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								 omar | afeefadb4e | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx10.cpp
#	examples/imgui_impl_dx11.cpp
#	examples/imgui_impl_glfw.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_sdl.cpp
#	examples/imgui_impl_win32.cpp
#	imgui.h | 2018-11-30 18:24:43 +01:00 |  | 
			
				
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								 omar | a423f032ee | About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. | 2018-11-30 18:18:15 +01:00 |  | 
			
				
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								 omar | 01f940dc9a | Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha. | 2018-11-28 22:50:48 +01:00 |  | 
			
				
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								 omar | 19c4fa8dd5 | Examples: DX12: Fixed compilation of imgui_impl_dx12.cpp in viewport branch. Multi-viewport is still not functional. | 2018-11-28 15:43:00 +01:00 |  | 
			
				
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								 omar | 12a1e7d04e | Viewport: Comment to suggest making WindowBg opaque when viewports are enabled. | 2018-11-26 19:20:37 +01:00 |  | 
			
				
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								 omar | 5261e5a6ba | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_sdl.cpp | 2018-11-26 14:53:51 +01:00 |  | 
			
				
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								 omar | 35d648341b | Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187) | 2018-11-23 18:12:37 +01:00 |  | 
			
				
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								 omar | d8ab2c1ac9 | Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo | 2018-11-23 16:55:33 +01:00 |  | 
			
				
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								 omar | 862781b195 | Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch) | 2018-11-23 16:35:17 +01:00 |  | 
			
				
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								 omar | d87b80c6c1 | Merge branch 'master' into viewport # Conflicts:
#	imgui.cpp | 2018-11-22 15:28:27 +01:00 |  | 
			
				
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								 omar | c00a3bd98f | Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181) | 2018-11-21 18:43:25 +01:00 |  | 
			
				
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								 omar | be66f94639 | Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5277 | 2018-11-21 18:24:24 +01:00 |  | 
			
				
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								 omar | dcbf976a8e | Merge branch 'master' into viewport + comments # Conflicts:
#	examples/imgui_impl_opengl3.cpp
#	imgui.cpp | 2018-11-15 13:58:46 +01:00 |  | 
			
				
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								 omar | f52f0a5277 | Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186) | 2018-11-13 18:54:02 +01:00 |  | 
			
				
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								 omar | a3d6554e8e | Merge branch 'master' into viewport + specific changes for GLFW callbacks # Conflicts:
#	examples/example_glfw_opengl3/main.cpp
#	examples/example_win32_directx11/main.cpp
#	examples/example_win32_directx9/main.cpp
#	examples/imgui_impl_glfw.cpp | 2018-11-08 16:56:51 +01:00 |  | 
			
				
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								 omar | 772354377b | Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759) | 2018-11-08 16:24:41 +01:00 |  | 
			
				
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								 omar | 9d155c73bc | Examples: Misc comments mainly related to GLFW callbacks. (#1759) | 2018-11-08 16:06:22 +01:00 |  | 
			
				
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								 omar | a419d46205 | Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178) | 2018-11-08 15:14:09 +01:00 |  | 
			
				
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								 omar | 131bf5ee4a | Examples: SDL: Tweaked Windows instructions and batch files. (#2175) | 2018-11-06 09:51:21 +01:00 |  | 
			
				
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								 omar | 797f2044cd | Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175) | 2018-11-06 09:51:09 +01:00 |  | 
			
				
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								 omar | 5ea08394f5 | Examples: SDL: Tweaked Windows instructions and batch files. (#2175) | 2018-11-06 09:46:43 +01:00 |  | 
			
				
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								 omar | 9ee86f22b7 | Examples: Win32: Handle UTf-8 in platform window title setting. (#2164) | 2018-11-05 17:37:06 +01:00 |  | 
			
				
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								 omar | 52ca91ca57 | Merge branch 'master' into viewport | 2018-11-05 17:29:31 +01:00 |  | 
			
				
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								 omar | f388216ff0 | Examples: GLFW: VS2015 project link with legacy_stdio_definitions.lib in order to link with the precompiled VS2010 GLFW3.lib we provide. (#2010, #2043, #2091) | 2018-11-05 17:28:09 +01:00 |  | 
			
				
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								 Michał Janiszewski | 2e6e1bec58 | Examples: Add missing include guards (#2166) | 2018-11-01 20:56:36 +01:00 |  | 
			
