omar
|
7ddc22b326
|
Viewports, DPI: Renamed config flags. (#1542)
|
2018-04-10 20:02:43 +02:00 |
|
omar
|
0d5042f0f3
|
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
|
2018-04-10 19:15:44 +02:00 |
|
omar
|
0eaddb4dcd
|
Viewport: shuffled some code in the UpdateSelectWindowViewport() function.
|
2018-04-10 18:47:23 +02:00 |
|
omar
|
d4dd448511
|
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
|
2018-04-09 22:01:58 +02:00 |
|
omar
|
56ad2a2d74
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/vulkan_example/main.cpp
# imgui.h
|
2018-04-09 19:35:14 +02:00 |
|
omar
|
6f1f5cbc20
|
Version 1.61 WIP
|
2018-04-09 14:02:32 +02:00 |
|
omar
|
3a29ddbcfa
|
Version 1.60
|
2018-04-08 00:45:02 +02:00 |
|
omar
|
6d0c720451
|
Internals: Removed unused internal variant of ArrowButton().
|
2018-04-07 23:06:06 +02:00 |
|
omar
|
82b7a39f31
|
Fixed a few zealous warnings.
|
2018-04-07 10:38:01 +02:00 |
|
omar
|
c712f7275d
|
Fixed unused variable warning.
|
2018-04-07 10:25:51 +02:00 |
|
omar
|
f421e73b40
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
|
2018-04-06 23:36:23 +02:00 |
|
omar
|
c2fc978983
|
Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707)
|
2018-04-06 23:25:25 +02:00 |
|
omar
|
0734a12d25
|
IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a
|
2018-04-06 23:05:53 +02:00 |
|
omar
|
e88fb10d7c
|
NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems.
|
2018-04-06 19:36:15 +02:00 |
|
omar
|
c1bdab6d5b
|
Comments about io.WantCapture flags + todo entries.
|
2018-04-06 19:36:14 +02:00 |
|
omar
|
ac2027c415
|
NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
|
2018-04-06 19:36:14 +02:00 |
|
omar
|
2464e62a1a
|
IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
|
2018-04-06 19:36:13 +02:00 |
|
omar
|
18a243bef0
|
Columns: Fixed calling Columns() again with the same number of columns. (#125)
|
2018-04-06 17:50:50 +02:00 |
|
omar
|
72899318e6
|
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
|
2018-04-05 17:07:46 +02:00 |
|
omar
|
c23b5463c7
|
Viewport: Moving a window accross viewports tries to preserve the dragging pivot (that is assuming that the window will be evenly scaled by DPI, aka Style is scaled). (#1542)
|
2018-04-05 11:40:33 +02:00 |
|
omar
|
9d8bc79025
|
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
|
2018-04-05 11:06:00 +02:00 |
|
omar
|
0cad274b87
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.h
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.h
# imgui.cpp
|
2018-04-04 19:39:42 +02:00 |
|
omar
|
fc30462f18
|
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
|
2018-04-04 19:35:08 +02:00 |
|
omar
|
5aa3f99b4c
|
Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
|
2018-04-04 17:21:36 +02:00 |
|
omar
|
4649967112
|
Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
|
2018-04-04 15:01:01 +02:00 |
|
omar
|
cd1e6e384f
|
Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
|
2018-04-04 12:39:48 +02:00 |
|
omar
|
1e116e6c17
|
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
|
2018-04-03 23:18:43 +02:00 |
|
omar
|
84fbc49403
|
BeginChild: named child don't include the full id inside their name (#1698)
|
2018-04-03 22:13:35 +02:00 |
|
omar
|
78610a54d2
|
Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
|
2018-04-03 20:55:30 +02:00 |
|
omar
|
77e234d9df
|
Comments
|
2018-04-03 20:22:44 +02:00 |
|
omar
|
c461401b21
|
Comments, FAQ
|
2018-04-03 20:05:59 +02:00 |
|
omar
|
cc96477b1c
|
Comments (#1695)
|
2018-03-25 14:45:40 +02:00 |
|
omar
|
ac8931b2e9
|
Viewport: Moved OverlayDrawList to be a per-viewport instead of being global + fix overlay clipping glitch during viewport creation frame + support for software mouse cursor stradding over multiple viewport. The overlay draw list move is rather important as draw lists are not shared among viewports anymore and we can do a swap of their data without copying it. (#1542)
|
2018-03-22 22:09:42 +01:00 |
|
omar
|
4f112f898e
|
Viewport: Avoid modifying MousePos in UpdateWindowViewport just for the sake of docking test, sheering MousePos during the frame is problematic + minor renaming. (#1542)
|
2018-03-22 21:14:55 +01:00 |
|
omar
|
b69dc45f6e
|
Internals: Removed ImGuiDataType_Float2.
|
2018-03-22 20:14:31 +01:00 |
|
omar
|
c19b27813d
|
Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
|
2018-03-22 18:58:40 +01:00 |
|
omar
|
c796960ff9
|
InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
|
2018-03-22 17:49:53 +01:00 |
|
omar
|
21ac470a8a
|
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
|
2018-03-22 16:37:21 +01:00 |
|
omar
|
e5ba982be0
|
Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
|
2018-03-21 22:48:23 +01:00 |
|
omar
|
42ad3c1dd3
|
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag.
|
2018-03-20 22:19:41 +01:00 |
|
omar
|
172570acae
|
Merge branch 'master' into viewport
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx9.cpp
# examples/opengl2_example/imgui_impl_glfw_gl2.cpp
# examples/opengl3_example/imgui_impl_glfw_gl3.cpp
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
# examples/vulkan_example/imgui_impl_glfw_vulkan.cpp
# imgui.h
|
2018-03-20 22:14:34 +01:00 |
|
omar
|
75c3793db5
|
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
|
2018-03-20 21:19:23 +01:00 |
|
omar
|
dcf7c3d188
|
Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
|
2018-03-20 20:39:44 +01:00 |
|
omar
|
170f44e6f0
|
IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
|
2018-03-20 20:12:34 +01:00 |
|
omar
|
c29971cf72
|
Merge branch 'master' into viewport
# Conflicts:
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
|
2018-03-20 16:05:31 +01:00 |
|
omar
|
ccc9a22db3
|
Viewport: Changelog + Internals: Renamed viewport mouse fields for consistency (going to add more). (#1542)
|
2018-03-19 22:59:55 +01:00 |
|
omar
|
d1c45db9e8
|
Fixed enum typo.
|
2018-03-19 22:47:10 +01:00 |
|
omar
|
c00523dba4
|
Viewport: Added extra Metrics and debug features.
|
2018-03-19 18:07:12 +01:00 |
|
omar
|
9d5ec05150
|
Viewport, Platform: Update the contents of GetPlatformData() in EndFrame() so back-end can access it even if UpdatePlatformWindows hasn't been called. (#1542)
|
2018-03-19 17:33:21 +01:00 |
|
omar
|
2fecd332fc
|
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
|
2018-03-19 15:20:47 +01:00 |
|