ocornut
							
						 
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						200a8f1ea2
					 | 
					
						
						
							
							Backends: GLFW: Update mouse inputs using glfwSetCursorPosCallback() (breaking) + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons.
						
						
						
						
						
						
						
						+ Allegro5 remove unnecessary clear. 
						
						
							
						
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						2022-01-12 17:48:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						98ce013242
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							Backends: SDL: Update mouse inputs using SDL_MOUSEMOTION/SDL_WINDOWEVENT_LEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before MouseButtons.
						
						
						
						
						
						
							
						
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						2022-01-12 17:48:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						bf4de2a46b
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							Backends: Win32: Update mouse inputs using WM_MOUSEMOVE/WM_MOUSELEAVE + fallback to provide it when focused but not hovered/captured + update MousePos before Key Modifiers.
						
						
						
						
						
						
							
						
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						2022-01-12 17:48:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						7f8a89c25c
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							Backends: Win32, SDL: maintain MouseButtonsDown instead of using IsAnyMouseDown(). Internals: added GetInputSourceName().
						
						
						
						
						
						
							
						
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						2022-01-12 16:12:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Liu Liu
							
						 
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						457d4b7b72
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							Backends: OSX: Adedd basic IME support for macOS. (#3108, #2598)
						
						
						
						
						
						
							
						
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						2022-01-12 14:37:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						290c51735e
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							Fixed warning in ImFloorSigned(). (#4889)
						
						
						
						
						
						
							
						
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						2022-01-12 14:18:34 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Théo Monnom
							
						 
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						0818a42396
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							Backend: WebGPU: Fixed incorrect size parameters in WGPU backend (#4891)
						
						
						
						
						
						
						
						+ squash SDL alignment bits. 
						
						
							
						
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						2022-01-12 14:16:55 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Bertie Wheen
							
						 
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						96186a93b9
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							Typo correction in imgui_demo.cpp (#4892)
						
						
						
						
						
						
							
						
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						2022-01-12 14:12:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						956e03009a
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							Backends: OSX: Build fIx. Made GetKeyName() input tolerant. Internals: added GetNavInputName().
						
						
						
						
						
						
							
						
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						2022-01-11 18:48:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						e8172fdfbc
					 | 
					
						
						
							
							Rename io.AddKeyModEvent() -> io.AddKeyModsEvent() and updated backends accordingly. (#2625, #4858)
						
						
						
						
						
						
						
						Amend 790132a (breaking) 
						
						
							
						
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						2022-01-10 17:00:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						b2e2cc44c2
					 | 
					
						
						
							
							Backends: OSX: Fixed typo.
						
						
						
						
						
						
							
						
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						2022-01-10 15:47:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						790132a672
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							Added io.AddKeyModEvent() and updated backends accordingly. (#2625, #4858)
						
						
						
						
						
						
							
						
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						2022-01-10 15:17:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
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						1797135db5
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							Backends: Android: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
							
						
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						2022-01-10 15:15:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
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						ee436aa803
					 | 
					
						
						
							
							Backends: OSX: Update to use io.AddEventKey() will full key map (#2625, #1873, #4858)
						
						
						
						
						
						
							
						
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						2022-01-10 15:14:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
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						da1864d79e
					 | 
					
						
						
							
							Backends: GLUT: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
							
						
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						2022-01-10 15:14:01 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						1bfe4a75be
					 | 
					
						
						
							
							Backends: Allegro5: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
							
						
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						2022-01-10 15:13:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
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						fe646ea591
					 | 
					
						
						
							
							Backends: SDL2: Update to use io.AddEventKey() will full key map (#2625, #4858) + created localized key (using keycode instead of scancode) (#456)
						
						
						
						
						
						
						
						Legacy indexing stills uses Scancode 
						
						
							
						
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						2022-01-10 15:12:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								thedmd
							
						 
					 | 
					
						
						
							
						
						ecd212c01d
					 | 
					
						
						
							
							Backends: GLFW: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
							
						
					 | 
					
						2022-01-10 15:12:23 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						746c9f76e4
					 | 
					
						
						
							
							Backends: Win32: Update to use io.AddEventKey() will full key map (#2625, #4858)
						
						
						
						
						
						
							
						
					 | 
					
						2022-01-10 15:11:54 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						bf08c13e9b
					 | 
					
						
						
							
							Inputs: Extra Keys / AddKeyEvent(): bidirectional mapping, basic CI, simplify backends, asserts on misuses, tested backward compat. (#2625, #4858, #2787)
						
