 +01:00 |  | 
			
				
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								 omar | 839cdd37a3 | Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding. | 2018-03-03 19:23:48 +01:00 |  | 
			
				
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								 omar | 11f13ab24f | Internal: renamed RenderTriangle() to RenderArrow(). | 2018-03-03 19:08:22 +01:00 |  | 
			
				
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								 omar | e0cbfd74d7 | Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h | 2018-03-02 23:59:21 +01:00 |  | 
			
				
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								 omar | 426930e028 | Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface. | 2018-03-02 23:05:23 +01:00 |  | 
			
				
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								 omar | e9fa17e1bf | Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542) | 2018-03-02 22:44:06 +01:00 |  | 
			
				
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								 omar | b807347e94 | Viewport: When enabled we assert against using RenderDrawListFn to make user more aware of rendering order. (#1542) | 2018-03-02 22:22:14 +01:00 |  | 
			
				
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								 omar | 7113fc7dee | Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers). | 2018-03-02 21:37:14 +01:00 |  | 
			
				
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								 omar | e0f283cfcb | Examples: Vulkan: Fix 7b968b098e | 2018-03-02 20:09:21 +01:00 |  | 
			
				
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								 omar | 7b968b098e | Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend 201d589714by @ParticlePeter | 2018-03-02 20:01:18 +01:00 |  | 
			
				
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								 omar | e927a6ac4a | Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer(). | 2018-03-02 19:40:09 +01:00 |  | 
			
				
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								 omar | 9da475e4e8 | Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code. | 2018-03-02 19:24:24 +01:00 |  | 
			
				
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								 omar | 5b282bdd48 | Examples: Renamed glfw error callback so it's more clear what it is. | 2018-03-02 19:24:23 +01:00 |  | 
			
				
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								 omar | fc80f2b41a | Merge branch 'examples_refactor' into viewport # Conflicts:
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx12_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/sdl_vulkan_example/main.cpp
#	examples/vulkan_example/main.cpp
#	imgui.h | 2018-03-01 23:27:11 +01:00 |  | 
			
				
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								 omar | 68e9ef9885 | Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks. | 2018-03-01 23:22:02 +01:00 |  | 
			
				
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								 omar | 296db2ed33 | Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode. | 2018-03-01 23:22:02 +01:00 |  | 
			
				
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								 omar | 3171d61dfc | Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction. | 2018-03-01 23:22:01 +01:00 |  | 
			
				
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								 omar | 00b9e70ba2 | Viewport: Always be lenient with invalid mouse position during dragging, since they are provided by back-end and technically acceptable inputs + comments. (#1542) | 2018-03-01 20:19:36 +01:00 |  | 
			
				
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								 omar | 57e9f61852 | Examples: Vulkan: Debug report tweak + always enable in Debug build. | 2018-03-01 18:59:07 +01:00 |  | 
			
				
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								 omar | cf365ed00b | Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable. | 2018-03-01 18:41:19 +01:00 |  | 
			
				
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								 omar | df8a9c49eb | Allow user to override ImTextureId. (#1641) | 2018-03-01 16:29:32 +01:00 |  | 
			
				
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								 omar | b37ef20c5c | Makefile: updated sdl_opengl3_example with all changes from #885. | 2018-03-01 15:54:12 +01:00 |  | 
			
				
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								 Sam Hocevar | 124d8522b1 | Do not store compiled objects outside the project tree. | 2018-03-01 15:50:39 +01:00 |  | 
			
				
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								 Sam Hocevar | b6f251103b | Define SOURCES instead of OBJS in Makefiles. OBJS is still deduced from SOURCES, but this change gives better control
over where the object files get actually written. | 2018-03-01 15:46:43 +01:00 |  | 
			
				
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								 Sam Hocevar | d4f63c3844 | Use make variables $@ and $^ where appropriate. | 2018-03-01 15:45:34 +01:00 |  | 
			
				
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								 Sam Hocevar | 551932697d | Ensure make cleanis idempotent.Prior to this, `make clean` would fail if the project was not already
fully built, and a second invokation would always fail. | 2018-03-01 15:45:23 +01:00 |  | 
			
				
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								 omar | 6797ee4b68 | Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) | 2018-03-01 13:03:12 +01:00 |  | 
			
				
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								 omar | c994796e26 | Internal: Moved IM_NEWLINE helper to imgui_internal.h | 2018-02-28 21:45:02 +01:00 |  | 
			
				
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								 omar | b3594a6407 | Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage) | 2018-02-28 21:16:47 +01:00 |  | 
			
				
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								 omar | d98a5d54aa | Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) | 2018-02-28 19:03:39 +01:00 |  | 
			
				
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								 omar | 8074d56bdd | Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) | 2018-02-28 18:58:34 +01:00 |  | 
			
				
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								 omar | 2c9f45bbe7 | Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) | 2018-02-28 18:51:40 +01:00 |  | 
			
				
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								 omar | fc3c3de70d | Examples: DX10: Multi viewport/platform support (based on DX11 version).  (#1542) | 2018-02-28 18:35:16 +01:00 |  | 
			
				
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								 omar | 997d1bd0eb | Examples: NULL pointers for consistency. | 2018-02-27 23:34:28 +01:00 |  | 
			
				
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								 omar | baef79415b | Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) (#1542, #301) | 2018-02-27 23:34:28 +01:00 |  | 
			
				
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								 omar | cb601d79e8 | Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542) ImGui_ImplSDL2_Init() now takes a SDL GL context. | 2018-02-27 23:34:27 +01:00 |  | 
			
				
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								 omar | 4cee46f909 | Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542) | 2018-02-27 23:27:41 +01:00 |  | 
			
				
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								 omar | 25349b31d7 | Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542) | 2018-02-27 23:26:51 +01:00 |  | 
			
				
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								 omar | 735267d27c | Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542) | 2018-02-27 23:25:39 +01:00 |  | 
			
				
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								 omar | b5ced477f4 | Metrics: Added option to show begin order, useful for debugging. | 2018-02-27 23:02:50 +01:00 |  | 
			
				
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								 omar | 67319a71e5 | Internal: Minor renaming. | 2018-02-27 22:58:27 +01:00 |  | 
			
				
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								 omar | 184a6f1198 | Internals: Moving window: test mouse validity while translating window + using SetWindowPos(). | 2018-02-27 22:56:22 +01:00 |  |