				
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								 Cort | ed0f7004d0 | Examples: Vulkan: Avoid unreferenced parameter warning. (#2162) | 2018-10-30 21:15:30 +01:00 |  | 
			
				
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								 Hui | e6db078eda | gladLoadGL() return 0 to indicate failure (#2157) | 2018-10-29 15:51:32 +01:00 |  | 
			
				
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								 omar | 50f6e12d31 | Merge branch 'master' into viewport # Conflicts:
#	imgui.cpp | 2018-10-25 23:41:13 +02:00 |  | 
			
				
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								 omar | ac9aaf4b6e | Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern. | 2018-10-25 17:45:48 +02:00 |  | 
			
				
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								 omar | 056af2b1af | Merge branch 'master' into viewport # Conflicts:
#	imgui.cpp
#	imgui.h | 2018-10-18 10:56:26 +02:00 |  | 
			
				
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								 Brandon | 5f79a28a07 | Examples: SDL: Fixed usage of SDL_GetDisplayDPI (#2137, #1676) | 2018-10-18 10:48:18 +02:00 |  | 
			
				
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								 omar | 745f01022e | Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133, #1929) | 2018-10-17 10:48:53 +02:00 |  | 
			
				
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								 Warren Moore | b4488d4f48 | Examples: Downgraded Xcode project object version (50->48) to support Xcode 9.2 (last version supported on macOS 10.12) (#2133) | 2018-10-17 10:46:49 +02:00 |  | 
			
				
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								 omar | e73217d6f7 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_sdl.cpp
#	imgui.cpp | 2018-10-12 15:50:48 +02:00 |  | 
			
				
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								 hesiod | 500a60debc | Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125) Some OpenGL loaders/bindings do not allow comparisons between GLints and GLbooleans. | 2018-10-07 18:14:24 +02:00 |  | 
			
				
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								 omar | 02afbaeef0 | Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod] | 2018-10-06 11:35:05 +02:00 |  | 
			
				
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								 omar | a3b0e0acfa | Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088) | 2018-10-05 11:36:49 +02:00 |  | 
			
				
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								 Michael Vetter | 084c26aa41 | Fix spacing in imgui_imp_sdl example (#2111) | 2018-10-05 10:04:10 +02:00 |  | 
			
				
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								 omar | 6cc380fc41 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_win32.cpp
#	examples/imgui_impl_win32.h
#	imgui.cpp | 2018-09-26 21:34:52 +02:00 |  | 
			
				
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								 omar | 788febf044 | Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097) | 2018-09-24 10:13:01 +02:00 |  | 
			
				
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								 omar | 7abc368927 | Viewport: GLFW: Build fix  for pre GLFW 3.2 (#1542) | 2018-09-20 18:46:36 +02:00 |  | 
			
				
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								 omar | 7c3b9172ad | Examples: Referring to missing gamepad support in back-end that are missing it. | 2018-09-20 10:37:55 +02:00 |  | 
			
				
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								 omar | b57baa5ba0 | Viewport: Enabled viewports by default in more example apps. | 2018-09-20 10:31:23 +02:00 |  | 
			
				
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								 omar | b85f345369 | Merge branch 'master' into viewport # Conflicts:
#	examples/imgui_impl_dx9.cpp
#	examples/imgui_impl_opengl2.cpp
#	examples/imgui_impl_opengl3.cpp
#	examples/imgui_impl_vulkan.cpp | 2018-09-14 11:32:55 +02:00 |  | 
			
				
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								 omar | 1afd29d382 | Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo. | 2018-09-13 16:50:13 +02:00 |  | 
			
				
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								 omar | 9cc63ba279 | Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078) | 2018-09-11 22:00:57 +02:00 |  | 
			
				
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								 omar | df65d4a14f | Merge branch 'master' into viewport # Conflicts:
#	imgui.cpp
#	imgui_internal.h | 2018-09-11 11:18:46 +02:00 |  | 
			
				
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								 MindSpunk | 7eadcf7d7d | example_glfw_vulkan was missing a reference to imgui_widgets.cpp (#2071, #2036) | 2018-09-09 21:09:58 +02:00 |  | 
			
				
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								 omar | bdb30d7145 | Merge branch 'master' into viewport | 2018-09-05 11:08:57 +02:00 |  | 
			
				
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								 Jiří Šebele | f8b7e4d94f | Examples: imgui_impl_opengl3 Fix GLAD error condition (#2059, #2002) `gladLoadGL` returns 0 on fail, not the other way around. | 2018-09-03 19:36:02 +02:00 |  |