						
						
						
						
						
						
						(edit: simplified backends merged into previous commits to make history clearer) 
						
						
							
						
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						2022-01-10 15:09:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
					 | 
					
						
						
							
						
						3b66929301
					 | 
					
						
						
							
							Inputs: Extra Keys / AddKeyEvent(): Added ImGuiKey values, io.AddKeyEvent(), GetKeyName(), IMGUI_DISABLE_OBSOLETE_KEYIO. Obsoleted GetKeyIndex(), io.KeyMap[], io.KeysDown[]. (#2625, #4858, #2787)
						
						
						
						
						
						
							
						
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						2022-01-10 15:09:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						afffcd5810
					 | 
					
						
						
							
							Inputs: rename ImGuiKey_KeyPadEnter > ImGuiKey_KeypadEnter (#2625)
						
						
						
						
						
						
							
						
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						2022-01-06 14:25:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						100ede5764
					 | 
					
						
						
							
							Backends: GLFW: Fix CTRL+A, CTRL+Y, CTRL+Z to match keyboard layout. Converting GLFW untranslated keycodes back to translated keycodes. (#456, #2625)
						
						
						
						
						
						
							
						
					 | 
					
						2022-01-05 16:57:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						4d023bd7fe
					 | 
					
						
						
							
							Fix for using IMGUI_DISABLE_OBSOLETE_FUNCTIONS
						
						
						
						
						
						
							
						
					 | 
					
						2022-01-05 14:55:17 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Liu Liu
							
						 
					 | 
					
						
						
							
						
						de36ff043e
					 | 
					
						
						
							
							Platform IME: add ImGuiPlatformImeData::InputLineHeight (unused by win32). (#3113)
						
						
						
						
						
						
							
						
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						2022-01-05 13:47:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								actboy168
							
						 
					 | 
					
						
						
							
						
						29a8ee0826
					 | 
					
						
						
							
							Platform IME: add ImGuiPlatformImeData::WantVisible, hide IME when not used. (#2589)
						
						
						
						
						
						
							
						
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						2022-01-05 13:47:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						1cbfe93520
					 | 
					
						
						
							
							Platform IME: [windows] call ImmSetCandidateWindow() to position candidate window.
						
						
						
						
						
						
							
						
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						2022-01-05 13:47:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						2706c9d66e
					 | 
					
						
						
							
							Platform IME: reworked internals to simplify adding new features.
						
						
						
						
						
						
							
						
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						2022-01-05 13:47:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						3a90dc3893
					 | 
					
						
						
							
							Platform IME: changed io.ImeSetInputScreenPosFn() to io.SetPlatformImeDataFn() API.
						
						
						
						
						
						
						
						Ref #2589, #2598, #3108, #3113, #3653, #4642 
						
						
							
						
					 | 
					
						2022-01-05 13:47:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						04bc0b0bb8
					 | 
					
						
						
							
							Fix IdxBuffer related comments. (#4845, #4863)
						
						
						
						
						
						
							
						
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						2022-01-05 12:20:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						28eabcb099
					 | 
					
						
						
							
							Internals: refactor: mouse input functions into their own section.
						
						
						
						
						
						
							
						
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						2022-01-04 14:53:36 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						206b9ead8f
					 | 
					
						
						
							
							IO: removed unused MouseDragMaxDistanceAbs(). Using a shortcut variable in UpdateMouseInputs().
						
						
						
						
						
						
							
						
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						2022-01-04 13:01:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						c5a3cae83a
					 | 
					
						
						
							
							Reordered some IO fields. Misc comments. Removed beta marker from tables comments.
						
						
						
						
						
						
							
						
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						2022-01-04 13:01:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						efa50f72a7
					 | 
					
						
						
							
							Backends: Metal: Ignore ImDrawCmd where ElemCount == 0. (#4857)
						
						
						
						
						
						
							
						
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						2022-01-03 22:14:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						b0a6cd6305
					 | 
					
						
						
							
							Fixed a situation where CTRL+Tab or Modal can occasionally lead to the creation of ImDrawCmd with zero triangles, (#4857)
						
						
						
						
						
						
						
						(2nd amend) 
						
						
							
						
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						2022-01-03 21:45:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
					 | 
					
						
						
							
						
						2402958aec
					 | 
					
						
						
							
							Commented out redirecting functions/enums names that were marked obsolete in 1.69, 1.70, 1.71, 1.72
						
						
						
						
						
						
						
						- ImGui::SetNextTreeNodeOpen() -> use ImGui::SetNextItemOpen()
- ImGui::GetContentRegionAvailWidth() -> use ImGui::GetContentRegionAvail().x
- ImGui::TreeAdvanceToLabelPos() -> use ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetTreeNodeToLabelSpacing());
- ImFontAtlas::CustomRect -> use ImFontAtlasCustomRect
- ImGuiColorEditFlags_RGB/HSV/HEX -> use ImGuiColorEditFlags_DisplayRGB/HSV/Hex 
						
						
							
						
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						2022-01-03 16:37:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						92d7869fc7
					 | 
					
						
						
							
							Happy new year!
						
						
						
						
						
						
							
						
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						2022-01-03 16:27:51 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Jonathan Hoffstadt
							
						 
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						83d22f4e48
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							Tables, ImDrawListSplitter: Fixed erroneously stripping trailing ImDrawList::AddCallback().(#4843, #4844)
						
						
						
						
						
						
							
						
					 | 
					
						2021-12-30 22:03:52 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								luigifcruz
							
						 
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						41e39ea6e1
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							Backends: Metal: Add Metal C++ bindings support. (#4824, #4746)
						
						
						
						
						
						
							
						
					 | 
					
						2021-12-30 15:04:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						dbeea7220f
					 | 
					
						
						
							
							Backends: Silence overzealous warnings. (#4834) Add comments about SetDragDropPayload() return value. (#4835)
						
						
						
						
						
						
							
						
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						2021-12-29 12:44:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						89a28209e8
					 | 
					
						
						
							
							Version 1.87 WIP + Backends: OpenGL3: Fixed a buffer overflow in imgui_impl_opengl3_loader.h init, added in 1.86 (#4468, #4830)
						
						
						
						
						
						
							
						
					 | 
					
						2021-12-26 20:02:02 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						980deb4c9e
					 | 
					
						
						
							
							Add missing include guard to avoid declaring ImFontAtlasGetBuilderForStbTruetype() function.
						
						
						
						
						
						
						
						https://github.com/cimgui/cimgui/issues/193
https://github.com/imgui-rs/imgui-rs/pull/582 
						
						
							
						
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						2021-12-26 19:51:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						512c54bbc0
					 | 
					
						
						
							
							Version 1.86
						
						
						
						
						
						
							
 v1.86
						
					 | 
					
						2021-12-22 15:31:13 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						612b787b0d
					 | 
					
						
						
							
							Menus: fixed top-level menu from not consistently using style.PopupRounding. (#4788)
						
						
						
						
						
						
						
						+ Stack tool default size. 
						
						
							
						
					 | 
					
						2021-12-21 15:05:10 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
					 | 
				
			
				
					
						
							
							
								 
								Sean Ridenour
							
						 
					 | 
					
						
						
							
						
						4bad852a78
					 | 
					
						
						
							
							Backends: SDL_Renderer: Handle change to SDL_RenderGeometryRaw() function signature in SDL 2.0.19 (#4819)
						
						
						
						
						
						
							
						
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						2021-12-21 14:32:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						0636f9adac
					 | 
					
						
						
							
							InputText: fixed Shift+Delete from not cutting into clipboard. (#4818, #1541)
						
						
						
						
						
						
							
						
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						2021-12-20 19:45:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						d9bc1e44af
					 | 
					
						
						
							
							Backends: Marmalade: Removed obsolete Marmalade backend (imgui_impl_marmalade.cpp) + example. (#368, #375)
						
						
						
						
						
						
							
						
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						2021-12-20 19:29:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thedmd
							
						 
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						0cdc4a9565
					 | 
					
						
						
							
							Backends: Win32: Store left/right variants of Ctrl/Shift/Alt mods in KeysDown[] array. (#2625)
						
						
						
						
						
						
						
						Technically not much required yet but will be by extra-keys work. fix miscleared GLFW field for consistency (no effect) 
						
						
							
						
					 | 
					
						2021-12-16 18:16:35 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						4a43dcb940
					 | 
					
						
						
							
							Internals: reduced side-effects of setting window->HiddenFramesForRenderOnly > 0
						
						
						
						
						
						
							
						
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						2021-12-15 16:05:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								ocornut
							
						 
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						1c4066cd9e
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							Internals: UpdateWindowInFocusOrderList: amend a528398 to fix docking. (#3496, #4797)
						
						
						
						
						
						
							
						
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						2021-12-15 14:27:56 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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